diff options
Diffstat (limited to 'togl/togl.vpc')
| -rw-r--r-- | togl/togl.vpc | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/togl/togl.vpc b/togl/togl.vpc new file mode 100644 index 0000000..d120879 --- /dev/null +++ b/togl/togl.vpc @@ -0,0 +1,115 @@ +//----------------------------------------------------------------------------- +// TOGL.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR ".." [$WIN32] +$Macro SRCDIR ".." [!$WIN32] +$Macro OUTBINDIR "$SRCDIR\..\game\bin" +$Macro OUTBINNAME "togl" +$Macro TOGL_SRCDIR "$SRCDIR/togl/linuxwin" +$Macro TOGL_INCDIR "$SRCDIR/public/togl/linuxwin" + + +$include "$SRCDIR\vpc_scripts\source_dll_base.vpc" + +// Common Configuration +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;..\" + $PreprocessorDefinitions "$BASE;TOGL_DLL_EXPORT;PROTECTED_THINGS_ENABLE;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead" [!$OSXALL] + $PreprocessorDefinitions "$BASE;TOGL_DLL_EXPORT" [$OSXALL] + + } + + $Linker + { + $ImportLibrary "$LIBPUBLIC\$_IMPLIB_PREFIX$OUTBINNAME$_IMPLIB_EXT" [!$X360 && !$OSXALL] + $ImportLibrary "$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIX$OUTBINNAME$_IMPLIB_EXT" [$OSXALL] + } + + $Linker [$OSXALL] + { + $SystemFrameworks "Carbon;OpenGL;Quartz;Cocoa;IOKit" + } + + // togl/tier0/vstdlib traditionally used "lib" prefix though nobody else seems to. + $Linker [$POSIX] + { + $OutputFile "$(OBJ_DIR)/$_IMPLIB_PREFIX$OUTBINNAME$_DLL_EXT" + } + + $General [$POSIX] + { + $GameOutputFile "$OUTBINDIR/$_IMPLIB_PREFIX$OUTBINNAME$_DLL_EXT" + } + + $PreLinkEvent [$WINDOWS] + { + $CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $LIBPUBLIC\$(TargetName).lib $SRCDIR" "\n" \ + "$BASE" + } +} + +$Project "togl" +{ + $Folder "Source Files" [$GL] + { + $File "$TOGL_SRCDIR/dx9asmtogl2.cpp" + $File "$TOGL_SRCDIR/dxabstract.cpp" + $File "$TOGL_SRCDIR/glentrypoints.cpp" + $File "$TOGL_SRCDIR/glmgr.cpp" + $File "$TOGL_SRCDIR/glmgrbasics.cpp" + $File "$TOGL_SRCDIR/glmgrcocoa.mm" [$OSXALL] + $File "$TOGL_SRCDIR/intelglmallocworkaround.cpp" [$OSXALL] + $File "$TOGL_SRCDIR/mach_override.c" [$OSXALL] + $File "$TOGL_SRCDIR/cglmtex.cpp" + $File "$TOGL_SRCDIR/cglmfbo.cpp" + $File "$TOGL_SRCDIR/cglmprogram.cpp" + $File "$TOGL_SRCDIR/cglmbuffer.cpp" + $File "$TOGL_SRCDIR/cglmquery.cpp" + } + + $Folder "DirectX Header Files" [$WIN32 && !$GL] + { + } + + $Folder "Header Files" [$GL] + { + $File "$TOGL_SRCDIR/dx9asmtogl2.h" + $File "$TOGL_SRCDIR/glmgr_flush.inl" + $File "$TOGL_SRCDIR/intelglmallocworkaround.h" [$OSXALL] + $File "$TOGL_SRCDIR/mach_override.h" [$OSXALL] + } + + $Folder "Public Header Files" [$GL] + { + $File "$SRCDIR/public/togl/rendermechanism.h" + $File "$TOGL_INCDIR/dxabstract.h" + $File "$TOGL_INCDIR/dxabstract_types.h" + $File "$TOGL_INCDIR/glbase.h" + $File "$TOGL_INCDIR/glentrypoints.h" + $File "$TOGL_INCDIR/glmgr.h" + $File "$TOGL_INCDIR/glmdebug.h" + $File "$TOGL_INCDIR/glmgrbasics.h" + $File "$TOGL_INCDIR/glmgrext.h" + $File "$TOGL_INCDIR/glmdisplay.h" + $File "$TOGL_INCDIR/glmdisplaydb.h" + $File "$TOGL_INCDIR/glfuncs.h" + $File "$TOGL_INCDIR/cglmtex.h" + $File "$TOGL_INCDIR/cglmfbo.h" + $File "$TOGL_INCDIR/cglmprogram.h" + $File "$TOGL_INCDIR/cglmbuffer.h" + $File "$TOGL_INCDIR/cglmquery.h" + } + + $Folder "Link Libraries" + { + $Lib tier2 + $Lib mathlib + } +} + |