diff options
Diffstat (limited to 'materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh')
| -rw-r--r-- | materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh b/materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh new file mode 100644 index 0000000..7d234bb --- /dev/null +++ b/materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh @@ -0,0 +1,29 @@ +ps.1.1 + +;------------------------------------------------------------------------------ +; Draw a texture . . woo hoo! +; t0 - texture +; +; The texture coordinates need to be defined as follows: +; tc0 - texcoords +; c2 - envmaptint +;------------------------------------------------------------------------------ + +tex t0 ; base color +tex t1 ; cube map +tex t2 ; envmap mask +tex t3 ; detail texture + +; version 1: applies the mod2x *after* environment map +;mul r0.rgb, t1, 1-t2.a ; can't use mad cause can't use 3 texture registers +;mul r0.rgb, c2, r0 ; apply the envmaptint +;mad r0.rgb, t0, v0, r0 +;+ mul r0.a, t0, v0 +;mul_x2 r0.rgb, r0, t3 ; mod2x detail texture + +; version 2: applies the mod2x *before* environment map +mul r0, t0, v0 ; Base times modulation color +mul_x2 r0.rgb, r0, t3 ; mod2x detail texture +mul r1, t1, 1-t2.a ; Have to invert the alpha for basealpha (feh!) +mul r1, c2, r1 ; apply the envmaptint +add r0.rgb, r0, r1 ; add in the envmap |