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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef UNICODEFILEHELPERS_H
+#define UNICODEFILEHELPERS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <stdlib.h>
+
+// helper functions for parsing unicode file buffers
+ucs2 *AdvanceOverWhitespace(ucs2 *start);
+ucs2 *ReadUnicodeToken(ucs2 *start, ucs2 *token, int tokenBufferSize, bool &quoted);
+ucs2 *ReadUnicodeTokenNoSpecial(ucs2 *start, ucs2 *token, int tokenBufferSize, bool &quoted);
+ucs2 *ReadToEndOfLine(ucs2 *start);
+
+// writing to unicode files via CUtlBuffer
+class CUtlBuffer;
+void WriteUnicodeString(CUtlBuffer &buffer, const wchar_t *string, bool addQuotes = false);
+void WriteAsciiStringAsUnicode(CUtlBuffer &buffer, const char *string, bool addQuotes = false);
+
+
+
+#endif // UNICODEFILEHELPERS_H