diff options
Diffstat (limited to 'materialsystem/stdshaders/UnlitGeneric_DetailEnvMapMaskNoTexture.psh')
| -rw-r--r-- | materialsystem/stdshaders/UnlitGeneric_DetailEnvMapMaskNoTexture.psh | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/UnlitGeneric_DetailEnvMapMaskNoTexture.psh b/materialsystem/stdshaders/UnlitGeneric_DetailEnvMapMaskNoTexture.psh new file mode 100644 index 0000000..be67890 --- /dev/null +++ b/materialsystem/stdshaders/UnlitGeneric_DetailEnvMapMaskNoTexture.psh @@ -0,0 +1,21 @@ +ps.1.1 + +;------------------------------------------------------------------------------ +; Draw a texture . . woo hoo! +; t0 - texture +; +; The texture coordinates need to be defined as follows: +; tc0 - texcoords +; c2 - envmaptint +;------------------------------------------------------------------------------ + +tex t1 ; cube map +tex t2 ; envmap mask +tex t3 ; detail texture + +; version 1: applies the mod2x *after* environment map +; version 2 doesn't make sense here! +mul r0, t1, t2 +mul r0.rgb, c2, r0 +mul r0, r0, v0 +mul_x2 r0.rgb, r0, t3 ; mod2x detail texture
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