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Diffstat (limited to 'public/togl/linuxwin/glbase.h')
| -rw-r--r-- | public/togl/linuxwin/glbase.h | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/public/togl/linuxwin/glbase.h b/public/togl/linuxwin/glbase.h new file mode 100644 index 0000000..9c830e6 --- /dev/null +++ b/public/togl/linuxwin/glbase.h @@ -0,0 +1,117 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// TOGL CODE LICENSE +// +// Copyright 2011-2014 Valve Corporation +// All Rights Reserved. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. +// +// glbase.h +// +//=============================================================================== + +#ifndef GLBASE_H +#define GLBASE_H + +#ifdef DX_TO_GL_ABSTRACTION + +#undef HAVE_GL_ARB_SYNC + +#ifndef OSX +#define HAVE_GL_ARB_SYNC 1 +#endif + +#ifdef USE_SDL +#include "SDL_opengl.h" +#endif + +#ifdef OSX +#include <OpenGL/CGLCurrent.h> +#include <ApplicationServices/ApplicationServices.h> +#endif + +#ifdef DX_TO_GL_ABSTRACTION + #ifndef WIN32 + #define Debugger DebuggerBreak + #endif + #undef CurrentTime + + #if defined( USE_SDL ) + #include "SDL.h" + #endif +#endif + +//=============================================================================== +// glue to call out to Obj-C land (these are in glmgrcocoa.mm) +#ifdef OSX + typedef void _PseudoNSGLContext; // aka NSOpenGLContext + typedef _PseudoNSGLContext *PseudoNSGLContextPtr; + + CGLContextObj GetCGLContextFromNSGL( PseudoNSGLContextPtr nsglCtx ); +#endif + +// Set TOGL_SUPPORT_NULL_DEVICE to 1 to support the NULL ref device +#define TOGL_SUPPORT_NULL_DEVICE 0 + +#if TOGL_SUPPORT_NULL_DEVICE + #define TOGL_NULL_DEVICE_CHECK if( m_params.m_deviceType == D3DDEVTYPE_NULLREF ) return S_OK; + #define TOGL_NULL_DEVICE_CHECK_RET_VOID if( m_params.m_deviceType == D3DDEVTYPE_NULLREF ) return; +#else + #define TOGL_NULL_DEVICE_CHECK + #define TOGL_NULL_DEVICE_CHECK_RET_VOID +#endif + +// GL_ENABLE_INDEX_VERIFICATION enables index range verification on all dynamic IB/VB's (obviously slow) +#define GL_ENABLE_INDEX_VERIFICATION 0 + +// GL_ENABLE_UNLOCK_BUFFER_OVERWRITE_DETECTION (currently win32 only) - If 1, VirtualAlloc/VirtualProtect is used to detect cases where the app locks a buffer, copies the ptr away, unlocks, then tries to later write to the buffer. +#define GL_ENABLE_UNLOCK_BUFFER_OVERWRITE_DETECTION 0 + +#define GL_BATCH_TELEMETRY_ZONES 0 + +// GL_BATCH_PERF_ANALYSIS - Enables gl_batch_vis, and various per-batch telemetry statistics messages. +#define GL_BATCH_PERF_ANALYSIS 0 +#define GL_BATCH_PERF_ANALYSIS_WRITE_PNGS 0 + +// GL_TELEMETRY_ZONES - Causes every single OpenGL call to generate a telemetry event +#define GL_TELEMETRY_ZONES 0 + +// GL_DUMP_ALL_API_CALLS - Causes a debug message to be printed for every API call if s_bDumpCalls bool is set to 1 +#define GL_DUMP_ALL_API_CALLS 0 + +// Must also enable PIX_ENABLE to use GL_TELEMETRY_GPU_ZONES. +#define GL_TELEMETRY_GPU_ZONES 0 + +// Records global # of OpenGL calls/total cycles spent inside GL +#define GL_TRACK_API_TIME GL_BATCH_PERF_ANALYSIS + +#define GL_USE_EXECUTE_HELPER_FOR_ALL_API_CALLS ( GL_TELEMETRY_ZONES || GL_TRACK_API_TIME || GL_DUMP_ALL_API_CALLS ) + +#if GL_BATCH_PERF_ANALYSIS + #define GL_BATCH_PERF(...) __VA_ARGS__ +#else + #define GL_BATCH_PERF(...) +#endif + +#define kGLMUserClipPlanes 2 +#define kGLMScratchFBOCount 4 + +#endif // DX_TO_GL_ABSTRACTION + +#endif // GLBASE_H |