summaryrefslogtreecommitdiff
path: root/replay/sv_recordingsessionblock.h
diff options
context:
space:
mode:
Diffstat (limited to 'replay/sv_recordingsessionblock.h')
-rw-r--r--replay/sv_recordingsessionblock.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/replay/sv_recordingsessionblock.h b/replay/sv_recordingsessionblock.h
new file mode 100644
index 0000000..4d473eb
--- /dev/null
+++ b/replay/sv_recordingsessionblock.h
@@ -0,0 +1,63 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//=======================================================================================//
+
+#ifndef SV_RECORDINGSESSIONBLOCK_H
+#define SV_RECORDINGSESSIONBLOCK_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//----------------------------------------------------------------------------------------
+
+#include "baserecordingsessionblock.h"
+
+//----------------------------------------------------------------------------------------
+
+class IFilePublisher;
+
+//----------------------------------------------------------------------------------------
+
+class CServerRecordingSessionBlock : public CBaseRecordingSessionBlock
+{
+ typedef CBaseRecordingSessionBlock BaseClass;
+
+public:
+ CServerRecordingSessionBlock( IReplayContext *pContext );
+
+ virtual bool Read( KeyValues *pIn );
+ virtual void Write( KeyValues *pOut );
+
+ double GetSecondsToExpiration();
+
+ enum WriteStatus_t
+ {
+ WRITESTATUS_INVALID = -1,
+ WRITESTATUS_WORKING,
+ WRITESTATUS_SUCCESS,
+ WRITESTATUS_FAILED
+ };
+
+ WriteStatus_t m_nWriteStatus; // SERVER: initially set to WRITESTATUS_INVALID, then set to STATUS_WORKING, STATUS_SUCCESS,
+ // or STATUS_FAILED, depending on the state of the write process (which runs on a separate thread
+ IFilePublisher *m_pPublisher; // Managed by session recorder
+
+private:
+ virtual void OnDelete();
+};
+
+//----------------------------------------------------------------------------------------
+
+inline CServerRecordingSessionBlock *SV_CastBlock( IReplaySerializeable *pBlock )
+{
+ return static_cast< CServerRecordingSessionBlock * >( pBlock );
+}
+
+inline const CServerRecordingSessionBlock *SV_CastBlock( const IReplaySerializeable *pBlock )
+{
+ return static_cast< const CServerRecordingSessionBlock * >( pBlock );
+}
+
+//----------------------------------------------------------------------------------------
+
+#endif // SV_RECORDINGSESSIONBLOCK_H