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-rw-r--r--unittests/testprocess/testprocess.cpp191
1 files changed, 191 insertions, 0 deletions
diff --git a/unittests/testprocess/testprocess.cpp b/unittests/testprocess/testprocess.cpp
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+++ b/unittests/testprocess/testprocess.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//===========================================================================//
+
+#include <windows.h>
+#include "tier0/icommandline.h"
+#include <stdio.h>
+#include "tier0/dbg.h"
+
+
+static unsigned short g_InitialColor = 0xFFFF;
+static unsigned short g_LastColor = 0xFFFF;
+static unsigned short g_BadColor = 0xFFFF;
+static WORD g_BackgroundFlags = 0xFFFF;
+
+static void GetInitialColors( )
+{
+ // Get the old background attributes.
+ CONSOLE_SCREEN_BUFFER_INFO oldInfo;
+ GetConsoleScreenBufferInfo( GetStdHandle( STD_OUTPUT_HANDLE ), &oldInfo );
+ g_InitialColor = g_LastColor = oldInfo.wAttributes & (FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE|FOREGROUND_INTENSITY);
+ g_BackgroundFlags = oldInfo.wAttributes & (BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE|BACKGROUND_INTENSITY);
+
+ g_BadColor = 0;
+ if (g_BackgroundFlags & BACKGROUND_RED)
+ g_BadColor |= FOREGROUND_RED;
+ if (g_BackgroundFlags & BACKGROUND_GREEN)
+ g_BadColor |= FOREGROUND_GREEN;
+ if (g_BackgroundFlags & BACKGROUND_BLUE)
+ g_BadColor |= FOREGROUND_BLUE;
+ if (g_BackgroundFlags & BACKGROUND_INTENSITY)
+ g_BadColor |= FOREGROUND_INTENSITY;
+}
+
+static WORD SetConsoleTextColor( int red, int green, int blue, int intensity )
+{
+ WORD ret = g_LastColor;
+
+ g_LastColor = 0;
+ if( red ) g_LastColor |= FOREGROUND_RED;
+ if( green ) g_LastColor |= FOREGROUND_GREEN;
+ if( blue ) g_LastColor |= FOREGROUND_BLUE;
+ if( intensity ) g_LastColor |= FOREGROUND_INTENSITY;
+
+ // Just use the initial color if there's a match...
+ if (g_LastColor == g_BadColor)
+ g_LastColor = g_InitialColor;
+
+ SetConsoleTextAttribute( GetStdHandle( STD_OUTPUT_HANDLE ), g_LastColor | g_BackgroundFlags );
+ return ret;
+}
+
+
+static void RestoreConsoleTextColor( WORD color )
+{
+ SetConsoleTextAttribute( GetStdHandle( STD_OUTPUT_HANDLE ), color | g_BackgroundFlags );
+ g_LastColor = color;
+}
+
+void CmdLib_Exit( int exitCode )
+{
+ TerminateProcess( GetCurrentProcess(), 1 );
+}
+
+CRITICAL_SECTION g_SpewCS;
+bool g_bSpewCSInitted = false;
+bool g_bSuppressPrintfOutput = false;
+
+SpewRetval_t CmdLib_SpewOutputFunc( SpewType_t type, char const *pMsg )
+{
+ // Hopefully two threads won't call this simultaneously right at the start!
+ if ( !g_bSpewCSInitted )
+ {
+ InitializeCriticalSection( &g_SpewCS );
+ g_bSpewCSInitted = true;
+ }
+
+ WORD old;
+ SpewRetval_t retVal;
+
+ EnterCriticalSection( &g_SpewCS );
+ {
+ if (( type == SPEW_MESSAGE ) || (type == SPEW_LOG ))
+ {
+ old = SetConsoleTextColor( 1, 1, 1, 0 );
+ retVal = SPEW_CONTINUE;
+ }
+ else if( type == SPEW_WARNING )
+ {
+ old = SetConsoleTextColor( 1, 1, 0, 1 );
+ retVal = SPEW_CONTINUE;
+ }
+ else if( type == SPEW_ASSERT )
+ {
+ old = SetConsoleTextColor( 1, 0, 0, 1 );
+ retVal = SPEW_DEBUGGER;
+
+#ifdef MPI
+ // VMPI workers don't want to bring up dialogs and suchlike.
+ if ( g_bUseMPI && !g_bMPIMaster )
+ {
+ VMPI_HandleCrash( pMsg, true );
+ exit( 0 );
+ }
+#endif
+ }
+ else if( type == SPEW_ERROR )
+ {
+ old = SetConsoleTextColor( 1, 0, 0, 1 );
+ retVal = SPEW_ABORT; // doesn't matter.. we exit below so we can return an errorlevel (which dbg.dll doesn't do).
+ }
+ else
+ {
+ old = SetConsoleTextColor( 1, 1, 1, 1 );
+ retVal = SPEW_CONTINUE;
+ }
+
+ if ( !g_bSuppressPrintfOutput || type == SPEW_ERROR )
+ printf( "%s", pMsg );
+
+ OutputDebugString( pMsg );
+
+ if ( type == SPEW_ERROR )
+ {
+ printf( "\n" );
+ OutputDebugString( "\n" );
+ }
+
+ RestoreConsoleTextColor( old );
+ }
+ LeaveCriticalSection( &g_SpewCS );
+
+ if ( type == SPEW_ERROR )
+ {
+ CmdLib_Exit( 1 );
+ }
+
+ return retVal;
+}
+
+
+void InstallSpewFunction()
+{
+ setvbuf( stdout, NULL, _IONBF, 0 );
+ setvbuf( stderr, NULL, _IONBF, 0 );
+
+ SpewOutputFunc( CmdLib_SpewOutputFunc );
+ GetInitialColors();
+}
+
+
+//-----------------------------------------------------------------------------
+// Tests the process.cpp stuff
+//-----------------------------------------------------------------------------
+int main( int argc, char **argv )
+{
+ CommandLine()->CreateCmdLine( argc, argv );
+ InstallSpewFunction();
+
+ float flDelay = CommandLine()->ParmValue( "-delay", 0.0f );
+ const char *pEndMessage = CommandLine()->ParmValue( "-message", "Test Finished!\n" );
+ int nEndExtraBytes = CommandLine()->ParmValue( "-extrabytes", 0 );
+
+ if ( flDelay > 0.0f )
+ {
+ float t = Plat_FloatTime();
+ while ( Plat_FloatTime() - t < flDelay )
+ {
+ }
+ }
+
+ Msg( pEndMessage );
+
+ if ( nEndExtraBytes )
+ {
+ while( --nEndExtraBytes >= 0 )
+ {
+ Msg( "%c", ( nEndExtraBytes % 10 ) + '0' );
+ }
+ }
+
+ return 0;
+}
+
+
+
+