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Diffstat (limited to 'public/dme_controls/dmecombinationsystemeditorpanel.h')
| -rw-r--r-- | public/dme_controls/dmecombinationsystemeditorpanel.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/public/dme_controls/dmecombinationsystemeditorpanel.h b/public/dme_controls/dmecombinationsystemeditorpanel.h new file mode 100644 index 0000000..7d62449 --- /dev/null +++ b/public/dme_controls/dmecombinationsystemeditorpanel.h @@ -0,0 +1,93 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + +#ifndef DMECOMBINATIONSYSTEMEDITORPANEL_H +#define DMECOMBINATIONSYSTEMEDITORPANEL_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "tier1/utlvector.h" +#include "vgui_controls/Frame.h" +#include "datamodel/dmehandle.h" + + +//----------------------------------------------------------------------------- +// Forward declarations +//----------------------------------------------------------------------------- +class CDmeCombinationControlsPanel; +class CDmeCombinationDominationRulesPanel; +class CDmeCombinationOperator; +class CDmeElementPanel; + +namespace vgui +{ + class PropertySheet; + class PropertyPage; + class Button; +} + + +//----------------------------------------------------------------------------- +// Dag editor panel +//----------------------------------------------------------------------------- +class CDmeCombinationSystemEditorPanel : public vgui::EditablePanel +{ + DECLARE_CLASS_SIMPLE( CDmeCombinationSystemEditorPanel, vgui::EditablePanel ); + +public: + // constructor, destructor + CDmeCombinationSystemEditorPanel( vgui::Panel *pParent, const char *pName ); + virtual ~CDmeCombinationSystemEditorPanel(); + + // Sets the current scene + animation list + void SetDmeElement( CDmeCombinationOperator *pComboSystem ); + CDmeCombinationOperator *GetDmeElement(); + +private: + // Called when the selection changes moves + MESSAGE_FUNC( OnPageChanged, "PageChanged" ); + MESSAGE_FUNC_PARAMS( OnDmeElementChanged, "DmeElementChanged", kv ); + + vgui::PropertySheet *m_pEditorSheet; + vgui::PropertyPage *m_pControlsPage; + vgui::PropertyPage *m_pDominationRulesPage; + vgui::PropertyPage *m_pPropertiesPage; + CDmeCombinationControlsPanel *m_pControlsPanel; + CDmeCombinationDominationRulesPanel *m_pDominationRulesPanel; + CDmeElementPanel *m_pPropertiesPanel; +}; + + +//----------------------------------------------------------------------------- +// Frame for combination system +//----------------------------------------------------------------------------- +class CDmeCombinationSystemEditorFrame : public vgui::Frame +{ + DECLARE_CLASS_SIMPLE( CDmeCombinationSystemEditorFrame, vgui::Frame ); + +public: + CDmeCombinationSystemEditorFrame( vgui::Panel *pParent, const char *pTitle ); + ~CDmeCombinationSystemEditorFrame(); + + // Sets the current scene + animation list + void SetCombinationOperator( CDmeCombinationOperator *pComboSystem ); + + // Inherited from Frame + virtual void OnCommand( const char *pCommand ); + +private: + MESSAGE_FUNC( OnDmeElementChanged, "DmeElementChanged" ); + + CDmeCombinationSystemEditorPanel *m_pEditor; + vgui::Button *m_pOpenButton; + vgui::Button *m_pCancelButton; +}; + + +#endif // DMECOMBINATIONSYSTEMEDITORPANEL_H
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