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path: root/utils/SteamDebugHelper/SteamDebugHelperDlg.cpp
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Diffstat (limited to 'utils/SteamDebugHelper/SteamDebugHelperDlg.cpp')
-rw-r--r--utils/SteamDebugHelper/SteamDebugHelperDlg.cpp384
1 files changed, 384 insertions, 0 deletions
diff --git a/utils/SteamDebugHelper/SteamDebugHelperDlg.cpp b/utils/SteamDebugHelper/SteamDebugHelperDlg.cpp
new file mode 100644
index 0000000..c5095ef
--- /dev/null
+++ b/utils/SteamDebugHelper/SteamDebugHelperDlg.cpp
@@ -0,0 +1,384 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// SteamDebugHelperDlg.cpp : implementation file
+//
+
+#include "stdafx.h"
+#include "SteamDebugHelper.h"
+#include "SteamDebugHelperDlg.h"
+#include "filesystem.h"
+#include "interface.h"
+#include "filesystem_tools.h"
+#include <io.h>
+#include <direct.h>
+#include "tier0/icommandline.h"
+
+#ifdef _DEBUG
+#define new DEBUG_NEW
+#undef THIS_FILE
+static char THIS_FILE[] = __FILE__;
+#endif
+
+#define CHECK( cmd ) \
+ if ( !(cmd) ) \
+ Error( "%s failed", #cmd );
+
+#define CHECK_1STR( cmd, a ) \
+ if ( !(cmd) ) \
+ Error( "%s failed (%s)", #cmd, a );
+
+#define CHECK_2STR( cmd, a, b ) \
+ if ( !(cmd) ) \
+ Error( "%s failed (%s, %s)", #cmd, a, b );
+
+
+/////////////////////////////////////////////////////////////////////////////
+// CSteamDebugHelperDlg dialog
+
+CSteamDebugHelperDlg::CSteamDebugHelperDlg(CWnd* pParent /*=NULL*/)
+ : CDialog(CSteamDebugHelperDlg::IDD, pParent)
+{
+ //{{AFX_DATA_INIT(CSteamDebugHelperDlg)
+ // NOTE: the ClassWizard will add member initialization here
+ //}}AFX_DATA_INIT
+ // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
+ m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
+}
+
+void CSteamDebugHelperDlg::DoDataExchange(CDataExchange* pDX)
+{
+ CDialog::DoDataExchange(pDX);
+ //{{AFX_DATA_MAP(CSteamDebugHelperDlg)
+ // NOTE: the ClassWizard will add DDX and DDV calls here
+ //}}AFX_DATA_MAP
+}
+
+BEGIN_MESSAGE_MAP(CSteamDebugHelperDlg, CDialog)
+ //{{AFX_MSG_MAP(CSteamDebugHelperDlg)
+ ON_WM_PAINT()
+ ON_WM_QUERYDRAGICON()
+ ON_BN_CLICKED(ID_SETUP_FOR_DEBUGGING, OnSetupForDebugging)
+ ON_BN_CLICKED(ID_UNSETUP_FOR_DEBUGGING, OnUnsetupForDebugging)
+ ON_BN_CLICKED(ID_START_STEAM, OnStartSteam)
+ ON_BN_CLICKED(ID_EDIT_CONFIG_FILE, OnEditConfigFile)
+ ON_BN_CLICKED(ID_EDIT_CHOOSE_CONFIG_FILE, OnEditChooseConfigFile)
+ //}}AFX_MSG_MAP
+END_MESSAGE_MAP()
+
+/////////////////////////////////////////////////////////////////////////////
+// CSteamDebugHelperDlg message handlers
+
+SpewRetval_t MySpewOutput( SpewType_t spewType, char const *pMsg )
+{
+ if ( spewType == SPEW_ERROR )
+ {
+ ::MessageBox( NULL, pMsg, "Error", MB_OK | MB_TASKMODAL );
+ TerminateProcess( GetCurrentProcess(), 1 );
+ }
+
+ if ( spewType == SPEW_ASSERT )
+ return SPEW_DEBUGGER;
+
+ return SPEW_CONTINUE;
+}
+
+
+BOOL CSteamDebugHelperDlg::OnInitDialog()
+{
+ CDialog::OnInitDialog();
+
+ // Set the icon for this dialog. The framework does this automatically
+ // when the application's main window is not a dialog
+ SetIcon(m_hIcon, TRUE); // Set big icon
+ SetIcon(m_hIcon, FALSE); // Set small icon
+
+ SpewOutputFunc( MySpewOutput );
+
+ // Load the file system.
+ CommandLine()->CreateCmdLine( __argc, __argv );
+ FileSystem_Init( NULL, 0, FS_INIT_COMPATIBILITY_MODE );
+
+ if ( __argc >= 2 )
+ {
+ SetConfigFilename( __argv[1] );
+ }
+
+ // Make sure the config file parses.
+ KeyValues *pTest = LoadConfigFile();
+ pTest->deleteThis();
+
+ return TRUE; // return TRUE unless you set the focus to a control
+}
+
+// If you add a minimize button to your dialog, you will need the code below
+// to draw the icon. For MFC applications using the document/view model,
+// this is automatically done for you by the framework.
