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-rw-r--r--mdlobjects/dmecollisionmodel.cpp47
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diff --git a/mdlobjects/dmecollisionmodel.cpp b/mdlobjects/dmecollisionmodel.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Dme version of a collisionmodel
+//
+//===========================================================================//
+
+#include "mdlobjects/dmecollisionmodel.h"
+#include "datamodel/dmelementfactoryhelper.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+
+//-----------------------------------------------------------------------------
+// Expose this class to the scene database
+//-----------------------------------------------------------------------------
+IMPLEMENT_ELEMENT_FACTORY( DmeCollisionModel, CDmeCollisionModel );
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CDmeCollisionModel::OnConstruction()
+{
+ m_flMass.Init( this, "mass" );
+ m_bAutomaticMassComputation.Init( this, "automaticMassComputation" );
+ m_flInertia.Init( this, "inertia" );
+ m_flDamping.Init( this, "damping" );
+ m_flRotationalDamping.Init( this, "rotationalDamping" );
+ m_flDrag.Init( this, "drag" );
+ m_flRollingDrag.Init( this, "rollingDrag" );
+ m_nMaxConvexPieces.Init( this, "maxConvexPieces" );
+ m_bRemove2D.Init( this, "remove2d" );
+ m_bConcavePerJoint.Init( this, "concavePerJoint" );
+ m_flWeldPositionTolerance.Init( this, "weldPositionTolerance" );
+ m_flWeldNormalTolerance.Init( this, "weldNormalTolerance" );
+ m_bConcave.Init( this, "concave" );
+ m_bForceMassCenter.Init( this, "forceMassCenter" );
+ m_vecMassCenter.Init( this, "massCenter" );
+ m_bNoSelfCollisions.Init( this, "noSelfCollisions" );
+ m_bAssumeWorldSpace.Init( this, "assumeWorldSpace" );
+ m_SurfaceProperty.InitAndSet( this, "surfaceProperty", "default" );
+}
+
+void CDmeCollisionModel::OnDestruction()
+{
+} \ No newline at end of file