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-rw-r--r--thirdparty/stb/tests/pg_test/pg_test.c124
1 files changed, 124 insertions, 0 deletions
diff --git a/thirdparty/stb/tests/pg_test/pg_test.c b/thirdparty/stb/tests/pg_test/pg_test.c
new file mode 100644
index 0000000..c028d5f
--- /dev/null
+++ b/thirdparty/stb/tests/pg_test/pg_test.c
@@ -0,0 +1,124 @@
+#define STB_DEFINE
+#include "stb.h"
+#define STB_PG_IMPLEMENTATION
+#include "stb_pg.h"
+#define STB_IMAGE_IMPLEMENTATION
+#include "stb_image.h"
+#define STB_IMAGE_WRITE_IMPLEMENTATION
+#include "stb_image_write.h"
+
+static float *hf;
+static int hf_width = 10001;
+static int hf_height = 10001;
+
+static float get_height(float x, float y)
+{
+ float h00,h01,h10,h11,h0,h1;
+ int ix,iy;
+ if (x < 0) x = 0;
+ if (x > hf_width-1) x = (float) hf_width-1;
+ if (y < 0) y = 0;
+ if (y > hf_height-1) y = (float) hf_height-1;
+ ix = (int) x; x -= ix;
+ iy = (int) y; y -= iy;
+ h00 = hf[(iy+0)*hf_height+(ix+0)];
+ h10 = hf[(iy+0)*hf_height+(ix+1)];
+ h01 = hf[(iy+1)*hf_height+(ix+0)];
+ h11 = hf[(iy+1)*hf_height+(ix+1)];
+ h0 = stb_lerp(y, h00, h01);
+ h1 = stb_lerp(y, h10, h11);
+ return stb_lerp(x, h0, h1);
+}
+
+void stbpg_tick(float dt)
+{
+ int i=0,j=0;
+ int step = 1;
+
+ glUseProgram(0);
+
+ glClearColor(0.6f,0.7f,1.0f,1.0f);
+ glClearDepth(1.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glDepthFunc(GL_LESS);
+ glEnable(GL_DEPTH_TEST);
+#if 1
+ glEnable(GL_CULL_FACE);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(60.0, 1920/1080.0f, 0.02f, 8000.0f);
+ //glOrtho(-8,8,-6,6, -100, 100);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glRotatef(-90, 1,0,0); // z-up
+
+ {
+ float x,y;
+ stbpg_get_mouselook(&x,&y);
+ glRotatef(-y, 1,0,0);
+ glRotatef(-x, 0,0,1);
+ }
+
+ {
+ static float cam_x = 1000;
+ static float cam_y = 1000;
+ static float cam_z = 700;
+ float x=0,y=0;
+ stbpg_get_keymove(&x,&y);
+ cam_x += x*dt*5.0f;
+ cam_y += y*dt*5.0f;
+ glTranslatef(-cam_x, -cam_y, -cam_z);
+ if (cam_x >= 0 && cam_x < hf_width && cam_y >= 0 && cam_y < hf_height)
+ cam_z = get_height(cam_x, cam_y) + 1.65f; // average eye height in meters
+ }
+
+ for (j=501; j+1 < 1500+0*hf_height; j += step) {
+ glBegin(GL_QUAD_STRIP);
+ for (i=501; i < 1500+0*hf_width; i += step) {
+ static int flip=0;
+ if (flip)
+ glColor3f(0.5,0.5,0.5);
+ else
+ glColor3f(0.4f,0.4f,0.4f);
+ flip = !flip;
+ glVertex3f((float) i, (float) j+step,hf[(j+step)*hf_width+i]);
+ glVertex3f((float) i, (float) j ,hf[ j *hf_width+i]);
+ }
+ glEnd();
+ }
+
+ glBegin(GL_LINES);
+ glColor3f(1,0,0); glVertex3f(10,0,0); glVertex3f(0,0,0);
+ glColor3f(0,1,0); glVertex3f(0,10,0); glVertex3f(0,0,0);
+ glColor3f(0,0,1); glVertex3f(0,0,10); glVertex3f(0,0,0);
+ glEnd();
+#endif
+}
+
+void stbpg_main(int argc, char **argv)
+{
+ int i,j;
+
+ #if 0
+ int w,h,c;
+ unsigned short *data = stbi_load_16("c:/x/ned_1m/test2.png", &w, &h, &c, 1);
+ stb_filewrite("c:/x/ned_1m/x73_y428_10012_10012.bin", data, w*h*2);
+ #else
+ unsigned short *data = stb_file("c:/x/ned_1m/x73_y428_10012_10012.bin", NULL);
+ int w=10012, h = 10012;
+ #endif
+
+ hf = malloc(hf_width * hf_height * 4);
+ for (j=0; j < hf_height; ++j)
+ for (i=0; i < hf_width; ++i)
+ hf[j*hf_width+i] = data[j*w+i] / 32.0f;
+
+ stbpg_gl_compat_version(1,1);
+ stbpg_windowed("terrain_edit", 1920, 1080);
+ stbpg_run();
+
+ return;
+}