diff options
Diffstat (limited to 'materialsystem/stdshaders/stdshader_dx9_20b.txt')
| -rw-r--r-- | materialsystem/stdshaders/stdshader_dx9_20b.txt | 529 |
1 files changed, 529 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/stdshader_dx9_20b.txt b/materialsystem/stdshaders/stdshader_dx9_20b.txt new file mode 100644 index 0000000..647a393 --- /dev/null +++ b/materialsystem/stdshaders/stdshader_dx9_20b.txt @@ -0,0 +1,529 @@ +// +// Standard shaders collection +// +// These shaders are compiled as the following shader models: +// _ps11.vcs +// _ps14.vcs +// _ps20.vcs +// _ps20b.vcs +// _vs11.vcs +// _vs20.vcs +// +// These shaders use the old DirectX compiler. +// + +AccumBuff4Sample_ps2x.fxc +accumbuff5sample_ps2x.fxc + +aftershock_ps2x.fxc +aftershock_vs20.fxc + +appchooser360movie_ps2x.fxc + +bik_ps11.psh +bik_ps14.psh +bik_ps2x.fxc +bik_vs11.vsh +bik_vs20.fxc + +Bloom_ps2x.fxc + +bloomadd_ps11.fxc +bloomadd_ps2x.fxc + +BlurFilter_ps11.psh +BlurFilter_ps2x.fxc +BlurFilter_vs11.fxc +BlurFilter_vs20.fxc + +BufferClearObeyStencil_ps11.psh +bufferclearobeystencil_ps2x.fxc +BufferClearObeyStencil_vs11.vsh +bufferclearobeystencil_vs20.fxc + +BumpmappedEnvmap.psh +BumpmappedEnvmap.vsh + +BumpmappedLightmap.vsh +BumpmappedLightmap_OverBright2.psh +bumpmappedlightmap_vs11.fxc + +Cable.psh +Cable.vsh +cable_ps2x.fxc +cable_vs20.fxc + +cloak_blended_pass_ps2x.fxc +cloak_blended_pass_vs20.fxc +cloak_blended_pass_dx8_ps11.psh +cloak_blended_pass_dx8_vs11.vsh + +cloak_ps2x.fxc +cloak_vs20.fxc + +cloud_ps11.psh +cloud_vs11.vsh +cloud_ps20.fxc +cloud_vs20.fxc + +colorcorrection_ps2x.fxc + +compositor_ps2x.fxc +compositor_vs20.fxc + +constant_color_ps2x.fxc + +copy_fp_rt_ps2x.fxc + +color_projection_ps2x.fxc +color_projection_vs20.fxc + +core_ps11.psh +core_ps2x.fxc +core_vs11.fxc +core_vs20.fxc + +DebugDrawDepth_ps2x.fxc +DebugDrawDepth_vs20.fxc + +DebugDrawEnvmapMask_ps2x.fxc +DebugDrawEnvmapMask_vs20.fxc + +debugluxel_ps2x.fxc +debugluxel_vs20.fxc + +debugmrttexture_ps2x.fxc +debugmrttexture_vs20.fxc + +debugtangentspace.vsh +debugtangentspace_vs11.fxc +debugtangentspace_vs20.fxc + +DecalBaseTimesLightmapAlphaBlendSelfIllum1_ps11.psh +DecalBaseTimesLightmapAlphaBlendSelfIllum2_ps11.psh +decalbasetimeslightmapalphablendselfillum2_ps2x.fxc + +decalmodulate_ps2x.fxc + +depthwrite_ps2x.fxc +depthwrite_vs20.fxc + +depthtodestalpha_vs20.fxc +depthtodestalpha_ps20b.fxc + +Downsample_nohdr_ps11.psh +Downsample_nohdr_ps2x.fxc +Downsample_ps2x.fxc +Downsample_vs11.fxc +Downsample_vs20.fxc + +emissive_scroll_blended_pass_dx8_ps11.psh +emissive_scroll_blended_pass_dx8_vs11.vsh +emissive_scroll_blended_pass_ps2x.fxc +emissive_scroll_blended_pass_vs20.fxc + +Engine_Post_ps2x.fxc + +example_model_ps20b.fxc +example_model_vs20.fxc + +eye_refract_ps2x.fxc +eye_refract_vs20.fxc + +Eyes.psh +eyes.vsh +eyes_ps2x.fxc +Eyes_vs20.fxc + +eyes_flashlight_ps11.fxc +eyes_flashlight_vs11.vsh +eyes_flashlight_ps2x.fxc +eyes_flashlight_vs20.fxc + +eyeglint_vs20.fxc +eyeglint_ps2x.fxc + +Eyes_Overbright2.psh + +fillrate.psh +fillrate.vsh +fillrate_ps11.fxc +fillrate_vs11.fxc +fillrate_ps2x.fxc +fillrate_vs20.fxc + +filmdust_ps11.fxc +filmdust_ps20.fxc + +filmgrain_ps11.fxc +filmgrain_ps20.fxc +filmgrain_vs20.fxc + +flashlight_ps11.fxc +flashlight_ps2x.fxc + +flesh_interior_blended_pass_dx8_ps11.psh +flesh_interior_blended_pass_dx8_vs11.vsh +flesh_interior_blended_pass_ps2x.fxc +flesh_interior_blended_pass_vs20.fxc + +floatcombine_autoexpose_ps2x.fxc +floatcombine_ps2x.fxc + +floattoscreen_notonemap_ps2x.fxc +floattoscreen_ps2x.fxc +floattoscreen_vanilla_ps2x.fxc + +haloadd_ps2x.fxc +haloadd1d_ps2x.fxc +haloaddoutline_ps2x.fxc + +HDRCombineTo16Bit_ps2x.fxc +HDRCombineTo16Bit_vs20.fxc + +HDRSelectRange_ps2x.fxc +HDRSelectRange_vs20.fxc + +hsl_filmgrain_pass1_ps2x.fxc +hsl_filmgrain_pass2_ps2x.fxc + +hsv_ps2x.fxc + +IntroScreenSpaceEffect_ps11.fxc +IntroScreenSpaceEffect_ps2x.fxc + +JellyFish.psh +JellyFish.vsh + +LightingOnly.vsh + +LightmappedGeneric.psh +LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh +LightmappedGeneric_AddEnvMapMaskNoTexture.psh +LightmappedGeneric_AddEnvMapNoTexture.psh +LightmappedGeneric_BaseAlphaMaskedEnvMapV2.psh +LightmappedGeneric_BaseTexture.psh +LightmappedGeneric_BaseTexture.vsh +lightmappedgeneric_basetextureblend.psh +LightmappedGeneric_BaseTextureBlend.vsh +LightmappedGeneric_BumpmappedEnvmap.psh +LightmappedGeneric_BumpmappedEnvmap.vsh +LightmappedGeneric_BumpmappedEnvmap_ps14.psh +LightmappedGeneric_BumpmappedEnvmap_ps14.vsh +LightmappedGeneric_BumpmappedLightmap.psh +LightmappedGeneric_SSBumpmappedLightmap.psh +LightmappedGeneric_BumpmappedLightmap.vsh +LightmappedGeneric_BumpmappedLightmap_base_ps14.psh +LightmappedGeneric_BumpmappedLightmap_base_ps14.vsh +LightmappedGeneric_BumpmappedLightmap_blend_ps14.psh +LightmappedGeneric_BumpmappedLightmap_blend_ps14.vsh +LightmappedGeneric_Decal.psh +LightmappedGeneric_Decal.vsh +lightmappedgeneric_decal_ps2x.fxc +lightmappedgeneric_decal_vs20.fxc +LightmappedGeneric_Detail.psh +LightmappedGeneric_DetailNoTexture.psh +LightmappedGeneric_DetailSelfIlluminated.psh +LightmappedGeneric_EnvMapNoTexture.psh +LightmappedGeneric_EnvMapV2.psh +lightmappedgeneric_flashlight_vs11.fxc +lightmappedgeneric_flashlight_vs20.fxc +LightmappedGeneric_LightingOnly.vsh +LightmappedGeneric_LightingOnly_Overbright2.psh +lightmappedgeneric_lightingonly_overbright2_ps11.fxc +lightmappedgeneric_lightingonly_vs11.fxc +LightmappedGeneric_MaskedEnvMapNoTexture.psh +LightmappedGeneric_MaskedEnvMapV2.psh +LightmappedGeneric_MultiplyByLighting.psh +LightmappedGeneric_MultiplyByLightingNoTexture.psh +LightmappedGeneric_MultiplyByLightingSelfIllum.psh +LightmappedGeneric_NoTexture.psh +lightmappedgeneric_ps2x.fxc +LightmappedGeneric_SelfIlluminated.psh +LightmappedGeneric_SelfIlluminatedEnvMapV2.psh +LightmappedGeneric_SelfIlluminatedMaskedEnvMapV2.psh +lightmappedgeneric_vs11.vsh +lightmappedgeneric_vs20.fxc + +lightmappedreflective_ps2x.fxc +lightmappedreflective_vs20.fxc + +LightmappedTranslucentTexture.psh + +lpreview_output_ps2x.fxc +lpreview1_ps2x.fxc + +luminance_compare_ps2x.fxc + +Modulate_ps11.psh +modulate_ps2x.fxc + +MonitorScreen.psh +monitorscreen_ps2x.fxc + +motion_blur_vs20.fxc +motion_blur_ps2x.fxc + +overlay_fit_ps11.psh +overlay_fit_vs11.vsh + +particlesphere_ps11.fxc +particlesphere_vs11.fxc +particlesphere_ps2x.fxc +particlesphere_vs20.fxc + +portal_ps11.fxc +portal_vs11.fxc +portal_ps2x.fxc +portal_vs20.fxc + +portalstaticoverlay_ps11.fxc +portalstaticoverlay_vs11.fxc +portalstaticoverlay_ps2x.fxc +portalstaticoverlay_vs20.fxc + +portal_refract_vs11.fxc +portal_refract_ps11.fxc +portal_refract_vs20.fxc +portal_refract_ps2x.fxc + +predator.psh +predator.vsh + +pyro_vision_ps2x.fxc +pyro_vision_vs20.fxc + +Refract_model_vs11.vsh +Refract_ps11.psh +refract_ps2x.fxc +Refract_vs20.fxc +Refract_world_vs11.vsh + +rendertargetblit_ps2x.fxc +rendertargetblit_vs20.fxc + +sample4x4_blend_ps2x.fxc +sample4x4_ps2x.fxc +sample4x4delog_ps2x.fxc +sample4x4log_ps2x.fxc +sample4x4maxmin_ps2x.fxc + +ScreenSpaceEffect.vsh +screenspaceeffect_vs11.fxc +screenspaceeffect_vs20.fxc + +sfm_combine_vs20.fxc +sfm_integercombine_ps2x.fxc + +Shadow.psh +shadow_ps14.psh +shadow_vs14.vsh +shadow_ps2x.fxc +shadow_vs20.fxc + +ShadowBuildTexture.psh +shadowbuildtexture_ps2x.fxc + +ShadowModel.psh +ShadowModel.vsh + +shadowmodel_ps20.fxc +shadowmodel_vs20.fxc + +ShatteredGlass.psh +ShatteredGlass.vsh +ShatteredGlass_EnvMap.psh +ShatteredGlass_EnvMap.vsh +ShatteredGlass_EnvMapSphere.vsh +ShatteredGlass_ps2x.fxc +ShatteredGlass_vs20.fxc + +DebugTextureView_vs20.fxc +DebugTextureView_ps2x.fxc + +showz_ps2x.fxc +showz_vs20.fxc + +skin_ps20b.fxc +skin_vs20.fxc + +sky_ps2x.fxc +sky_vs20.fxc +sky_hdr_compressed_ps2x.fxc +sky_hdr_compressed_rgbs_ps2x.fxc + +splinecard_vsxx.fxc + +sprite_ps11.psh +sprite_vs11.vsh +sprite_ps2x.fxc +sprite_vs20.fxc +spritecard_ps2x.fxc +spritecard_vsxx.fxc +spritecard_ps11.fxc +SpriteRenderNormal.psh +SpriteRenderTransAdd.psh +SpriteRenderTransColor.psh + +Teeth.vsh +teeth_ps2x.fxc +teeth_vs20.fxc +teeth_bump_ps2x.fxc +teeth_bump_vs20.fxc +teeth_flashlight_ps2x.fxc +teeth_flashlight_vs20.fxc + +TreeLeaf_ps2x.fxc +TreeLeaf_vs20.fxc + +UnlitGeneric.psh +unlitgeneric_basetimesdetail.psh +UnlitGeneric_BaseAlphaMaskedEnvMap.psh +UnlitGeneric_Detail.psh +UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh +UnlitGeneric_DetailEnvMap.psh +UnlitGeneric_DetailEnvMapMask.psh +UnlitGeneric_DetailEnvMapMaskNoTexture.psh +UnlitGeneric_DetailEnvMapNoTexture.psh +UnlitGeneric_DetailNoTexture.psh +UnlitGeneric_EnvMap.psh +UnlitGeneric_EnvMapMask.psh +UnlitGeneric_EnvMapMaskNoTexture.psh +UnlitGeneric_EnvMapNoTexture.psh +UnlitGeneric_LightingOnly.vsh +UnlitGeneric_NoTexture.psh +unlitgeneric_notexture_ps11.fxc +unlitgeneric_notexture_ps2x.fxc +unlitgeneric_ps2x.fxc +alphadist_ps11.fxc +UnlitGeneric_MaskBaseByDetailAlpha_ps11.fxc +unlitgeneric_vs11.vsh +unlitgeneric_vs20.fxc + +UnlitTwoTexture.vsh +UnlitTwoTexture.psh +unlittwotexture_ps2x.fxc +unlittwotexture_vs20.fxc + +vertexlit_and_unlit_generic_bump_ps2x.fxc +vertexlit_and_unlit_generic_bump_vs20.fxc + +vertexlit_and_unlit_generic_ps2x.fxc +vertexlit_and_unlit_generic_vs20.fxc + +VertexLitGeneric.psh +VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh +VertexLitGeneric_BlendTint.psh +VertexLitGeneric_Detail.psh +VertexLitGeneric_Detail_LerpBase.psh +VertexLitGeneric_Detail_additive.psh +VertexLitGeneric_Detail_additive_selfillum.psh +VertexLitGeneric_DetailBaseAlphaMaskedEnvMapV2.psh +VertexLitGeneric_DetailEnvMapV2.psh +VertexLitGeneric_DetailMaskedEnvMapV2.psh +VertexLitGeneric_DetailNoTexture.psh +VertexLitGeneric_DetailSelfIlluminated.psh +VertexLitGeneric_DetailSelfIlluminatedEnvMapV2.psh +VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh +VertexLitGeneric_EnvMapNoTexture.psh +VertexLitGeneric_EnvmappedBumpmap_NoLighting.vsh +VertexLitGeneric_EnvmappedBumpmap_NoLighting_ps14.vsh +VertexLitGeneric_EnvmappedBumpmapV2.psh +VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha.psh +VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha_ps14.psh +VertexLitGeneric_EnvmappedBumpmapV2_ps14.psh +VertexLitGeneric_EnvMapV2.psh +vertexlitgeneric_flashlight_vs11.vsh +vertexlitgeneric_lightingonly_overbright2.psh +vertexlitgeneric_lightingonly_overbright2_ps11.fxc +VertexLitGeneric_MaskedEnvMapNoTexture.psh +VertexLitGeneric_MaskedEnvMapV2.psh +VertexLitGeneric_NoTexture.psh +VertexLitGeneric_SelfIlluminated.psh +VertexLitGeneric_SelfIlluminatedEnvMapV2.psh +VertexLitGeneric_SelfIlluminatedMaskedEnvMapV2.psh +VertexLitGeneric_SelfIllumOnly.vsh +vertexlitgeneric_vs11.vsh + +VertexLitTexture.psh +VertexLitTexture_Overbright2.psh + +volume_clouds_vs20.fxc +volume_clouds_ps2x.fxc + +vortwarp_ps11.psh +vortwarp_ps2x.fxc +vortwarp_vs11.vsh +vortwarp_vs20.fxc + +vr_distort_hud_ps2x.fxc +vr_distort_hud_vs20.fxc + +vr_distort_texture_ps2x.fxc +vr_distort_texture_vs20.fxc + +warp_ps2x.fxc +warp_vs20.fxc + +Water_vs11.vsh +Water_ps14.psh +Water_ps14.vsh +water_ps2x.fxc +Water_vs20.fxc + +WaterCheap_ps11.psh +WaterCheap_vs11.vsh +WaterCheap_ps14.psh +WaterCheap_vs14.vsh +WaterCheap_ps2x.fxc +WaterCheap_vs20.fxc +WaterCheapFresnel_ps14.psh +WaterCheapFresnelOpaque_ps14.psh +WaterCheapNoFresnel_ps11.psh +WaterCheapNoFresnelOpaque_ps11.psh +WaterCheapOpaque_ps11.psh +WaterCheapOpaque_ps14.psh +WaterCheapPerVertexFresnel_vs11.vsh + +WaterReflect_ps11.psh +WaterRefract_ps11.psh +WaterRefractFresnel_ps11.psh + +weapon_sheen_pass_ps2x.fxc +weapon_sheen_pass_vs20.fxc + +white.psh +white_ps2x.fxc + +windowimposter_ps11.fxc +windowimposter_vs11.fxc +windowimposter_ps2x.fxc +windowimposter_vs20.fxc + +WorldTexture.psh + +WorldTwoTextureBlend.psh +WorldTwoTextureBlend_DetailAlpha.psh +worldtwotextureblend_ps2x.fxc +WorldTwoTextureBlend_SelfIlluminated.psh + +WorldVertexAlpha.psh +WorldVertexAlpha.vsh +WorldVertexAlpha_ps2x.fxc + +WorldVertexTransition.psh +WorldVertexTransition.vsh +WorldVertexTransition_ps14.psh +WorldVertexTransition_vs14.vsh +WorldVertexTransition_Seamless.psh +WorldVertexTransition_Seamless.vsh +WorldVertexTransition_BlendBase2.psh +WorldVertexTransition_Editor.psh + +writevertexalphatodestalpha_ps11.fxc +writevertexalphatodestalpha_vs11.fxc + +writez.vsh +writez_vs20.fxc + +yuv.psh |