+
+void CSteamDebugHelperDlg::OnPaint()
+{
+ if (IsIconic())
+ {
+ CPaintDC dc(this); // device context for painting
+
+ SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
+
+ // Center icon in client rectangle
+ int cxIcon = GetSystemMetrics(SM_CXICON);
+ int cyIcon = GetSystemMetrics(SM_CYICON);
+ CRect rect;
+ GetClientRect(&rect);
+ int x = (rect.Width() - cxIcon + 1) / 2;
+ int y = (rect.Height() - cyIcon + 1) / 2;
+
+ // Draw the icon
+ dc.DrawIcon(x, y, m_hIcon);
+ }
+ else
+ {
+ CDialog::OnPaint();
+ }
+}
+
+// The system calls this to obtain the cursor to display while the user drags
+// the minimized window.
+HCURSOR CSteamDebugHelperDlg::OnQueryDragIcon()
+{
+ return (HCURSOR) m_hIcon;
+}
+
+
+KeyValues* CSteamDebugHelperDlg::LoadConfigFile()
+{
+ if ( m_ConfigFilename.GetLength() == 0 )
+ return NULL;
+
+ KeyValues *pKV = ::new KeyValues( "" );
+ if ( !pKV->LoadFromFile( g_pFileSystem, m_ConfigFilename ) )
+ {
+ Error( "Error parsing %s.", m_ConfigFilename );
+ }
+
+
+ // Get values from the kv file.
+ m_pSteamAppCfg = pKV->FindKey( "SteamApp.Cfg" );
+ m_pSourceExeDir = pKV->GetString( "SourceExeDir", NULL );
+ m_pSteamAppDir = pKV->GetString( "SteamAppDir", NULL );
+ if ( !m_pSteamAppCfg || !m_pSourceExeDir || !m_pSteamAppDir )
+ Error( "Missing one or more keys in the config file." );
+
+ // Steam base dir is the app dir but 3 slashes back.
+ Q_strncpy( m_SteamBaseDir, m_pSteamAppDir, sizeof( m_SteamBaseDir ) );
+ for ( int i=0; i < 3; i++ )
+ {
+ char *pSlash = strrchr( m_SteamBaseDir, '/' );
+ if ( !pSlash )
+ pSlash = strrchr( m_SteamBaseDir, '\\' );
+
+ if ( !pSlash )
+ Error( "SteamAppDir %s invalid.", m_pSteamAppDir );
+ else
+ *pSlash = 0;
+ }
+ return pKV;
+}
+
+
+void CSteamDebugHelperDlg::OnSetupForDebugging()
+{
+ char src[512], dest[512];
+ KeyValues *pCur;
+ KeyValues *pKV = LoadConfigFile();
+ if ( !pKV )
+ return;
+
+ HCURSOR hOldCursor = GetCursor();
+ SetCursor( LoadCursor( AfxGetInstanceHandle(), IDC_WAIT ) );
+
+ // steam.dll
+ Q_snprintf( src, sizeof( src ), "%s\\steam.dll", m_SteamBaseDir );
+ Q_snprintf( dest, sizeof( dest ), "%s\\steam.dll", m_pSteamAppDir );
+ CHECK_2STR( CopyFile( src, dest, false ), src, dest );
+
+ // steam.cfg
+ Q_snprintf( src, sizeof( src ), "%s\\steam.cfg", m_SteamBaseDir );
+ Q_snprintf( dest, sizeof( dest ), "%s\\steam.cfg", m_pSteamAppDir );
+ CopyFile( src, dest, false );
+
+ // now build steamapp.cfg
+ Q_snprintf( dest, sizeof( dest ), "%s\\SteamApp.cfg", m_pSteamAppDir );
+ FILE *fp = fopen( dest, "wt" );
+ CHECK( fp );
+ for ( pCur=m_pSteamAppCfg->GetFirstValue(); pCur; pCur=pCur->GetNextValue() )
+ {
+ fprintf( fp, "%s\n", pCur->GetString() );
+ }
+ fprintf( fp, "SteamInstallPath=\"%s\"", m_SteamBaseDir );
+ fclose( fp );
+
+ // Now copy each binary up there and make it read-only.
+ for ( pCur=pKV->GetFirstValue(); pCur; pCur=pCur->GetNextValue() )
+ {
+ const char *pName = pCur->GetName();
+ if ( Q_stricmp( pName, "binary" ) == 0 )
+ {
+ Q_snprintf( src, sizeof( src ), "%s\\%s", m_pSourceExeDir, pCur->GetString() );
+ Q_snprintf( dest, sizeof( dest ), "%s\\%s", m_pSteamAppDir, pCur->GetString() );
+
+ if ( _access( dest, 0 ) == 0 )
+ {
+ CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest );
+ }
+
+ CHECK_2STR( CopyFile( src, dest, false ), src, dest );
+ CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL | FILE_ATTRIBUTE_READONLY ), dest );
+ }
+ }
+
+ SetCursor( hOldCursor );
+
+ MessageBox( "Setup successfully!", MB_OK );
+
+ //pKV->deleteThis(); // note: leak the memory here knowingly to avoid warnings from the stupid way keyvalues overload memory allocation
+}
+
+void CSteamDebugHelperDlg::OnUnsetupForDebugging()
+{
+ KeyValues *pKV = LoadConfigFile();
+
+ char dest[512];
+ KeyValues *pCur;
+
+ // Delete the steamapp.cfg, steam.dll, and steam.cfg files.
