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-rw-r--r--utils/bugreporter_public/bugreporter_public.cpp745
1 files changed, 745 insertions, 0 deletions
diff --git a/utils/bugreporter_public/bugreporter_public.cpp b/utils/bugreporter_public/bugreporter_public.cpp
new file mode 100644
index 0000000..87ecb27
--- /dev/null
+++ b/utils/bugreporter_public/bugreporter_public.cpp
@@ -0,0 +1,745 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+#define PROTECTED_THINGS_DISABLE
+#undef PROTECT_FILEIO_FUNCTIONS
+#undef fopen
+#include "winlite.h"
+#include "basetypes.h"
+
+#include "utlvector.h"
+#include "utlsymbol.h"
+#include "utldict.h"
+#include "utlbuffer.h"
+#include "steamcommon.h"
+
+#include "bugreporter/bugreporter.h"
+#include "filesystem_tools.h"
+#include "KeyValues.h"
+#include "netadr.h"
+#include "steam/steamclientpublic.h"
+
+bool UploadBugReport(
+ const netadr_t& cserIP,
+ const CSteamID& userid,
+ int build,
+ char const *title,
+ char const *body,
+ char const *exename,
+ char const *gamedir,
+ char const *mapname,
+ char const *reporttype,
+ char const *email,
+ char const *accountname,
+ int ram,
+ int cpu,
+ char const *processor,
+ unsigned int high,
+ unsigned int low,
+ unsigned int vendor,
+ unsigned int device,
+ char const *osversion,
+ char const *attachedfile,
+ unsigned int attachedfilesize
+);
+
+IBaseFileSystem *g_pFileSystem = NULL;
+
+class CBug
+{
+public:
+ CBug()
+ {
+ Clear();
+ }
+
+ void Clear()
+ {
+ Q_memset( title, 0, sizeof( title ) );
+ Q_memset( desc, 0, sizeof( desc ) );
+ Q_memset( submitter, 0, sizeof( submitter ) );
+ Q_memset( owner, 0, sizeof( owner ) );
+ Q_memset( severity, 0, sizeof( severity ) );
+ Q_memset( priority, 0, sizeof( priority ) );
+ Q_memset( area, 0, sizeof( area ) );
+ Q_memset( mapnumber, 0, sizeof( mapnumber) );
+ Q_memset( reporttype, 0, sizeof( reporttype ) );
+ Q_memset( level, 0, sizeof( level ) );
+ Q_memset( build, 0, sizeof( build ) );
+ Q_memset( position, 0, sizeof( position ) );
+ Q_memset( orientation, 0, sizeof( orientation ) );
+ Q_memset( screenshot_unc, 0, sizeof( screenshot_unc ) );
+ Q_memset( savegame_unc, 0, sizeof( savegame_unc ) );
+ Q_memset( bsp_unc, 0, sizeof( bsp_unc ) );
+ Q_memset( vmf_unc, 0, sizeof( vmf_unc ) );
+ Q_memset( driverinfo, 0, sizeof( driverinfo ) );
+ Q_memset( misc, 0, sizeof( misc ) );
+ Q_memset( zip, 0, sizeof( zip ) );
+
+ Q_memset( exename, 0, sizeof( exename ) );
+ Q_memset( gamedir, 0, sizeof( gamedir ) );
+ ram = 0;
+ cpu = 0;
+ Q_memset( processor, 0, sizeof( processor ) );
+ dxversionhigh = 0;
+ dxversionlow = 0;
+ dxvendor = 0;
+ dxdevice = 0;
+ Q_memset( osversion, 0, sizeof( osversion ) );
+
+ includedfiles.Purge();
+ }
+
+ char title[ 256 ];
+ char desc[ 8192 ];
+ char owner[ 256 ];
+ char submitter[ 256 ];
+ char severity[ 256 ];
+ char priority[ 256 ];
+ char area[ 256 ];
+ char mapnumber[ 256 ];
+ char reporttype[ 256 ];
+ char level[ 256 ];
+ char build[ 256 ];
