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-rw-r--r--soundemittersystem/soundemittersystem.vpc76
1 files changed, 76 insertions, 0 deletions
diff --git a/soundemittersystem/soundemittersystem.vpc b/soundemittersystem/soundemittersystem.vpc
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+++ b/soundemittersystem/soundemittersystem.vpc
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+//-----------------------------------------------------------------------------
+// SOUNDEMITTERSYSTEM.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR ".."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
+
+$Configuration
+{
+ $Linker
+ {
+ $SystemLibraries "iconv" [$OSXALL]
+ }
+ $Compiler
+ {
+ $AdditionalIncludeDirectories ".\;$BASE;$SRCDIR\game\shared"
+ $PreprocessorDefinitions "$BASE;SOUNDEMITTERSYSTEM_EXPORTS;_WINDOWS;PROTECTED_THINGS_ENABLE"
+ $PreprocessorDefinitions "$BASE;fopen=dont_use_fopen" [$WINDOWS]
+ }
+}
+
+$Project "SoundEmitterSystem"
+{
+ $Folder "Source Files"
+ {
+ $File "$SRCDIR\game\shared\interval.cpp"
+ $File "soundemittersystembase.cpp"
+ $File "$SRCDIR\public\SoundParametersInternal.cpp"
+ }
+
+ $Folder "Header Files"
+ {
+ $File "soundemittersystembase.h"
+ $File "cbase.h"
+ $File "$SRCDIR\game\shared\interval.h"
+ }
+
+ $Folder "Public Header Files"
+ {
+ $File "$SRCDIR\public\tier0\basetypes.h"
+ $File "$SRCDIR\public\Color.h"
+ $File "$SRCDIR\public\tier0\commonmacros.h"
+ $File "$SRCDIR\public\tier0\dbg.h"
+ $File "$SRCDIR\public\tier0\fasttimer.h"
+ $File "$SRCDIR\public\filesystem.h"
+ $File "$SRCDIR\public\appframework\IAppSystem.h"
+ $File "$SRCDIR\public\tier0\icommandline.h"
+ $File "$SRCDIR\public\engine\IEngineSound.h"
+ $File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h"
+ $File "$SRCDIR\public\tier1\interface.h"
+ $File "$SRCDIR\public\irecipientfilter.h"
+ $File "$SRCDIR\public\SoundEmitterSystem\isoundemittersystembase.h"
+ $File "$SRCDIR\public\tier1\KeyValues.h"
+ $File "$SRCDIR\public\tier0\mem.h"
+ $File "$SRCDIR\public\tier0\memdbgoff.h"
+ $File "$SRCDIR\public\tier0\memdbgon.h"
+ $File "$SRCDIR\public\tier0\platform.h"
+ $File "$SRCDIR\public\tier0\protected_things.h"
+ $File "$SRCDIR\public\vstdlib\random.h"
+ $File "$SRCDIR\public\soundchars.h"
+ $File "$SRCDIR\public\soundflags.h"
+ $File "$SRCDIR\public\string_t.h"
+ $File "$SRCDIR\public\tier1\strtools.h"
+ $File "$SRCDIR\public\tier1\utlbuffer.h"
+ $File "$SRCDIR\public\tier1\utldict.h"
+ $File "$SRCDIR\public\tier1\utlmemory.h"
+ $File "$SRCDIR\public\tier1\utlrbtree.h"
+ $File "$SRCDIR\public\tier1\utlsymbol.h"
+ $File "$SRCDIR\public\tier1\utlvector.h"
+ $File "$SRCDIR\public\vstdlib\vstdlib.h"
+ }
+}