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-rw-r--r--scenefilecache/scenefilecache.vpc40
1 files changed, 40 insertions, 0 deletions
diff --git a/scenefilecache/scenefilecache.vpc b/scenefilecache/scenefilecache.vpc
new file mode 100644
index 0000000..d397295
--- /dev/null
+++ b/scenefilecache/scenefilecache.vpc
@@ -0,0 +1,40 @@
+//-----------------------------------------------------------------------------
+// SCENEFILECACHE.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR ".."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
+
+$Configuration
+{
+ $Linker
+ {
+ $SystemLibraries "iconv" [$OSXALL]
+ }
+ $Compiler
+ {
+ $AdditionalIncludeDirectories ".\;$BASE;$SRCDIR\game\shared"
+ $PreprocessorDefinitions "$BASE;_WINDOWS;PROTECTED_THINGS_ENABLE"
+ }
+}
+
+$Project "SceneFileCache"
+{
+ $Folder "Source Files"
+ {
+ $File "SceneFileCache.cpp"
+ }
+
+ $Folder "Public Header Files"
+ {
+ $File "$SRCDIR\public\appframework\IAppSystem.h"
+ $File "$SRCDIR\public\tier1\interface.h"
+ $File "$SRCDIR\public\scenefilecache\ISceneFileCache.h"
+ $File "$SRCDIR\public\tier1\utlbuffer.h"
+ $File "$SRCDIR\public\vstdlib\vstdlib.h"
+ }
+}