+ char position[ 256 ];
+ char orientation[ 256 ];
+ char screenshot_unc[ 256 ];
+ char savegame_unc[ 256 ];
+ char bsp_unc[ 256 ];
+ char vmf_unc[ 256 ];
+ char driverinfo[ 2048 ];
+ char misc[ 1024 ];
+
+ char exename[ 256 ];
+ char gamedir[ 256 ];
+ unsigned int ram;
+ unsigned int cpu;
+ char processor[ 256 ];
+ unsigned int dxversionhigh;
+ unsigned int dxversionlow;
+ unsigned int dxvendor;
+ unsigned int dxdevice;
+ char osversion[ 256 ];
+
+ char zip[ 256 ];
+
+ struct incfile
+ {
+ char name[ 256 ];
+ };
+
+ CUtlVector< incfile > includedfiles;
+};
+
+class CBugReporter : public IBugReporter
+{
+public:
+
+ CBugReporter();
+ virtual ~CBugReporter();
+
+ // Initialize and login with default username/password for this computer (from resource/bugreporter.res)
+ virtual bool Init( CreateInterfaceFn engineFactory );
+ virtual void Shutdown();
+
+ virtual bool IsPublicUI() { return true; }
+
+ virtual char const *GetUserName();
+ virtual char const *GetUserName_Display();
+
+ virtual int GetNameCount();
+ virtual char const *GetName( int index );
+
+ virtual int GetDisplayNameCount();
+ virtual char const *GetDisplayName( int index );
+
+ virtual char const *GetDisplayNameForUserName( char const *username );
+ virtual char const *GetUserNameForDisplayName( char const *display );
+
+ virtual int GetSeverityCount();
+ virtual char const *GetSeverity( int index );
+
+ virtual int GetPriorityCount();
+ virtual char const *GetPriority( int index );
+
+ virtual int GetAreaCount();
+ virtual char const *GetArea( int index );
+
+ virtual int GetAreaMapCount();
+ virtual char const *GetAreaMap( int index );
+
+ virtual int GetMapNumberCount();
+ virtual char const *GetMapNumber( int index );
+
+ virtual int GetReportTypeCount();
+ virtual char const *GetReportType( int index );
+
+ virtual char const *GetRepositoryURL( void ) { return NULL; }
+ virtual char const *GetSubmissionURL( void ) { return NULL; }
+
+ virtual int GetLevelCount(int area) { return 0; }
+ virtual char const *GetLevel(int area, int index ) { return ""; }
+
+// Submission API
+ virtual void StartNewBugReport();
+ virtual void CancelNewBugReport();
+ virtual bool CommitBugReport( int& bugSubmissionId );
+
+ virtual void SetTitle( char const *title );
+ virtual void SetDescription( char const *description );
+
+ // NULL for current user
+ virtual void SetSubmitter( char const *username = 0 );
+ virtual void SetOwner( char const *username );
+ virtual void SetSeverity( char const *severity );
+ virtual void SetPriority( char const *priority );
+ virtual void SetArea( char const *area );
+ virtual void SetMapNumber ( char const *mapnumber );
+ virtual void SetReportType( char const *reporttype );
+
+ virtual void SetLevel( char const *levelnamne );
+ virtual void SetPosition( char const *position );
+ virtual void SetOrientation( char const *pitch_yaw_roll );
+ virtual void SetBuildNumber( char const *build_num );
+
