diff options
Diffstat (limited to 'public/mdlobjects/dmebodypart.h')
| -rw-r--r-- | public/mdlobjects/dmebodypart.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/public/mdlobjects/dmebodypart.h b/public/mdlobjects/dmebodypart.h new file mode 100644 index 0000000..453bb46 --- /dev/null +++ b/public/mdlobjects/dmebodypart.h @@ -0,0 +1,45 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Body part base class +// +// Body parts can be either: +// +// * A list of LODs (DmeLODList) +// * empty (DmeBlankBodyPart) +// +//===========================================================================// + +#ifndef DMEBODYPART_H +#define DMEBODYPART_H + + +#ifdef _WIN32 +#pragma once +#endif + + +#include "datamodel/dmelement.h" +#include "datamodel/dmattributevar.h" +#include "mdlobjects/dmelod.h" + + +//----------------------------------------------------------------------------- +// A generic body part +//----------------------------------------------------------------------------- +class CDmeBodyPart : public CDmElement +{ + DEFINE_ELEMENT( CDmeBodyPart, CDmElement ); + +public: + // Returns the number of LODs in this body part, can be 0 + virtual int LODCount() const { return 0; } + + // Returns the root LOD. This is the one with the switch metric 0 + virtual CDmeLOD *GetRootLOD() { return NULL; } + + // Returns the shadow LOD + virtual CDmeLOD *GetShadowLOD() { return NULL; } +}; + + +#endif // DMEBODYPART_H |