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-rw-r--r--replay/cl_renderqueue.cpp93
1 files changed, 93 insertions, 0 deletions
diff --git a/replay/cl_renderqueue.cpp b/replay/cl_renderqueue.cpp
new file mode 100644
index 0000000..454d3a6
--- /dev/null
+++ b/replay/cl_renderqueue.cpp
@@ -0,0 +1,93 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//=======================================================================================//
+
+#include "cl_renderqueue.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//----------------------------------------------------------------------------------------
+
+CRenderQueue::CRenderQueue()
+{
+}
+
+CRenderQueue::~CRenderQueue()
+{
+ Clear();
+}
+
+void CRenderQueue::Add( ReplayHandle_t hReplay, int iPerformance )
+{
+ RenderInfo_t *pEntry = new RenderInfo_t;
+ pEntry->m_hReplay = hReplay;
+ pEntry->m_iPerformance = iPerformance;
+ m_vecQueue.AddToTail( pEntry );
+}
+
+void CRenderQueue::Remove( ReplayHandle_t hReplay, int iPerformance )
+{
+ RenderInfo_t *pEntry = Find( hReplay, iPerformance );
+ if ( pEntry )
+ {
+ m_vecQueue.FindAndRemove( pEntry );
+ delete pEntry;
+ }
+}
+
+void CRenderQueue::Clear()
+{
+ m_vecQueue.PurgeAndDeleteElements();
+}
+
+int CRenderQueue::GetCount() const
+{
+ return m_vecQueue.Count();
+}
+
+bool CRenderQueue::GetEntryData( int iIndex, ReplayHandle_t *pHandleOut, int *pPerformanceOut ) const
+{
+ if ( iIndex < 0 || iIndex >= GetCount() )
+ {
+ AssertMsg( 0, "Request for replay render queue data is out of bounds!" );
+ Warning( "Request for replay render queue data is out of bounds!" );
+ return false;
+ }
+
+ if ( !pHandleOut || !pPerformanceOut )
+ {
+ AssertMsg( 0, "Bad parameters" );
+ return false;
+ }
+
+ const RenderInfo_t *pEntry = m_vecQueue[ iIndex ];
+ *pHandleOut = pEntry->m_hReplay;
+ *pPerformanceOut = pEntry->m_iPerformance;
+
+ return true;
+}
+
+bool CRenderQueue::IsInQueue( ReplayHandle_t hReplay, int iPerformance ) const
+{
+ return Find( hReplay, iPerformance ) != NULL;
+}
+
+CRenderQueue::RenderInfo_t *CRenderQueue::Find( ReplayHandle_t hReplay, int iPerformance )
+{
+ FOR_EACH_VEC( m_vecQueue, i )
+ {
+ RenderInfo_t *pEntry = m_vecQueue[ i ];
+ if ( pEntry->m_hReplay == hReplay && pEntry->m_iPerformance == iPerformance )
+ return pEntry;
+ }
+ return NULL;
+}
+
+const CRenderQueue::RenderInfo_t *CRenderQueue::Find( ReplayHandle_t hReplay, int iPerformance ) const
+{
+ return const_cast< CRenderQueue * >( this )->Find( hReplay, iPerformance );
+}
+
+//----------------------------------------------------------------------------------------
+