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Diffstat (limited to 'public/movieobjects/movieobjects.h')
| -rw-r--r-- | public/movieobjects/movieobjects.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/public/movieobjects/movieobjects.h b/public/movieobjects/movieobjects.h new file mode 100644 index 0000000..0fedaf2 --- /dev/null +++ b/public/movieobjects/movieobjects.h @@ -0,0 +1,64 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#ifndef MOVIEOBJECTS_H +#define MOVIEOBJECTS_H +#ifdef _WIN32 +#pragma once +#endif + +#include "movieobjects/dmeclip.h" +#include "movieobjects/dmetransform.h" +#include "movieobjects/dmetransformlist.h" +#include "movieobjects/dmecamera.h" +#include "movieobjects/dmeshape.h" +#include "movieobjects/dmevertexdata.h" +#include "movieobjects/dmemesh.h" +#include "movieobjects/dmefaceset.h" +#include "movieobjects/dmematerial.h" +#include "movieobjects/dmetimeframe.h" +#include "movieobjects/dmedag.h" +#include "movieobjects/dmelight.h" +#include "movieobjects/dmegamemodel.h" +#include "movieobjects/dmemdl.h" +#include "movieobjects/dmesound.h" +#include "movieobjects/dmeoperator.h" +#include "movieobjects/dmeanimationlist.h" +#include "movieobjects/dmeattachment.h" +#include "movieobjects/dmejoint.h" +#include "movieobjects/dmemorphoperator.h" +#include "movieobjects/dmecombinationoperator.h" +#include "movieobjects/dmetransformoperator.h" +#include "movieobjects/dmepackoperators.h" +#include "movieobjects/dmeunpackoperators.h" +#include "movieobjects/dmeexpressionoperator.h" +#include "movieobjects/dmeinput.h" +#include "movieobjects/dmegamemodelinput.h" +#include "movieobjects/dmekeyboardinput.h" +#include "movieobjects/dmemouseinput.h" +#include "movieobjects/dmechannel.h" +#include "movieobjects/dmelog.h" +#include "movieobjects/dmetrack.h" +#include "movieobjects/dmetrackgroup.h" +#include "movieobjects/dmeanimationset.h" +#include "movieobjects/dmebalancetostereocalculatoroperator.h" +#include "movieobjects/dmemodel.h" +#include "movieobjects/dmemakefile.h" +#include "movieobjects/dmedccmakefile.h" +#include "movieobjects/dmemdlmakefile.h" +#include "movieobjects/dmeeditortypedictionary.h" +#include "movieobjects/dmephonememapping.h" +#include "movieobjects/dmetimeselection.h" +#include "movieobjects/dmeselection.h" +#include "movieobjects/dmeeyeposition.h" +#include "movieobjects/dmeeyeball.h" +#include "movieobjects/dmedrawsettings.h" + +#define USING_ELEMENT_FACTORY( className ) \ + extern C##className *g_##C##className##LinkerHack; \ + C##className *g_##C##className##PullInModule = g_##C##className##LinkerHack; + +#endif // MOVIEOBJECTS_H |