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Diffstat (limited to 'public/togl/rendermechanism.h')
| -rw-r--r-- | public/togl/rendermechanism.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/public/togl/rendermechanism.h b/public/togl/rendermechanism.h new file mode 100644 index 0000000..47be332 --- /dev/null +++ b/public/togl/rendermechanism.h @@ -0,0 +1,73 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// TOGL CODE LICENSE +// +// Copyright 2011-2014 Valve Corporation +// All Rights Reserved. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. +// +#ifndef RENDERMECHANISM_H +#define RENDERMECHANISM_H + +#if defined(DX_TO_GL_ABSTRACTION) + +#undef PROTECTED_THINGS_ENABLE + +#include <GL/gl.h> +#include <GL/glext.h> + +#include "tier0/basetypes.h" +#include "tier0/platform.h" + +#include "togl/linuxwin/glmdebug.h" +#include "togl/linuxwin/glbase.h" +#include "togl/linuxwin/glentrypoints.h" +#include "togl/linuxwin/glmdisplay.h" +#include "togl/linuxwin/glmdisplaydb.h" +#include "togl/linuxwin/glmgrbasics.h" +#include "togl/linuxwin/glmgrext.h" +#include "togl/linuxwin/cglmbuffer.h" +#include "togl/linuxwin/cglmtex.h" +#include "togl/linuxwin/cglmfbo.h" +#include "togl/linuxwin/cglmprogram.h" +#include "togl/linuxwin/cglmquery.h" +#include "togl/linuxwin/glmgr.h" +#include "togl/linuxwin/dxabstract_types.h" +#include "togl/linuxwin/dxabstract.h" + +#else + //USE_ACTUAL_DX + #ifdef WIN32 + #ifdef _X360 + #include "d3d9.h" + #include "d3dx9.h" + #else + #include <windows.h> + #include "../../dx9sdk/include/d3d9.h" + #include "../../dx9sdk/include/d3dx9.h" + #endif + typedef HWND VD3DHWND; + #endif + + #define GLMPRINTF(args) + #define GLMPRINTSTR(args) + #define GLMPRINTTEXT(args) +#endif // defined(DX_TO_GL_ABSTRACTION) + +#endif // RENDERMECHANISM_H |