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Diffstat (limited to 'movieobjects/dmetransformlist.cpp')
| -rw-r--r-- | movieobjects/dmetransformlist.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/movieobjects/dmetransformlist.cpp b/movieobjects/dmetransformlist.cpp new file mode 100644 index 0000000..e6b9a30 --- /dev/null +++ b/movieobjects/dmetransformlist.cpp @@ -0,0 +1,38 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// An element that contains a transformlist +// +//============================================================================= +#include "movieobjects/dmetransformlist.h" +#include "datamodel/dmelementfactoryhelper.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + + +//----------------------------------------------------------------------------- +// Expose this class to the scene database +//----------------------------------------------------------------------------- +IMPLEMENT_ELEMENT_FACTORY( DmeTransformList, CDmeTransformList ); + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDmeTransformList::OnConstruction() +{ + m_Transforms.Init( this, "transforms" ); +} + +void CDmeTransformList::OnDestruction() +{ +} + + +//----------------------------------------------------------------------------- +// Sets the transform +//----------------------------------------------------------------------------- +void CDmeTransformList::SetTransform( int nIndex, const matrix3x4_t& mat ) +{ + m_Transforms[nIndex]->SetTransform( mat ); +} |