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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#if !defined ( SHATTERSURFACETYPES_H )
+#define SHATTERSURFACETYPES_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+enum ShatterSurface_t
+{
+ // Note: This much match with the client entity
+ SHATTERSURFACE_GLASS = 0,
+ SHATTERSURFACE_TILE = 1,
+};
+
+#endif