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-rw-r--r--materialsystem/stdshaders/fxctmp9_360/portal_refract_ps20b.inc137
1 files changed, 137 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/fxctmp9_360/portal_refract_ps20b.inc b/materialsystem/stdshaders/fxctmp9_360/portal_refract_ps20b.inc
new file mode 100644
index 0000000..75efe8a
--- /dev/null
+++ b/materialsystem/stdshaders/fxctmp9_360/portal_refract_ps20b.inc
@@ -0,0 +1,137 @@
+#include "shaderlib/cshader.h"
+class portal_refract_ps20b_Static_Index
+{
+private:
+ int m_nCONVERT_TO_SRGB;
+#ifdef _DEBUG
+ bool m_bCONVERT_TO_SRGB;
+#endif
+public:
+ void SetCONVERT_TO_SRGB( int i )
+ {
+ Assert( i >= 0 && i <= 0 );
+ m_nCONVERT_TO_SRGB = i;
+#ifdef _DEBUG
+ m_bCONVERT_TO_SRGB = true;
+#endif
+ }
+ void SetCONVERT_TO_SRGB( bool i )
+ {
+ m_nCONVERT_TO_SRGB = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bCONVERT_TO_SRGB = true;
+#endif
+ }
+private:
+ int m_nSTAGE;
+#ifdef _DEBUG
+ bool m_bSTAGE;
+#endif
+public:
+ void SetSTAGE( int i )
+ {
+ Assert( i >= 0 && i <= 2 );
+ m_nSTAGE = i;
+#ifdef _DEBUG
+ m_bSTAGE = true;
+#endif
+ }
+ void SetSTAGE( bool i )
+ {
+ m_nSTAGE = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bSTAGE = true;
+#endif
+ }
+private:
+ int m_nSHADER_SRGB_READ;
+#ifdef _DEBUG
+ bool m_bSHADER_SRGB_READ;
+#endif
+public:
+ void SetSHADER_SRGB_READ( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nSHADER_SRGB_READ = i;
+#ifdef _DEBUG
+ m_bSHADER_SRGB_READ = true;
+#endif
+ }
+ void SetSHADER_SRGB_READ( bool i )
+ {
+ m_nSHADER_SRGB_READ = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bSHADER_SRGB_READ = true;
+#endif
+ }
+public:
+ portal_refract_ps20b_Static_Index( )
+ {
+#ifdef _DEBUG
+ m_bCONVERT_TO_SRGB = true;
+#endif // _DEBUG
+ m_nCONVERT_TO_SRGB = 0;
+#ifdef _DEBUG
+ m_bSTAGE = false;
+#endif // _DEBUG
+ m_nSTAGE = 0;
+#ifdef _DEBUG
+ m_bSHADER_SRGB_READ = false;
+#endif // _DEBUG
+ m_nSHADER_SRGB_READ = 0;
+ }
+ int GetIndex()
+ {
+ // Asserts to make sure that we aren't using any skipped combinations.
+ // Asserts to make sure that we are setting all of the combination vars.
+#ifdef _DEBUG
+ bool bAllStaticVarsDefined = m_bCONVERT_TO_SRGB && m_bSTAGE && m_bSHADER_SRGB_READ;
+ Assert( bAllStaticVarsDefined );
+#endif // _DEBUG
+ return ( 2 * m_nCONVERT_TO_SRGB ) + ( 2 * m_nSTAGE ) + ( 6 * m_nSHADER_SRGB_READ ) + 0;
+ }
+};
+#define shaderStaticTest_portal_refract_ps20b psh_forgot_to_set_static_STAGE + psh_forgot_to_set_static_SHADER_SRGB_READ + 0
+class portal_refract_ps20b_Dynamic_Index
+{
+private:
+ int m_nPIXELFOGTYPE;
+#ifdef _DEBUG
+ bool m_bPIXELFOGTYPE;
+#endif
+public:
+ void SetPIXELFOGTYPE( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nPIXELFOGTYPE = i;
+#ifdef _DEBUG
+ m_bPIXELFOGTYPE = true;
+#endif
+ }
+ void SetPIXELFOGTYPE( bool i )
+ {
+ m_nPIXELFOGTYPE = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bPIXELFOGTYPE = true;
+#endif
+ }
+public:
+ portal_refract_ps20b_Dynamic_Index()
+ {
+#ifdef _DEBUG
+ m_bPIXELFOGTYPE = false;
+#endif // _DEBUG
+ m_nPIXELFOGTYPE = 0;
+ }
+ int GetIndex()
+ {
+ // Asserts to make sure that we aren't using any skipped combinations.
+ // Asserts to make sure that we are setting all of the combination vars.
+#ifdef _DEBUG
+ bool bAllDynamicVarsDefined = m_bPIXELFOGTYPE;
+ Assert( bAllDynamicVarsDefined );
+#endif // _DEBUG
+ return ( 1 * m_nPIXELFOGTYPE ) + 0;
+ }
+};
+#define shaderDynamicTest_portal_refract_ps20b psh_forgot_to_set_dynamic_PIXELFOGTYPE + 0