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diff --git a/serverbrowser/HistoryGames.h b/serverbrowser/HistoryGames.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef HISTORYGAMES_H
+#define HISTORYGAMES_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//-----------------------------------------------------------------------------
+// Purpose: History of all the servers joined
+//-----------------------------------------------------------------------------
+class CHistoryGames : public CBaseGamesPage
+{
+ DECLARE_CLASS_SIMPLE( CHistoryGames, CBaseGamesPage );
+
+public:
+ CHistoryGames(vgui::Panel *parent);
+ ~CHistoryGames();
+
+ // favorites list, loads/saves into keyvalues
+ void LoadHistoryList();
+
+
+ // IGameList handlers
+ // returns true if the game list supports the specified ui elements
+ virtual bool SupportsItem(InterfaceItem_e item);
+
+ // called when the current refresh list is complete
+ virtual void RefreshComplete( HServerListRequest hReq, EMatchMakingServerResponse response );
+
+ void SetRefreshOnReload() { m_bRefreshOnListReload = true; }
+
+private:
+ // context menu message handlers
+ MESSAGE_FUNC_INT( OnOpenContextMenu, "OpenContextMenu", itemID );
+ MESSAGE_FUNC( OnRemoveFromHistory, "RemoveFromHistory" );
+
+ bool m_bRefreshOnListReload;
+};
+
+
+#endif // HISTORYGAMES_H