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Diffstat (limited to 'materialsystem/stdshaders/fxctmp9_360/lightmappedgeneric_flashlight_vs11.inc')
-rw-r--r--materialsystem/stdshaders/fxctmp9_360/lightmappedgeneric_flashlight_vs11.inc137
1 files changed, 137 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/fxctmp9_360/lightmappedgeneric_flashlight_vs11.inc b/materialsystem/stdshaders/fxctmp9_360/lightmappedgeneric_flashlight_vs11.inc
new file mode 100644
index 0000000..fbf5256
--- /dev/null
+++ b/materialsystem/stdshaders/fxctmp9_360/lightmappedgeneric_flashlight_vs11.inc
@@ -0,0 +1,137 @@
+#include "shaderlib/cshader.h"
+class lightmappedgeneric_flashlight_vs11_Static_Index
+{
+private:
+ int m_nNORMALMAP;
+#ifdef _DEBUG
+ bool m_bNORMALMAP;
+#endif
+public:
+ void SetNORMALMAP( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nNORMALMAP = i;
+#ifdef _DEBUG
+ m_bNORMALMAP = true;
+#endif
+ }
+ void SetNORMALMAP( bool i )
+ {
+ m_nNORMALMAP = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bNORMALMAP = true;
+#endif
+ }
+private:
+ int m_nWORLDVERTEXTRANSITION;
+#ifdef _DEBUG
+ bool m_bWORLDVERTEXTRANSITION;
+#endif
+public:
+ void SetWORLDVERTEXTRANSITION( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nWORLDVERTEXTRANSITION = i;
+#ifdef _DEBUG
+ m_bWORLDVERTEXTRANSITION = true;
+#endif
+ }
+ void SetWORLDVERTEXTRANSITION( bool i )
+ {
+ m_nWORLDVERTEXTRANSITION = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bWORLDVERTEXTRANSITION = true;
+#endif
+ }
+private:
+ int m_nVERTEXCOLOR;
+#ifdef _DEBUG
+ bool m_bVERTEXCOLOR;
+#endif
+public:
+ void SetVERTEXCOLOR( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nVERTEXCOLOR = i;
+#ifdef _DEBUG
+ m_bVERTEXCOLOR = true;
+#endif
+ }
+ void SetVERTEXCOLOR( bool i )
+ {
+ m_nVERTEXCOLOR = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bVERTEXCOLOR = true;
+#endif
+ }
+public:
+ lightmappedgeneric_flashlight_vs11_Static_Index( )
+ {
+#ifdef _DEBUG
+ m_bNORMALMAP = false;
+#endif // _DEBUG
+ m_nNORMALMAP = 0;
+#ifdef _DEBUG
+ m_bWORLDVERTEXTRANSITION = false;
+#endif // _DEBUG
+ m_nWORLDVERTEXTRANSITION = 0;
+#ifdef _DEBUG
+ m_bVERTEXCOLOR = false;
+#endif // _DEBUG
+ m_nVERTEXCOLOR = 0;
+ }
+ int GetIndex()
+ {
+ // Asserts to make sure that we aren't using any skipped combinations.
+ // Asserts to make sure that we are setting all of the combination vars.
+#ifdef _DEBUG
+ bool bAllStaticVarsDefined = m_bNORMALMAP && m_bWORLDVERTEXTRANSITION && m_bVERTEXCOLOR;
+ Assert( bAllStaticVarsDefined );
+#endif // _DEBUG
+ return ( 2 * m_nNORMALMAP ) + ( 4 * m_nWORLDVERTEXTRANSITION ) + ( 8 * m_nVERTEXCOLOR ) + 0;
+ }
+};
+#define shaderStaticTest_lightmappedgeneric_flashlight_vs11 vsh_forgot_to_set_static_NORMALMAP + vsh_forgot_to_set_static_WORLDVERTEXTRANSITION + vsh_forgot_to_set_static_VERTEXCOLOR + 0
+class lightmappedgeneric_flashlight_vs11_Dynamic_Index
+{
+private:
+ int m_nDOWATERFOG;
+#ifdef _DEBUG
+ bool m_bDOWATERFOG;
+#endif
+public:
+ void SetDOWATERFOG( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nDOWATERFOG = i;
+#ifdef _DEBUG
+ m_bDOWATERFOG = true;
+#endif
+ }
+ void SetDOWATERFOG( bool i )
+ {
+ m_nDOWATERFOG = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bDOWATERFOG = true;
+#endif
+ }
+public:
+ lightmappedgeneric_flashlight_vs11_Dynamic_Index()
+ {
+#ifdef _DEBUG
+ m_bDOWATERFOG = false;
+#endif // _DEBUG
+ m_nDOWATERFOG = 0;
+ }
+ int GetIndex()
+ {
+ // Asserts to make sure that we aren't using any skipped combinations.
+ // Asserts to make sure that we are setting all of the combination vars.
+#ifdef _DEBUG
+ bool bAllDynamicVarsDefined = m_bDOWATERFOG;
+ Assert( bAllDynamicVarsDefined );
+#endif // _DEBUG
+ return ( 1 * m_nDOWATERFOG ) + 0;
+ }
+};
+#define shaderDynamicTest_lightmappedgeneric_flashlight_vs11 vsh_forgot_to_set_dynamic_DOWATERFOG + 0