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Diffstat (limited to 'hammer/mappointhandle.cpp')
| -rw-r--r-- | hammer/mappointhandle.cpp | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/hammer/mappointhandle.cpp b/hammer/mappointhandle.cpp new file mode 100644 index 0000000..0445b37 --- /dev/null +++ b/hammer/mappointhandle.cpp @@ -0,0 +1,415 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "stdafx.h" +#include "Box3D.h" +#include "GlobalFunctions.h" +#include "fgdlib/HelperInfo.h" +#include "materialsystem/imaterialsystem.h" +#include "MainFrm.h" // For refreshing the object properties dialog +#include "MapDoc.h" +#include "MapPointHandle.h" +#include "MapView2D.h" +#include "Material.h" +#include "Options.h" +#include "ObjectProperties.h" // For refreshing the object properties dialog +#include "Render2D.h" +#include "Render3D.h" +#include "StatusBarIDs.h" // For updating status bar text +#include "ToolManager.h" +#include "ToolPointHandle.h" +#include "vgui/Cursor.h" +#include "camera.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include <tier0/memdbgon.h> + + +IMPLEMENT_MAPCLASS(CMapPointHandle); + + +//----------------------------------------------------------------------------- +// Purpose: Factory function. Used for creating a CMapPointHandle from a set +// of string parameters from the FGD file. +// Input : pInfo - Pointer to helper info class which gives us information +// about how to create the class. +// Output : Returns a pointer to the class, NULL if an error occurs. +//----------------------------------------------------------------------------- +CMapClass *CMapPointHandle::Create(CHelperInfo *pHelperInfo, CMapEntity *pParent) +{ + static char *pszDefaultKeyName = "origin"; + + bool bDrawLineToParent = !stricmp(pHelperInfo->GetName(), "vecline"); + + const char *pszKey = pHelperInfo->GetParameter(0); + if (pszKey == NULL) + { + pszKey = pszDefaultKeyName; + } + + CMapPointHandle *pBox = new CMapPointHandle(pszKey, bDrawLineToParent); + pBox->SetRenderColor(255, 255, 255); + return(pBox); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pfMins - +// pfMaxs - +//----------------------------------------------------------------------------- +CMapPointHandle::CMapPointHandle(void) +{ + Initialize(); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pszKey - +// bDrawLineToParent - +//----------------------------------------------------------------------------- +CMapPointHandle::CMapPointHandle(const char *pszKey, bool bDrawLineToParent) +{ + Initialize(); + strcpy(m_szKeyName, pszKey); + m_bDrawLineToParent = bDrawLineToParent; +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CMapPointHandle::Initialize(void) +{ + m_szKeyName[0] = '\0'; + + m_bDrawLineToParent = 0; + + r = 255; + g = 255; + b = 255; +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CMapPointHandle::~CMapPointHandle(void) +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : bFullUpdate - +//----------------------------------------------------------------------------- +void CMapPointHandle::CalcBounds(BOOL bFullUpdate) +{ + // We don't affect our parent's 2D render bounds. + m_Render2DBox.ResetBounds(); + + // Calculate 3D culling box. + Vector Mins = m_Origin + Vector(2, 2, 2); + Vector Maxs = m_Origin + Vector(2, 2, 2); + m_CullBox.SetBounds(Mins, Maxs); + m_BoundingBox = m_CullBox; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Output : +//----------------------------------------------------------------------------- +CMapClass *CMapPointHandle::Copy(bool bUpdateDependencies) +{ + CMapPointHandle *pCopy = new CMapPointHandle; + + if (pCopy != NULL) + { + pCopy->CopyFrom(this, bUpdateDependencies); + } + + return(pCopy); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pObject - +// Output : +//----------------------------------------------------------------------------- +CMapClass *CMapPointHandle::CopyFrom(CMapClass *pObject, bool bUpdateDependencies) +{ + Assert(pObject->IsMapClass(MAPCLASS_TYPE(CMapPointHandle))); + CMapPointHandle *pFrom = (CMapPointHandle *)pObject; + + CMapClass::CopyFrom(pObject, bUpdateDependencies); + + strcpy(m_szKeyName, pFrom->m_szKeyName); + + return(this); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : nHitData - +//----------------------------------------------------------------------------- +CBaseTool *CMapPointHandle::GetToolObject(int nHitData, bool bAttachObject) +{ + CToolPointHandle *pTool = (CToolPointHandle *)ToolManager()->GetToolForID(TOOL_POINT_HANDLE); + + if ( bAttachObject ) + pTool->Attach(this); + + return pTool; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pView - +// point - +// nData - +// Output : +//----------------------------------------------------------------------------- +bool CMapPointHandle::HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData) +{ + if ( IsVisible() && IsSelected() ) + { + Vector2D vecClient; + pView->WorldToClient(vecClient, m_Origin); + if (pView->CheckDistance(point, vecClient, HANDLE_RADIUS)) + { + HitData.pObject = this; + HitData.uData = 0; + HitData.nDepth = 0; // handles have no depth + return true; + } + } + + return false; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pRender - +//----------------------------------------------------------------------------- +void CMapPointHandle::Render2D(CRender2D *pRender) +{ + SelectionState_t eState = GetSelectionState(); + + if (eState == SELECT_NONE ) + return; + + if (eState == SELECT_MODIFY) + { + pRender->PushRenderMode( RENDER_MODE_DOTTED ); + pRender->SetDrawColor( GetRValue(Options.colors.clrSelection), GetGValue(Options.colors.clrSelection), GetBValue(Options.colors.clrSelection) ); + } + else + { + pRender->PushRenderMode( RENDER_MODE_FLAT ); + pRender->SetDrawColor( GetRValue(Options.colors.clrToolHandle), GetGValue(Options.colors.clrToolHandle), GetBValue(Options.colors.clrToolHandle) ); + } + + pRender->SetHandleStyle( HANDLE_RADIUS, CRender::HANDLE_CIRCLE ); + pRender->DrawHandle( m_Origin ); + + // Draw a line from origin helpers to their parent while they are being dragged. + if ((m_pParent != NULL) && (m_bDrawLineToParent || (eState == SELECT_MODIFY))) + { + if (eState == SELECT_MODIFY) + { + pRender->SetDrawColor( GetRValue(Options.colors.clrSelection), GetGValue(Options.colors.clrSelection), GetBValue(Options.colors.clrSelection) ); + } + else + { + pRender->SetDrawColor( GetRValue(Options.colors.clrToolHandle), GetGValue(Options.colors.clrToolHandle), GetBValue(Options.colors.clrToolHandle) ); + } + + Vector vecOrigin; + GetParent()->GetOrigin(vecOrigin); + pRender->DrawLine(m_Origin, vecOrigin); + } + + pRender->PopRenderMode(); + + if (eState == SELECT_MODIFY) + { + Vector2D ptText; + pRender->TransformPoint(ptText, m_Origin); + + ptText.y += HANDLE_RADIUS + 4; + + pRender->SetTextColor(GetRValue(Options.colors.clrToolHandle), GetGValue(Options.colors.clrToolHandle), GetBValue(Options.colors.clrToolHandle) ); + + char szText[100]; + sprintf(szText, "(%0.f, %0.f, %0.f)", m_Origin.x, m_Origin.y, m_Origin.z); + pRender->DrawText(szText, ptText.x, ptText.y, CRender2D::TEXT_JUSTIFY_LEFT); + } + +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pRender - +//----------------------------------------------------------------------------- +void CMapPointHandle::Render3D(CRender3D *pRender) +{ + if (GetSelectionState() != SELECT_NONE) + { + Vector vecViewPoint; + pRender->GetCamera()->GetViewPoint(vecViewPoint); + float flDist = (m_Origin - vecViewPoint).Length(); + + pRender->RenderSphere(m_Origin, 0.04 * flDist, 12, 12, 128, 128, 255); + + if ((m_pParent != NULL) && (m_bDrawLineToParent)) + { + Vector vecOrigin; + GetParent()->GetOrigin(vecOrigin); + pRender->SetDrawColor( 255, 255, 255 ); + pRender->DrawLine( m_Origin, vecOrigin ); + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CMapPointHandle::SerializeRMF(std::fstream &File, BOOL bRMF) +{ + return(0); +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CMapPointHandle::SerializeMAP(std::fstream &File, BOOL bRMF) +{ + return(0); +} + + +//----------------------------------------------------------------------------- +// Purpose: Overridden because origin helpers don't take the color of their +// parent entity. +// Input : red, green, blue - +//----------------------------------------------------------------------------- +void CMapPointHandle::SetRenderColor(unsigned char red, unsigned char green, unsigned char blue) +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: Overridden because origin helpers don't take the color of their +// parent entity. +// Input : red, green, blue - +//----------------------------------------------------------------------------- +void CMapPointHandle::SetRenderColor(color32 rgbColor) +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : szKey - +// szValue - +//----------------------------------------------------------------------------- +void CMapPointHandle::OnParentKeyChanged(const char *szKey, const char *szValue) +{ + if (stricmp(szKey, m_szKeyName) == 0) + { + sscanf(szValue, "%f %f %f", &m_Origin.x, &m_Origin.y, &m_Origin.z); + CalcBounds(); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : vecOrigin - +//----------------------------------------------------------------------------- +void CMapPointHandle::UpdateOrigin(const Vector &vecOrigin) +{ + m_Origin = vecOrigin; + CalcBounds(); + UpdateParentKey(); +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CMapPointHandle::UpdateParentKey(void) +{ + // Snap to prevent error creep. + for (int i = 0; i < 3; i++) + { + m_Origin[i] = V_rint(m_Origin[i] / 0.01f) * 0.01f; + } + + if (m_szKeyName[0]) + { + CMapEntity *pEntity = dynamic_cast <CMapEntity *> (m_pParent); + if (pEntity != NULL) + { + char szValue[KEYVALUE_MAX_VALUE_LENGTH]; + sprintf(szValue, "%g %g %g", (double)m_Origin.x, (double)m_Origin.y, (double)m_Origin.z); + pEntity->NotifyChildKeyChanged(this, m_szKeyName, szValue); + + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pTransBox - +//----------------------------------------------------------------------------- +void CMapPointHandle::DoTransform(const VMatrix &matrix) +{ + BaseClass::DoTransform(matrix); + UpdateParentKey(); +} + +//----------------------------------------------------------------------------- +// Purpose: Sets the keyvalue in our parent when we are added to the world. +// Input : pWorld - +//----------------------------------------------------------------------------- +void CMapPointHandle::OnAddToWorld(CMapWorld *pWorld) +{ + BaseClass::OnAddToWorld(pWorld); + UpdateParentKey(); +} + + +//----------------------------------------------------------------------------- +// Purpose: Called when we change because of an Undo or Redo. +//----------------------------------------------------------------------------- +void CMapPointHandle::OnUndoRedo(void) +{ + // We've changed but our parent entity may not have. Update our parent. + UpdateParentKey(); +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets the keyvalue in our parent after the map is loaded. +// Input : pWorld - +//----------------------------------------------------------------------------- +void CMapPointHandle::PostloadWorld(CMapWorld *pWorld) +{ + BaseClass::PostloadWorld(pWorld); + UpdateParentKey(); +} |