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-rw-r--r--public/renamed_recvtable_compat.h45
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diff --git a/public/renamed_recvtable_compat.h b/public/renamed_recvtable_compat.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//=======================================================================================//
+#if !defined( RENAMED_RECVTABLE_COMPAT_H )
+#define RENAMED_RECVTABLE_COMPAT_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+class CRenamedRecvTableInfo;
+
+extern CRenamedRecvTableInfo *g_pRenamedRecvTableInfoHead;
+
+//-----------------------------------------------------------------------------
+// Purpose: Used by NOTE_RENAMED_RECVTABLE() macro.
+//-----------------------------------------------------------------------------
+class CRenamedRecvTableInfo
+{
+public:
+ CRenamedRecvTableInfo( const char *pOldName, const char *pNewName )
+ : m_pOldName( pOldName ),
+ m_pNewName( pNewName )
+ {
+ m_pNext = g_pRenamedRecvTableInfoHead;
+ g_pRenamedRecvTableInfoHead = this;
+ }
+
+public:
+ const char *m_pOldName;
+ const char *m_pNewName;
+ CRenamedRecvTableInfo *m_pNext;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: To keep from breaking older demos, use this macro to allow the
+// engine to find the new datatable from the old name.
+//-----------------------------------------------------------------------------
+#define NOTE_RENAMED_RECVTABLE( oldname_, newname_ ) \
+ static CRenamedRecvTableInfo g_##oldname_##Register( \
+ #oldname_, \
+ #newname_ \
+ );
+
+
+#endif // RENAMED_RECVTABLE_COMPAT_H