+ virtual void SetScreenShot( char const *screenshot_unc_address );
+ virtual void SetSaveGame( char const *savegame_unc_address );
+
+ virtual void SetBSPName( char const *bsp_unc_address );
+ virtual void SetVMFName( char const *vmf_unc_address );
+
+ virtual void AddIncludedFile( char const *filename );
+ virtual void ResetIncludedFiles();
+
+ virtual void SetDriverInfo( char const *info );
+
+ virtual void SetZipAttachmentName( char const *zipfilename );
+
+ virtual void SetMiscInfo( char const *info );
+
+ virtual void SetCSERAddress( const struct netadr_s& adr );
+ virtual void SetExeName( char const *exename );
+ virtual void SetGameDirectory( char const *gamedir );
+ virtual void SetRAM( int ram );
+ virtual void SetCPU( int cpu );
+ virtual void SetProcessor( char const *processor );
+ virtual void SetDXVersion( unsigned int high, unsigned int low, unsigned int vendor, unsigned int device );
+ virtual void SetOSVersion( char const *osversion );
+ virtual void SetSteamUserID( void *steamid, int idsize );
+
+private:
+
+ void SubstituteBugId( int bugid, char *out, int outlen, CUtlBuffer& src );
+
+ CUtlSymbolTable m_BugStrings;
+
+ CUtlVector< CUtlSymbol > m_Severity;
+ CUtlVector< CUtlSymbol > m_Area;
+ CUtlVector< CUtlSymbol > m_MapNumber;
+ CUtlVector< CUtlSymbol > m_ReportType;
+
+ CUtlSymbol m_UserName;
+
+ CBug *m_pBug;
+ netadr_t m_cserIP;
+ CSteamID m_SteamID;
+};
+
+CBugReporter::CBugReporter()
+{
+ Q_memset( &m_cserIP, 0, sizeof( m_cserIP ) );
+ m_pBug = NULL;
+
+ m_Severity.AddToTail( m_BugStrings.AddString( "Zero" ) );
+ m_Severity.AddToTail( m_BugStrings.AddString( "Low" ) );
+ m_Severity.AddToTail( m_BugStrings.AddString( "Medium" ) );
+ m_Severity.AddToTail( m_BugStrings.AddString( "High" ) );
+ m_Severity.AddToTail( m_BugStrings.AddString( "Showstopper" ) );
+
+
+ m_ReportType.AddToTail( m_BugStrings.AddString( "<<Choose Item>>" ) );
+ m_ReportType.AddToTail( m_BugStrings.AddString( "Video / Display Problems" ) );
+ m_ReportType.AddToTail( m_BugStrings.AddString( "Network / Connectivity Problems" ) );
+ m_ReportType.AddToTail( m_BugStrings.AddString( "Download / Installation Problems" ) );
+ m_ReportType.AddToTail( m_BugStrings.AddString( "In-game Crash" ) );
+ m_ReportType.AddToTail( m_BugStrings.AddString( "Game play / Strategy Problems" ) );
+ m_ReportType.AddToTail( m_BugStrings.AddString( "Steam Problems" ) );
+ m_ReportType.AddToTail( m_BugStrings.AddString( "Unlisted Bug" ) );
+ m_ReportType.AddToTail( m_BugStrings.AddString( "Feature Request / Suggestion" ) );
+}
+
+CBugReporter::~CBugReporter()
+{
+ m_BugStrings.RemoveAll();
+ m_Severity.Purge();
+ m_Area.Purge();
+ m_MapNumber.Purge();
+ m_ReportType.Purge();
+
+ delete m_pBug;
+}
+//-----------------------------------------------------------------------------
+// Purpose: Initialize and login with default username/password for this computer (from resource/bugreporter.res)
+// Output : Returns true on success, false on failure.
