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-rw-r--r--tracker/AdminServer/DialogServerPassword.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/tracker/AdminServer/DialogServerPassword.h b/tracker/AdminServer/DialogServerPassword.h
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+++ b/tracker/AdminServer/DialogServerPassword.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================
+
+#ifndef DIALOGSERVERPASSWORD_H
+#define DIALOGSERVERPASSWORD_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <VGUI_Frame.h>
+
+
+namespace vgui
+{
+class TextEntry;
+class Label;
+class Button;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: Prompt for user to enter a password to be able to connect to the server
+//-----------------------------------------------------------------------------
+class CDialogServerPassword : public vgui::Frame
+{
+public:
+ CDialogServerPassword();
+ ~CDialogServerPassword();
+
+ // initializes the dialog and brings it to the foreground
+ void Activate(const char *serverName, unsigned int serverID);
+
+ /* message returned:
+ "JoinServerWithPassword"
+ "serverID"
+ "password"
+ */
+
+private:
+ virtual void PerformLayout();
+ virtual void OnCommand(const char *command);
+ virtual void OnClose();
+
+ vgui::Label *m_pInfoLabel;
+ vgui::Label *m_pGameLabel;
+ vgui::TextEntry *m_pPasswordEntry;
+ vgui::Button *m_pConnectButton;
+
+ typedef vgui::Frame BaseClass;
+
+ int m_iServerID;
+};
+
+
+#endif // DIALOGSERVERPASSWORD_H