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-rw-r--r--materialsystem/stdshaders/ShadowBuildTexture.psh12
1 files changed, 12 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/ShadowBuildTexture.psh b/materialsystem/stdshaders/ShadowBuildTexture.psh
new file mode 100644
index 0000000..a0d2f11
--- /dev/null
+++ b/materialsystem/stdshaders/ShadowBuildTexture.psh
@@ -0,0 +1,12 @@
+ps.1.1
+
+;------------------------------------------------------------------------------
+; Use the vertex color, modulate vertex alpha by texture alpha
+;------------------------------------------------------------------------------
+def c0, 1.0f, 1.0f, 1.0f, 1.0f
+
+tex t0
+
+; relevant data is in alpha channel
+mov r0.rgb, c0 +
+mul r0.a, v0.a, t0.a