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-rw-r--r--materialsystem/stdshaders/fxctmp9/vr_distort_hud_ps20b.inc60
1 files changed, 60 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/fxctmp9/vr_distort_hud_ps20b.inc b/materialsystem/stdshaders/fxctmp9/vr_distort_hud_ps20b.inc
new file mode 100644
index 0000000..639a8c0
--- /dev/null
+++ b/materialsystem/stdshaders/fxctmp9/vr_distort_hud_ps20b.inc
@@ -0,0 +1,60 @@
+#include "shaderlib/cshader.h"
+class vr_distort_hud_ps20b_Static_Index
+{
+public:
+ vr_distort_hud_ps20b_Static_Index( )
+ {
+ }
+ int GetIndex()
+ {
+ // Asserts to make sure that we aren't using any skipped combinations.
+ // Asserts to make sure that we are setting all of the combination vars.
+#ifdef _DEBUG
+#endif // _DEBUG
+ return 0;
+ }
+};
+#define shaderStaticTest_vr_distort_hud_ps20b 0
+class vr_distort_hud_ps20b_Dynamic_Index
+{
+private:
+ int m_nCMBO_HUDUNDISTORT;
+#ifdef _DEBUG
+ bool m_bCMBO_HUDUNDISTORT;
+#endif
+public:
+ void SetCMBO_HUDUNDISTORT( int i )
+ {
+ Assert( i >= 0 && i <= 1 );
+ m_nCMBO_HUDUNDISTORT = i;
+#ifdef _DEBUG
+ m_bCMBO_HUDUNDISTORT = true;
+#endif
+ }
+ void SetCMBO_HUDUNDISTORT( bool i )
+ {
+ m_nCMBO_HUDUNDISTORT = i ? 1 : 0;
+#ifdef _DEBUG
+ m_bCMBO_HUDUNDISTORT = true;
+#endif
+ }
+public:
+ vr_distort_hud_ps20b_Dynamic_Index()
+ {
+#ifdef _DEBUG
+ m_bCMBO_HUDUNDISTORT = false;
+#endif // _DEBUG
+ m_nCMBO_HUDUNDISTORT = 0;
+ }
+ int GetIndex()
+ {
+ // Asserts to make sure that we aren't using any skipped combinations.
+ // Asserts to make sure that we are setting all of the combination vars.
+#ifdef _DEBUG
+ bool bAllDynamicVarsDefined = m_bCMBO_HUDUNDISTORT;
+ Assert( bAllDynamicVarsDefined );
+#endif // _DEBUG
+ return ( 1 * m_nCMBO_HUDUNDISTORT ) + 0;
+ }
+};
+#define shaderDynamicTest_vr_distort_hud_ps20b psh_forgot_to_set_dynamic_CMBO_HUDUNDISTORT + 0