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Diffstat (limited to 'public/networkstringtabledefs.h')
| -rw-r--r-- | public/networkstringtabledefs.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/public/networkstringtabledefs.h b/public/networkstringtabledefs.h new file mode 100644 index 0000000..d82df2e --- /dev/null +++ b/public/networkstringtabledefs.h @@ -0,0 +1,80 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef NETWORKSTRINGTABLEDEFS_H +#define NETWORKSTRINGTABLEDEFS_H +#ifdef _WIN32 +#pragma once +#endif + +typedef int TABLEID; + +#define INVALID_STRING_TABLE -1 +const unsigned short INVALID_STRING_INDEX = (unsigned short )-1; + +// table index is sent in log2(MAX_TABLES) bits +#define MAX_TABLES 32 // Table id is 4 bits + +#define INTERFACENAME_NETWORKSTRINGTABLESERVER "VEngineServerStringTable001" +#define INTERFACENAME_NETWORKSTRINGTABLECLIENT "VEngineClientStringTable001" + +class INetworkStringTable; + +typedef void (*pfnStringChanged)( void *object, INetworkStringTable *stringTable, int stringNumber, char const *newString, void const *newData ); + +//----------------------------------------------------------------------------- +// Purpose: Game .dll shared string table interfaces +//----------------------------------------------------------------------------- +class INetworkStringTable +{ +public: + + virtual ~INetworkStringTable( void ) {}; + + // Table Info + virtual const char *GetTableName( void ) const = 0; + virtual TABLEID GetTableId( void ) const = 0; + virtual int GetNumStrings( void ) const = 0; + virtual int GetMaxStrings( void ) const = 0; + virtual int GetEntryBits( void ) const = 0; + + // Networking + virtual void SetTick( int tick ) = 0; + virtual bool ChangedSinceTick( int tick ) const = 0; + + // Accessors (length -1 means don't change user data if string already exits) + virtual int AddString( bool bIsServer, const char *value, int length = -1, const void *userdata = 0 ) = 0; + + virtual const char *GetString( int stringNumber ) = 0; + virtual void SetStringUserData( int stringNumber, int length, const void *userdata ) = 0; + virtual const void *GetStringUserData( int stringNumber, int *length ) = 0; + virtual int FindStringIndex( char const *string ) = 0; // returns INVALID_STRING_INDEX if not found + + // Callbacks + virtual void SetStringChangedCallback( void *object, pfnStringChanged changeFunc ) = 0; +}; + +class INetworkStringTableContainer +{ +public: + + virtual ~INetworkStringTableContainer( void ) {}; + + // table creation/destruction + virtual INetworkStringTable *CreateStringTable( const char *tableName, int maxentries, int userdatafixedsize = 0, int userdatanetworkbits = 0 ) = 0; + virtual void RemoveAllTables( void ) = 0; + + // table infos + virtual INetworkStringTable *FindTable( const char *tableName ) const = 0; + virtual INetworkStringTable *GetTable( TABLEID stringTable ) const = 0; + virtual int GetNumTables( void ) const = 0; + + virtual INetworkStringTable *CreateStringTableEx( const char *tableName, int maxentries, int userdatafixedsize = 0, int userdatanetworkbits = 0, bool bIsFilenames = false ) = 0; + virtual void SetAllowClientSideAddString( INetworkStringTable *table, bool bAllowClientSideAddString ) = 0; +}; + +#endif // NETWORKSTRINGTABLEDEFS_H |