+ Q_snprintf( dest, sizeof( dest ), "%s\\steam.dll", m_pSteamAppDir );
+ CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest );
+ CHECK_1STR( DeleteFile( dest ), dest );
+
+ // steam.cfg
+ Q_snprintf( dest, sizeof( dest ), "%s\\steam.cfg", m_pSteamAppDir );
+ SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL );
+ DeleteFile( dest );
+
+ // steamapp.cfg
+ Q_snprintf( dest, sizeof( dest ), "%s\\steamapp.cfg", m_pSteamAppDir );
+ CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest );
+ CHECK_1STR( DeleteFile( dest ), dest );
+
+ for ( pCur=pKV->GetFirstValue(); pCur; pCur=pCur->GetNextValue() )
+ {
+ const char *pName = pCur->GetName();
+ if ( Q_stricmp( pName, "binary" ) == 0 )
+ {
+ Q_snprintf( dest, sizeof( dest ), "%s\\%s", m_pSteamAppDir, pCur->GetString() );
+ if ( _access( dest, 0 ) == 0 )
+ {
+ CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest );
+
+ CHECK_1STR( DeleteFile( dest ), dest );
+ }
+ }
+ }
+
+ MessageBox( "Un-setup successfully!", MB_OK );
+
+ //pKV->deleteThis(); // note: leak the memory here knowingly to avoid warnings from the stupid way keyvalues overload memory allocation
+}
+
+void CSteamDebugHelperDlg::OnStartSteam()
+{
+ STARTUPINFO si;
+ memset( &si, 0, sizeof( si ) );
+ si.cb = sizeof( si );
+
+ PROCESS_INFORMATION pi;
+
+ char dest[512];
+ Q_snprintf( dest, sizeof( dest ), "%s\\steam.exe", m_SteamBaseDir );
+ CreateProcess(
+ dest, // app name
+ NULL, // command line
+ NULL, // process attr
+ NULL, // thread attr
+ false, // inherit handles
+ 0, // flags
+ NULL, // environment
+ m_SteamBaseDir, // cur directory
+ &si, // startup info
+ &pi // process info
+ );
+}
+
+void CSteamDebugHelperDlg::OnEditConfigFile()
+{
+ char str[512];
+ Q_snprintf( str, sizeof( str ), "notepad \"%s\"", m_ConfigFilename );
+
+ STARTUPINFO si;
+ memset( &si, 0, sizeof( si ) );
+ si.cb = sizeof( si );
+
+ PROCESS_INFORMATION pi;
+
+ CreateProcess(
+ NULL, // app name
+ str, // command line
+ NULL, // process attr
+ NULL, // thread attr
+ false, // inherit handles
+ 0, // flags
+ NULL, // environment
+ NULL, // cur directory
+ &si, // startup info
+ &pi // process info
+ );
+}
+
+void CSteamDebugHelperDlg::OnEditChooseConfigFile()
+{
+ CFileDialog dlg(
+ true,
+ "cfg",
+ NULL,
+ 0,
+ "CFG Files (*.cfg)|*.cfg||",
+ this );
+
+ if ( dlg.DoModal() == IDOK )
+ {
+ SetConfigFilename( dlg.GetPathName() );
+ }
+}
+
+void CSteamDebugHelperDlg::SetConfigFilename( const char *pName )
+{
+ char absPath[MAX_PATH];
+ MakeAbsolutePath( absPath, sizeof( absPath ), pName );
+
+ if ( _access( absPath, 0 ) == 0 )
+ {
+ m_ConfigFilename = absPath;
+ }
+ else
+ {
+ char str[512];
+ Q_snprintf( str, sizeof( str ), "%s doesn't exist.", absPath );
+ AfxMessageBox( str, MB_OK );
+ return;
+ }
+
+ m_ConfigFilename = absPath;
+
+ const char *pConfigFilename = absPath;
+ const char *pTest1 = strrchr( pConfigFilename, '\\' ) + 1;
+ const char *pTest2 = strrchr( pConfigFilename, '/' ) + 1;
+ const char *pBaseName = max( pTest1, max( pTest2, pConfigFilename ) );
+ SetWindowText( CString( "SteamDebugHelper - " ) + pBaseName );
+
+ ::EnableWindow( ::GetDlgItem( m_hWnd, ID_EDIT_CONFIG_FILE ), true );
+ ::EnableWindow( ::GetDlgItem( m_hWnd, ID_SETUP_FOR_DEBUGGING ), true );
+ ::EnableWindow( ::GetDlgItem( m_hWnd, ID_UNSETUP_FOR_DEBUGGING ), true );
+}