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+//
+// mxToolKit (c) 1999 by Mete Ciragan
+//
+// file: mxMatSysWindow.h
+// implementation: all
+// last modified: Apr 21 1999, Mete Ciragan
+// copyright: The programs and associated files contained in this
+// distribution were developed by Mete Ciragan. The programs
+// are not in the public domain, but they are freely
+// distributable without licensing fees. These programs are
+// provided without guarantee or warrantee expressed or
+// implied.
+//
+#ifndef INCLUDED_MXMATSYSWINDOW
+#define INCLUDED_MXMATSYSWINDOW
+
+
+
+#ifndef INCLUDED_MXWINDOW
+#include "mxtk/mxWindow.h"
+#endif
+
+
+
+class mxMatSysWindow_i;
+class mxMatSysWindow : public mxWindow
+{
+ mxMatSysWindow_i *d_this;
+ void (*d_drawFunc) (void);
+
+public:
+ // ENUMS
+ enum { FormatDouble, FormatSingle };
+
+ // CREATORS
+ mxMatSysWindow (mxWindow *parent, int x, int y, int w, int h, const char *label = 0, int style = 0);
+ virtual ~mxMatSysWindow ();
+
+ // IMaterialSystem *Init( const char *szGamedir, const char *szMaterialSystem, const char *szShader, const char *szProxy );
+
+ // MANIPULATORS
+ virtual int handleEvent (mxEvent *event);
+ virtual void redraw ();
+ virtual void draw ();
+
+ int makeCurrent ();
+ int swapBuffers ();
+
+ // MANIPULATORS
+ void setDrawFunc (void (*func) (void));
+
+private:
+ // NOT IMPLEMENTED
+ mxMatSysWindow (const mxMatSysWindow&);
+ mxMatSysWindow& operator= (const mxMatSysWindow&);
+};
+
+
+
+#endif // INCLUDED_MXGLWINDOW