diff options
Diffstat (limited to 'hammer/mapplayerhullhandle.cpp')
| -rw-r--r-- | hammer/mapplayerhullhandle.cpp | 412 |
1 files changed, 412 insertions, 0 deletions
diff --git a/hammer/mapplayerhullhandle.cpp b/hammer/mapplayerhullhandle.cpp new file mode 100644 index 0000000..2a97614 --- /dev/null +++ b/hammer/mapplayerhullhandle.cpp @@ -0,0 +1,412 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "stdafx.h" +#include "Box3D.h" +#include "GlobalFunctions.h" +#include "fgdlib/HelperInfo.h" +#include "materialsystem/imaterialsystem.h" +#include "MainFrm.h" // For refreshing the object properties dialog +#include "MapDoc.h" +#include "MapPlayerHullHandle.h" +#include "MapSweptPlayerHull.h" +#include "MapView2D.h" +#include "Material.h" +#include "Options.h" +#include "ObjectProperties.h" // For refreshing the object properties dialog +#include "Render2D.h" +#include "Render3D.h" +#include "StatusBarIDs.h" // For updating status bar text +#include "ToolManager.h" +#include "vgui/Cursor.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include <tier0/memdbgon.h> + + +IMPLEMENT_MAPCLASS(CMapPlayerHullHandle); + + +//----------------------------------------------------------------------------- +// Purpose: Factory function. Used for creating a CMapPlayerHullHandle from a set +// of string parameters from the FGD file. +// Input : pInfo - Pointer to helper info class which gives us information +// about how to create the class. +// Output : Returns a pointer to the class, NULL if an error occurs. +//----------------------------------------------------------------------------- +CMapClass *CMapPlayerHullHandle::Create(CHelperInfo *pHelperInfo, CMapEntity *pParent) +{ + static char *pszDefaultKeyName = "origin"; + + bool bDrawLineToParent = !stricmp(pHelperInfo->GetName(), "vecline"); + + const char *pszKey = pHelperInfo->GetParameter(0); + if (pszKey == NULL) + { + pszKey = pszDefaultKeyName; + } + + CMapPlayerHullHandle *pBox = new CMapPlayerHullHandle(pszKey, bDrawLineToParent); + pBox->SetRenderColor(255, 255, 255); + return(pBox); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pfMins - +// pfMaxs - +//----------------------------------------------------------------------------- +CMapPlayerHullHandle::CMapPlayerHullHandle(void) +{ + Initialize(); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pszKey - +// bDrawLineToParent - +//----------------------------------------------------------------------------- +CMapPlayerHullHandle::CMapPlayerHullHandle(const char *pszKey, bool bDrawLineToParent) +{ + Initialize(); + strcpy(m_szKeyName, pszKey); + m_bDrawLineToParent = bDrawLineToParent; +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::Initialize(void) +{ + m_szKeyName[0] = '\0'; + + m_bDrawLineToParent = 0; + + r = 255; + g = 255; + b = 255; +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CMapPlayerHullHandle::~CMapPlayerHullHandle(void) +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets a backlink to our owner so we can call them in PrepareSelection. +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::Attach( CMapSweptPlayerHull *pOwner ) +{ + m_pOwner = pOwner; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : bFullUpdate - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::CalcBounds(BOOL bFullUpdate) +{ + // We don't affect our parent's 2D render bounds. + m_Render2DBox.ResetBounds(); + + // Calculate 3D culling box. + Vector Mins = m_Origin + Vector(-16, -16, -36); + Vector Maxs = m_Origin + Vector(16, 16, 36); + + m_Render2DBox.UpdateBounds(Mins, Maxs); + m_CullBox = m_Render2DBox; + m_BoundingBox = m_CullBox; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Output : +//----------------------------------------------------------------------------- +CMapClass *CMapPlayerHullHandle::Copy(bool bUpdateDependencies) +{ + CMapPlayerHullHandle *pCopy = new CMapPlayerHullHandle; + + if (pCopy != NULL) + { + pCopy->CopyFrom(this, bUpdateDependencies); + } + + return(pCopy); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pObject - +// Output : +//----------------------------------------------------------------------------- +CMapClass *CMapPlayerHullHandle::CopyFrom(CMapClass *pObject, bool bUpdateDependencies) +{ + Assert(pObject->IsMapClass(MAPCLASS_TYPE(CMapPlayerHullHandle))); + CMapPlayerHullHandle *pFrom = (CMapPlayerHullHandle *)pObject; + + CMapClass::CopyFrom(pObject, bUpdateDependencies); + + strcpy(m_szKeyName, pFrom->m_szKeyName); + + return(this); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pView - +// point - +// nData - +// Output : +//----------------------------------------------------------------------------- +bool CMapPlayerHullHandle::HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData) +{ + if ( IsVisible() ) + { + Vector2D vecClient; + pView->WorldToClient(vecClient, m_Origin); + if (pView->CheckDistance(point, vecClient, HANDLE_RADIUS)) + { + HitData.pObject = this; + HitData.uData = 0; + HitData.nDepth = 0; // // handles have no depth + return true; + } + } + + return false; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pRender - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::Render2D(CRender2D *pRender) +{ + SelectionState_t eState = GetSelectionState(); + if (eState == SELECT_MODIFY) + { + pRender->PushRenderMode( RENDER_MODE_DOTTED ); + pRender->SetDrawColor( GetRValue(Options.colors.clrSelection), GetGValue(Options.colors.clrSelection), GetBValue(Options.colors.clrSelection) ); + } + else + { + pRender->PushRenderMode( RENDER_MODE_FLAT ); + pRender->SetDrawColor( GetRValue(Options.colors.clrToolHandle), GetGValue(Options.colors.clrToolHandle), GetBValue(Options.colors.clrToolHandle) ); + } + + Vector vecMins, vecMaxs; + GetRender2DBox(vecMins, vecMaxs); + + + pRender->DrawBox( vecMins, vecMaxs ); + + pRender->PopRenderMode(); + + // Draw center handle. + + color32 rgbColor = GetRenderColor(); + + pRender->SetDrawColor( rgbColor.r, rgbColor.g, rgbColor.b ); + + if (eState == SELECT_NONE) + { + pRender->SetHandleStyle( HANDLE_RADIUS, CRender::HANDLE_CROSS ); + + } + else + { + pRender->SetHandleStyle( HANDLE_RADIUS, CRender::HANDLE_CIRCLE ); + } + + pRender->DrawHandle( (vecMins+vecMaxs)/2 ); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pRender - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::Render3D(CRender3D *pRender) +{ + if (GetSelectionState() == SELECT_NONE) + { + pRender->SetDrawColor( 200,180,0 ); + } + else + { + pRender->SetDrawColor( 255,0,0 ); + } + + Vector Mins, Maxs; + m_Render2DBox.GetBounds( Mins, Maxs ); + + pRender->BeginRenderHitTarget(this); + pRender->RenderBox( Mins, Maxs, 200, 180, 0, SELECT_NONE ); + pRender->EndRenderHitTarget(); + + if ((m_pParent != NULL) && (m_bDrawLineToParent)) + { + Vector vecOrigin; + GetParent()->GetOrigin(vecOrigin); + pRender->DrawLine( m_Origin, vecOrigin ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CMapPlayerHullHandle::SerializeRMF(std::fstream &File, BOOL bRMF) +{ + return(0); +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CMapPlayerHullHandle::SerializeMAP(std::fstream &File, BOOL bRMF) +{ + return(0); +} + + +//----------------------------------------------------------------------------- +// Purpose: Overridden because origin helpers don't take the color of their +// parent entity. +// Input : red, green, blue - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::SetRenderColor(unsigned char red, unsigned char green, unsigned char blue) +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: Overridden because origin helpers don't take the color of their +// parent entity. +// Input : red, green, blue - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::SetRenderColor(color32 rgbColor) +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : szKey - +// szValue - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::OnParentKeyChanged(const char *szKey, const char *szValue) +{ + if (stricmp(szKey, m_szKeyName) == 0) + { + sscanf(szValue, "%f %f %f", &m_Origin.x, &m_Origin.y, &m_Origin.z); + CalcBounds(); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : vecOrigin - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::UpdateOrigin(const Vector &vecOrigin) +{ + m_Origin = vecOrigin; + CalcBounds(); + UpdateParentKey(); +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::UpdateParentKey(void) +{ + // Snap to prevent error creep. + for (int i = 0; i < 3; i++) + { + m_Origin[i] = V_rint(m_Origin[i] / 0.01f) * 0.01f; + } + + if (m_szKeyName[0]) + { + CMapEntity *pEntity = dynamic_cast <CMapEntity *> (m_pParent); + if (pEntity != NULL) + { + char szValue[KEYVALUE_MAX_VALUE_LENGTH]; + sprintf(szValue, "%g %g %g", (double)m_Origin.x, (double)m_Origin.y, (double)m_Origin.z); + pEntity->NotifyChildKeyChanged(this, m_szKeyName, szValue); + + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : pTransBox - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::DoTransform(const VMatrix &matrix) +{ + BaseClass::DoTransform(matrix); + UpdateParentKey(); +} + +//----------------------------------------------------------------------------- +// Purpose: Sets the keyvalue in our parent when we are added to the world. +// Input : pWorld - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::OnAddToWorld(CMapWorld *pWorld) +{ + BaseClass::OnAddToWorld(pWorld); + UpdateParentKey(); +} + + +//----------------------------------------------------------------------------- +// Purpose: Called when we change because of an Undo or Redo. +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::OnUndoRedo(void) +{ + // We've changed but our parent entity may not have. Update our parent. + UpdateParentKey(); +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets the keyvalue in our parent after the map is loaded. +// Input : pWorld - +//----------------------------------------------------------------------------- +void CMapPlayerHullHandle::PostloadWorld(CMapWorld *pWorld) +{ + BaseClass::PostloadWorld(pWorld); + UpdateParentKey(); +} + + +//----------------------------------------------------------------------------- +// Purpose: Returns the appropriate object to the selection code. +// Input : dwFlags - selectPicky or selectNormal +// Output : Returns a pointer to the object that should be selected, based on +// the selection mode. +//----------------------------------------------------------------------------- +CMapClass *CMapPlayerHullHandle::PrepareSelection(SelectMode_t eSelectMode) +{ + Assert(m_pOwner); + return m_pOwner->PrepareSelection(eSelectMode); +} |