diff options
Diffstat (limited to 'tracker/AdminServer/ServerContextMenu.cpp')
| -rw-r--r-- | tracker/AdminServer/ServerContextMenu.cpp | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/tracker/AdminServer/ServerContextMenu.cpp b/tracker/AdminServer/ServerContextMenu.cpp new file mode 100644 index 0000000..a7b015c --- /dev/null +++ b/tracker/AdminServer/ServerContextMenu.cpp @@ -0,0 +1,104 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + +#include "ServerContextMenu.h" + +#include <VGUI_Controls.h> +#include <VGUI_IInput.h> +#include <VGUI_IPanel.h> +#include <VGUI_ISurface.h> +#include <VGUI_KeyValues.h> +#include <VGUI_PropertySheet.h> +#include <stdio.h> + + +using namespace vgui; + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +CServerContextMenu::CServerContextMenu(CServerPage *parent) : Menu(parent, "ServerContextMenu") +{ + CServerContextMenu::parent=parent; +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +CServerContextMenu::~CServerContextMenu() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: Activates the menu +//----------------------------------------------------------------------------- +void CServerContextMenu::ShowMenu(Panel *target, unsigned int serverID, bool showConnect, bool showRefresh, bool showAddToFavorites,bool manage) +{ + ClearMenu(); + + + // by default show the menu + bool displayed=false; + + if(serverID==-1) + { + displayed=true; // no server selected, clicking on an empty area :) + } + + if (showConnect) + { + displayed=true; + AddMenuItem("ConnectToServer", "&Connect to server", new KeyValues("ConnectToServer", "serverID", serverID), target); + AddMenuItem("ViewGameInfo", "&View server info", new KeyValues("ViewGameInfo", "serverID", serverID), target); + } + + if (showRefresh) + { + displayed=true; + AddMenuItem("RefreshServer", "&Refresh server", new KeyValues("RefreshServer", "serverID", serverID), target); + } + + if (showAddToFavorites) + { + displayed=true; + AddMenuItem("AddToFavorites", "&Add server to favorites", new KeyValues("AddToFavorites", "serverID", serverID), target); + } + + if(manage) + { + displayed=true; + AddMenuItem("Manage", "&Manage Server", new KeyValues("Manage", "serverID", serverID), CServerContextMenu::parent); + } + +/* if (parent->IsCursorOver() ) // if the cursor is over the tabs + { + displayed=false; + if((int) parent->GetTabPanel()->GetActivePageNum()!=0) // don't let the first tab be deleted, its our servers tab :) + { + char name[100]; + displayed=true; + + strncpy(name,"&Delete ",100); + parent->GetTabPanel()->GetActiveTabTitle(name+8,100-8); + + AddMenuItem("Delete", name,new KeyValues("DeleteServer", "panelid",(int) parent->GetTabPanel()->GetActivePageNum()), CServerContextMenu::parent); + } + } */ + + + if(displayed) + { + MakePopup(); + int x, y, gx, gy; + input()->GetCursorPos(x, y); + ipanel()->GetPos(surface()->GetEmbeddedPanel(), gx, gy); + SetPos(x - gx, y - gy); + MoveToFront(); + RequestFocus(); + SetVisible(true); + } +} |