+//-----------------------------------------------------------------------------
+bool CBugReporter::Init( CreateInterfaceFn engineFactory )
+{
+ g_pFileSystem = (IFileSystem *)engineFactory( FILESYSTEM_INTERFACE_VERSION, NULL );
+ if ( !g_pFileSystem )
+ {
+ AssertMsg( 0, "Failed to create/get IFileSystem" );
+ return false;
+ }
+ return true;
+}
+
+void CBugReporter::Shutdown()
+{
+}
+
+char const *CBugReporter::GetUserName()
+{
+ return m_UserName.String();
+}
+
+char const *CBugReporter::GetUserName_Display()
+{
+ return GetUserName();
+}
+
+int CBugReporter::GetNameCount()
+{
+ return 1;
+}
+
+char const *CBugReporter::GetName( int index )
+{
+ if ( index < 0 || index >= 1 )
+ return "<<Invalid>>";
+
+ return GetUserName();
+}
+
+int CBugReporter::GetDisplayNameCount()
+{
+ return 1;
+}
+
+char const *CBugReporter::GetDisplayName( int index )
+{
+ if ( index < 0 || index >= 1 )
+ return "<<Invalid>>";
+
+ return GetUserName();
+}
+
+char const *CBugReporter::GetDisplayNameForUserName( char const *username )
+{
+ return username;
+}
+
+char const *CBugReporter::GetUserNameForDisplayName( char const *display )
+{
+ return display;
+}
+
+int CBugReporter::GetSeverityCount()
+{
+ return m_Severity.Count() ;
+}
+
+char const *CBugReporter::GetSeverity( int index )
+{
+ if ( index < 0 || index >= m_Severity.Count() )
+ return "<<Invalid>>";
+
+ return m_BugStrings.String( m_Severity[ index ] );
+}
+
+int CBugReporter::GetPriorityCount()
+{
+ return 0;
+}
+
+char const *CBugReporter::GetPriority( int index )
+{
+ return "<<Invalid>>";
+}
+
+int CBugReporter::GetAreaCount()
+{
+ return 0;
+}
+
+char const *CBugReporter::GetArea( int index )
+{
+ return "<<Invalid>>";
+}
+
+int CBugReporter::GetAreaMapCount()
+{
+ return 0;
+}
+
+char const *CBugReporter::GetAreaMap( int index )
+{
+ return "<<Invalid>>";
+}
+
+int CBugReporter::GetMapNumberCount()
+{
+ return 0;
+}
+
+char const *CBugReporter::GetMapNumber( int index )
+{
+ return "<<Invalid>>";
+}
+
+int CBugReporter::GetReportTypeCount()
+{
+ return m_ReportType.Count();
+}
+
+char const *CBugReporter::GetReportType( int index )
+{
+ if ( index < 0 || index >= m_ReportType.Count() )
+ return "<<Invalid>>";
+
+ return m_BugStrings.String( m_ReportType[ index ] );
+}
+
+void CBugReporter::StartNewBugReport()
+{
+ if ( !m_pBug )
+ {
+ m_pBug = new CBug();
+ }
+ else
+ {
+ m_pBug->Clear();
+ }
+}
+
+void CBugReporter::CancelNewBugReport()
+{
+ if ( !m_pBug )
+ return;
+
+ m_pBug->Clear();
+}
+
+void CBugReporter::SubstituteBugId( int bugid, char *out, int outlen, CUtlBuffer& src )
+{
+ out[ 0 ] = 0;
+
+ char *dest = out;
+
+ src.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
+
+ char const *replace = "\\BugId\\";
+ int replace_len = Q_strlen( replace );
+
+ for ( int pos = 0; pos <= src.TellPut() && ( ( dest - out ) < outlen ); )
+ {
+ char const *str = ( char const * )src.PeekGet( pos );
+ if ( !Q_strnicmp( str, replace, replace_len ) )
+ {
+ *dest++ = '\\';
+
+ char num[ 32 ];
+ Q_snprintf( num, sizeof( num ), "%i", bugid );
+ char *pnum = num;
+ while ( *pnum )
+ {
+ *dest++ = *pnum++;
+ }
+
+ *dest++ = '\\';
+ pos += replace_len;
