diff options
Diffstat (limited to 'materialsystem/stdshaders/fxctmp9/particlelit_generic_ps30.inc')
| -rw-r--r-- | materialsystem/stdshaders/fxctmp9/particlelit_generic_ps30.inc | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/fxctmp9/particlelit_generic_ps30.inc b/materialsystem/stdshaders/fxctmp9/particlelit_generic_ps30.inc new file mode 100644 index 0000000..090a751 --- /dev/null +++ b/materialsystem/stdshaders/fxctmp9/particlelit_generic_ps30.inc @@ -0,0 +1,186 @@ +class particlelit_generic_ps30_Static_Index +{ +private: + int m_nHALFLAMBERT; +#ifdef _DEBUG + bool m_bHALFLAMBERT; +#endif +public: + void SetHALFLAMBERT( int i ) + { + Assert( i >= 0 && i <= 1 ); + m_nHALFLAMBERT = i; +#ifdef _DEBUG + m_bHALFLAMBERT = true; +#endif + } + void SetHALFLAMBERT( bool i ) + { + m_nHALFLAMBERT = i ? 1 : 0; +#ifdef _DEBUG + m_bHALFLAMBERT = true; +#endif + } +private: + int m_nHDRTYPE; +#ifdef _DEBUG + bool m_bHDRTYPE; +#endif +public: + void SetHDRTYPE( int i ) + { + Assert( i >= 0 && i <= 2 ); + m_nHDRTYPE = i; +#ifdef _DEBUG + m_bHDRTYPE = true; +#endif + } + void SetHDRTYPE( bool i ) + { + m_nHDRTYPE = i ? 1 : 0; +#ifdef _DEBUG + m_bHDRTYPE = true; +#endif + } +public: + particlelit_generic_ps30_Static_Index() + { +#ifdef _DEBUG + m_bHALFLAMBERT = false; +#endif // _DEBUG + m_nHALFLAMBERT = 0; +#ifdef _DEBUG + m_bHDRTYPE = false; +#endif // _DEBUG + m_nHDRTYPE = 0; + } + int GetIndex() + { + // Asserts to make sure that we aren't using any skipped combinations. + // Asserts to make sure that we are setting all of the combination vars. +#ifdef _DEBUG + bool bAllStaticVarsDefined = m_bHALFLAMBERT && m_bHDRTYPE; + Assert( bAllStaticVarsDefined ); +#endif // _DEBUG + return ( 264 * m_nHALFLAMBERT ) + ( 528 * m_nHDRTYPE ) + 0; + } +}; +#define shaderStaticTest_particlelit_generic_ps30 psh_forgot_to_set_static_HALFLAMBERT + psh_forgot_to_set_static_HDRTYPE + 0 +class particlelit_generic_ps30_Dynamic_Index +{ +private: + int m_nLIGHT_COMBO; +#ifdef _DEBUG + bool m_bLIGHT_COMBO; +#endif +public: + void SetLIGHT_COMBO( int i ) + { + Assert( i >= 0 && i <= 21 ); + m_nLIGHT_COMBO = i; +#ifdef _DEBUG + m_bLIGHT_COMBO = true; +#endif + } + void SetLIGHT_COMBO( bool i ) + { + m_nLIGHT_COMBO = i ? 1 : 0; +#ifdef _DEBUG + m_bLIGHT_COMBO = true; +#endif + } +private: + int m_nWRITEWATERFOGTODESTALPHA; +#ifdef _DEBUG + bool m_bWRITEWATERFOGTODESTALPHA; +#endif +public: + void SetWRITEWATERFOGTODESTALPHA( int i ) + { + Assert( i >= 0 && i <= 1 ); + m_nWRITEWATERFOGTODESTALPHA = i; +#ifdef _DEBUG + m_bWRITEWATERFOGTODESTALPHA = true; +#endif + } + void SetWRITEWATERFOGTODESTALPHA( bool i ) + { + m_nWRITEWATERFOGTODESTALPHA = i ? 1 : 0; +#ifdef _DEBUG + m_bWRITEWATERFOGTODESTALPHA = true; +#endif + } +private: + int m_nFOGTYPE; +#ifdef _DEBUG + bool m_bFOGTYPE; +#endif +public: + void SetFOGTYPE( int i ) + { + Assert( i >= 0 && i <= 2 ); + m_nFOGTYPE = i; +#ifdef _DEBUG + m_bFOGTYPE = true; +#endif + } + void SetFOGTYPE( bool i ) + { + m_nFOGTYPE = i ? 1 : 0; +#ifdef _DEBUG + m_bFOGTYPE = true; +#endif + } +private: + int m_nHDRENABLED; +#ifdef _DEBUG + bool m_bHDRENABLED; +#endif +public: + void SetHDRENABLED( int i ) + { + Assert( i >= 0 && i <= 1 ); + m_nHDRENABLED = i; +#ifdef _DEBUG + m_bHDRENABLED = true; +#endif + } + void SetHDRENABLED( bool i ) + { + m_nHDRENABLED = i ? 1 : 0; +#ifdef _DEBUG + m_bHDRENABLED = true; +#endif + } +public: + particlelit_generic_ps30_Dynamic_Index() + { +#ifdef _DEBUG + m_bLIGHT_COMBO = false; +#endif // _DEBUG + m_nLIGHT_COMBO = 0; +#ifdef _DEBUG + m_bWRITEWATERFOGTODESTALPHA = false; +#endif // _DEBUG + m_nWRITEWATERFOGTODESTALPHA = 0; +#ifdef _DEBUG + m_bFOGTYPE = false; +#endif // _DEBUG + m_nFOGTYPE = 0; +#ifdef _DEBUG + m_bHDRENABLED = false; +#endif // _DEBUG + m_nHDRENABLED = 0; + } + int GetIndex() + { + // Asserts to make sure that we aren't using any skipped combinations. + // Asserts to make sure that we are setting all of the combination vars. +#ifdef _DEBUG + bool bAllDynamicVarsDefined = m_bLIGHT_COMBO && m_bWRITEWATERFOGTODESTALPHA && m_bFOGTYPE && m_bHDRENABLED; + Assert( bAllDynamicVarsDefined ); +#endif // _DEBUG + return ( 1 * m_nLIGHT_COMBO ) + ( 22 * m_nWRITEWATERFOGTODESTALPHA ) + ( 44 * m_nFOGTYPE ) + ( 132 * m_nHDRENABLED ) + 0; + } +}; +#define shaderDynamicTest_particlelit_generic_ps30 psh_forgot_to_set_dynamic_LIGHT_COMBO + psh_forgot_to_set_dynamic_WRITEWATERFOGTODESTALPHA + psh_forgot_to_set_dynamic_FOGTYPE + psh_forgot_to_set_dynamic_HDRENABLED + 0 |