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-rw-r--r--materialsystem/stdshaders/UnlitTwoTexture.vsh10
1 files changed, 10 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/UnlitTwoTexture.vsh b/materialsystem/stdshaders/UnlitTwoTexture.vsh
new file mode 100644
index 0000000..5e509a1
--- /dev/null
+++ b/materialsystem/stdshaders/UnlitTwoTexture.vsh
@@ -0,0 +1,10 @@
+vs.1.1
+
+# DYNAMIC: "DOWATERFOG" "0..1"
+# DYNAMIC: "SKINNING" "0..1"
+
+#include "unlittwotexture_inc.vsh"
+
+$vertexcolor = 0;
+
+&UnlitTwoTexture( $vertexcolor );