+ continue;
+ }
+
+ *dest++ = *str;
+ ++pos;
+ }
+ *dest = 0;
+}
+
+bool CBugReporter::CommitBugReport( int& bugSubmissionId )
+{
+ bugSubmissionId = -1;
+
+ if ( !m_pBug )
+ return false;
+
+ CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
+
+ buf.Printf( "%s\n\n", m_pBug->desc );
+
+ buf.Printf( "level: %s\nbuild: %s\nposition: setpos %s; setang %s\n",
+ m_pBug->level,
+ m_pBug->build,
+ m_pBug->position,
+ m_pBug->orientation );
+
+ if ( m_pBug->screenshot_unc[ 0 ] )
+ {
+ buf.Printf( "screenshot: %s\n", m_pBug->screenshot_unc );
+ }
+ if ( m_pBug->savegame_unc[ 0 ] )
+ {
+ buf.Printf( "savegame: %s\n", m_pBug->savegame_unc );
+ }
+ /*
+ if ( m_pBug->bsp_unc[ 0 ] )
+ {
+ buf.Printf( "bsp: %s\n", m_pBug->bsp_unc );
+ }
+ if ( m_pBug->vmf_unc[ 0 ] )
+ {
+ buf.Printf( "vmf: %s\n", m_pBug->vmf_unc );
+ }
+ if ( m_pBug->includedfiles.Count() > 0 )
+ {
+ int c = m_pBug->includedfiles.Count();
+ for ( int i = 0 ; i < c; ++i )
+ {
+ buf.Printf( "include: %s\n", m_pBug->includedfiles[ i ].name );
+ }
+ }
+ */
+ if ( m_pBug->driverinfo[ 0 ] )
+ {
+ buf.Printf( "%s\n", m_pBug->driverinfo );
+ }
+ if ( m_pBug->misc[ 0 ] )
+ {
+ buf.Printf( "%s\n", m_pBug->misc );
+ }
+
+ buf.PutChar( 0 );
+
+ // Store desc
+
+ int bugId = 0;
+
+ bugSubmissionId = (int)bugId;
+
+ int attachedfilesize = ( m_pBug->zip[ 0 ] == 0 ) ? 0 : g_pFileSystem->Size( m_pBug->zip );
+
+ if ( !UploadBugReport(
+ m_cserIP,
+ m_SteamID,
+ atoi( m_pBug->build ),
+ m_pBug->title,
+ (char const *)buf.Base(),
+ m_pBug->exename,
+ m_pBug->gamedir,
+ m_pBug->level,
+ m_pBug->reporttype,
+ m_pBug->owner,
+ m_pBug->submitter,
+ m_pBug->ram,
+ m_pBug->cpu,
+ m_pBug->processor,
+ m_pBug->dxversionhigh,
+ m_pBug->dxversionlow,
+ m_pBug->dxvendor,
+ m_pBug->dxdevice,
+ m_pBug->osversion,
+ m_pBug->zip,
+ attachedfilesize
+ ) )
+ {
+ Msg( "Unable to upload bug...\n" );
+ }
+
+ m_pBug->Clear();
+
+ return true;
+}
+
+void CBugReporter::SetTitle( char const *title )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->title, title, sizeof( m_pBug->title ) );
+}
+
+void CBugReporter::SetDescription( char const *description )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->desc, description, sizeof( m_pBug->desc ) );
+}
+
+void CBugReporter::SetSubmitter( char const *username /*= 0*/ )
+{
+ m_UserName = username;
+ /*
+ if ( !username )
+ {
+ username = GetUserName();
+ }
+ */
+
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->submitter, username ? username : "", sizeof( m_pBug->submitter ) );
+}
+
+void CBugReporter::SetOwner( char const *username )
+{
+ Q_strncpy( m_pBug->owner, username, sizeof( m_pBug->owner ) );
+}
+
+void CBugReporter::SetSeverity( char const *severity )
+{
+}
+
+void CBugReporter::SetPriority( char const *priority )
+{
+}
+
+void CBugReporter::SetArea( char const *area )
+{
+}
+
+void CBugReporter::SetMapNumber( char const *mapnumber )
+{
+}
+
+void CBugReporter::SetReportType( char const *reporttype )
+{
+ Q_strncpy( m_pBug->reporttype, reporttype, sizeof( m_pBug->reporttype ) );
+}
+
+void CBugReporter::SetLevel( char const *levelnamne )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->level, levelnamne, sizeof( m_pBug->level ) );
