diff options
Diffstat (limited to 'materialsystem/stdshaders/fxctmp9/BlurFilter_ps20b.inc')
| -rw-r--r-- | materialsystem/stdshaders/fxctmp9/BlurFilter_ps20b.inc | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/fxctmp9/BlurFilter_ps20b.inc b/materialsystem/stdshaders/fxctmp9/BlurFilter_ps20b.inc new file mode 100644 index 0000000..7ec87ea --- /dev/null +++ b/materialsystem/stdshaders/fxctmp9/BlurFilter_ps20b.inc @@ -0,0 +1,85 @@ +#include "shaderlib/cshader.h" +class blurfilter_ps20b_Static_Index +{ +private: + int m_nCONVERT_TO_SRGB; +#ifdef _DEBUG + bool m_bCONVERT_TO_SRGB; +#endif +public: + void SetCONVERT_TO_SRGB( int i ) + { + Assert( i >= 0 && i <= 1 ); + m_nCONVERT_TO_SRGB = i; +#ifdef _DEBUG + m_bCONVERT_TO_SRGB = true; +#endif + } + void SetCONVERT_TO_SRGB( bool i ) + { + m_nCONVERT_TO_SRGB = i ? 1 : 0; +#ifdef _DEBUG + m_bCONVERT_TO_SRGB = true; +#endif + } +private: + int m_nAPPROX_SRGB_ADAPTER; +#ifdef _DEBUG + bool m_bAPPROX_SRGB_ADAPTER; +#endif +public: + void SetAPPROX_SRGB_ADAPTER( int i ) + { + Assert( i >= 0 && i <= 1 ); + m_nAPPROX_SRGB_ADAPTER = i; +#ifdef _DEBUG + m_bAPPROX_SRGB_ADAPTER = true; +#endif + } + void SetAPPROX_SRGB_ADAPTER( bool i ) + { + m_nAPPROX_SRGB_ADAPTER = i ? 1 : 0; +#ifdef _DEBUG + m_bAPPROX_SRGB_ADAPTER = true; +#endif + } +public: + blurfilter_ps20b_Static_Index( ) + { +#ifdef _DEBUG + m_bCONVERT_TO_SRGB = true; +#endif // _DEBUG + m_nCONVERT_TO_SRGB = g_pHardwareConfig->NeedsShaderSRGBConversion(); +#ifdef _DEBUG + m_bAPPROX_SRGB_ADAPTER = false; +#endif // _DEBUG + m_nAPPROX_SRGB_ADAPTER = 0; + } + int GetIndex() + { + // Asserts to make sure that we aren't using any skipped combinations. + // Asserts to make sure that we are setting all of the combination vars. +#ifdef _DEBUG + bool bAllStaticVarsDefined = m_bCONVERT_TO_SRGB && m_bAPPROX_SRGB_ADAPTER; + Assert( bAllStaticVarsDefined ); +#endif // _DEBUG + return ( 1 * m_nCONVERT_TO_SRGB ) + ( 2 * m_nAPPROX_SRGB_ADAPTER ) + 0; + } +}; +#define shaderStaticTest_blurfilter_ps20b psh_forgot_to_set_static_APPROX_SRGB_ADAPTER + 0 +class blurfilter_ps20b_Dynamic_Index +{ +public: + blurfilter_ps20b_Dynamic_Index() + { + } + int GetIndex() + { + // Asserts to make sure that we aren't using any skipped combinations. + // Asserts to make sure that we are setting all of the combination vars. +#ifdef _DEBUG +#endif // _DEBUG + return 0; + } +}; +#define shaderDynamicTest_blurfilter_ps20b 0 |