diff options
Diffstat (limited to 'materialsystem/stdshaders/vertexlitgeneric_detailmaskedenvmap.psh')
| -rw-r--r-- | materialsystem/stdshaders/vertexlitgeneric_detailmaskedenvmap.psh | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/vertexlitgeneric_detailmaskedenvmap.psh b/materialsystem/stdshaders/vertexlitgeneric_detailmaskedenvmap.psh new file mode 100644 index 0000000..ace4a68 --- /dev/null +++ b/materialsystem/stdshaders/vertexlitgeneric_detailmaskedenvmap.psh @@ -0,0 +1,21 @@ +ps.1.1 + +;------------------------------------------------------------------------------ +; Draw a texture . . woo hoo! +; t0 - texture +; +; The texture coordinates need to be defined as follows: +; tc0 - texcoords +;------------------------------------------------------------------------------ + +tex t0 ; base color +tex t1 ; cube map +tex t2 ; envmap mask +tex t3 ; detail texture + +mul r0, t0, c3 ; Base times modulation +mul_x2 r0.rgb, r0, t3 ; detail texture +mul r1, t1, t2 ; Envmap * mask +mad r0.rgb, r1, c2, r0 ; Base * mod + envmap * mask * tint +mul r0.rgb, v0, r0 ; apply vertex lighting +mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) |