+}
+
+void CBugReporter::SetDriverInfo( char const *info )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->driverinfo, info, sizeof( m_pBug->driverinfo ) );
+}
+
+void CBugReporter::SetZipAttachmentName( char const *zipfilename )
+{
+ Assert( m_pBug );
+
+ Q_strncpy( m_pBug->zip, zipfilename, sizeof( m_pBug->zip ) );
+}
+
+void CBugReporter::SetMiscInfo( char const *info )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->misc, info, sizeof( m_pBug->misc ) );
+}
+
+void CBugReporter::SetPosition( char const *position )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->position, position, sizeof( m_pBug->position ) );
+}
+
+void CBugReporter::SetOrientation( char const *pitch_yaw_roll )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->orientation, pitch_yaw_roll, sizeof( m_pBug->orientation ) );
+}
+
+void CBugReporter::SetBuildNumber( char const *build_num )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->build, build_num, sizeof( m_pBug->build ) );
+}
+
+void CBugReporter::SetScreenShot( char const *screenshot_unc_address )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->screenshot_unc, screenshot_unc_address, sizeof( m_pBug->screenshot_unc ) );
+}
+
+void CBugReporter::SetSaveGame( char const *savegame_unc_address )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->savegame_unc, savegame_unc_address, sizeof( m_pBug->savegame_unc ) );
+}
+
+void CBugReporter::SetBSPName( char const *bsp_unc_address )
+{
+}
+
+void CBugReporter::SetVMFName( char const *vmf_unc_address )
+{
+}
+
+void CBugReporter::AddIncludedFile( char const *filename )
+{
+}
+
+void CBugReporter::ResetIncludedFiles()
+{
+}
+
+void CBugReporter::SetExeName( char const *exename )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->exename, exename, sizeof( m_pBug->exename ) );
+}
+
+void CBugReporter::SetGameDirectory( char const *pchGamedir )
+{
+ Assert( m_pBug );
+
+ Q_FileBase( pchGamedir, m_pBug->gamedir, sizeof( m_pBug->gamedir ) );
+}
+
+void CBugReporter::SetRAM( int ram )
+{
+ Assert( m_pBug );
+ m_pBug->ram = ram;
+}
+
+void CBugReporter::SetCPU( int cpu )
+{
+ Assert( m_pBug );
+ m_pBug->cpu = cpu;
+}
+
+void CBugReporter::SetProcessor( char const *processor )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->processor, processor, sizeof( m_pBug->processor ) );
+}
+
+void CBugReporter::SetDXVersion( unsigned int high, unsigned int low, unsigned int vendor, unsigned int device )
+{
+ Assert( m_pBug );
+ m_pBug->dxversionhigh = high;
+ m_pBug->dxversionlow = low;
+ m_pBug->dxvendor = vendor;
+ m_pBug->dxdevice = device;
+}
+
+void CBugReporter::SetOSVersion( char const *osversion )
+{
+ Assert( m_pBug );
+ Q_strncpy( m_pBug->osversion, osversion, sizeof( m_pBug->osversion ) );
+}
+
+void CBugReporter::SetCSERAddress( const struct netadr_s& adr )
+{
+ m_cserIP = adr;
+}
+
+void CBugReporter::SetSteamUserID( void *steamid, int idsize )
+{
+ Assert( idsize == sizeof( uint64 ) );
+ m_SteamID.SetFromUint64( *((uint64*)steamid) );
+}
+
+EXPOSE_SINGLE_INTERFACE( CBugReporter, IBugReporter, INTERFACEVERSION_BUGREPORTER );