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Diffstat (limited to 'public/mdlobjects/dmelodlist.h')
| -rw-r--r-- | public/mdlobjects/dmelodlist.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/public/mdlobjects/dmelodlist.h b/public/mdlobjects/dmelodlist.h new file mode 100644 index 0000000..b5f20d8 --- /dev/null +++ b/public/mdlobjects/dmelodlist.h @@ -0,0 +1,47 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Dme version of a list of lods +// +//===========================================================================// + +#ifndef DMELODLIST_H +#define DMELODLIST_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "mdlobjects/dmebodypart.h" + + +//----------------------------------------------------------------------------- +// Forward Declarations +//----------------------------------------------------------------------------- +class CDmeLOD; + + +//----------------------------------------------------------------------------- +// A class representing a list of LODs +//----------------------------------------------------------------------------- +class CDmeLODList : public CDmeBodyPart +{ + DEFINE_ELEMENT( CDmeLODList, CDmeBodyPart ); + +public: + // Returns the number of LODs in this body part, can be 0 + virtual int LODCount() const; + + // Returns the root LOD. This is the one with the switch metric 0 + virtual CDmeLOD *GetRootLOD(); + + // Returns the shadow LOD + virtual CDmeLOD *GetShadowLOD(); + + // NOTE: It may be possible to eliminate the skeleton here + // and assume the LOD always uses the root skeleton. + CDmaElementArray< CDmeLOD > m_LODs; + +}; + + +#endif // DMELODLIST_H |