diff options
Diffstat (limited to 'tracker/AdminServer/ServerListCompare.h')
| -rw-r--r-- | tracker/AdminServer/ServerListCompare.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/tracker/AdminServer/ServerListCompare.h b/tracker/AdminServer/ServerListCompare.h new file mode 100644 index 0000000..956c1ae --- /dev/null +++ b/tracker/AdminServer/ServerListCompare.h @@ -0,0 +1,22 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + +#ifndef SERVERLISTCOMPARE_H +#define SERVERLISTCOMPARE_H +#ifdef _WIN32 +#pragma once +#endif + +// these functions are common to most server lists in sorts +int __cdecl PasswordCompare(vgui::ListPanel *pPanel, const ListPanelItem &item1, const ListPanelItem &item2 ); +int __cdecl PingCompare(vgui::ListPanel *pPanel, const ListPanelItem &item1, const ListPanelItem &item2 ); +int __cdecl PlayersCompare(vgui::ListPanel *pPanel, const ListPanelItem &item1, const ListPanelItem &item2 ); +int __cdecl MapCompare(vgui::ListPanel *pPanel, const ListPanelItem &item1, const ListPanelItem &item2 ); +int __cdecl GameCompare(vgui::ListPanel *pPanel, const ListPanelItem &item1, const ListPanelItem &item2 ); +int __cdecl ServerNameCompare(vgui::ListPanel *pPanel, const ListPanelItem &item1, const ListPanelItem &item2 ); + +#endif // SERVERLISTCOMPARE_H |