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diff --git a/hammer/mapcylinder.cpp b/hammer/mapcylinder.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: This helper is used for entities that represent a line between two
+// entities. Examples of these are: beams and special node connections.
+//
+// The helper factory parameters are:
+//
+// <red> <green> <blue> <start key> <start key value> <end key> <end key value>
+//
+// The line helper looks in the given keys in its parent entity and
+// attaches itself to the entities with those key values. If only one
+// endpoint entity is specified, the other end is assumed to be the parent
+// entity.
+//
+//=============================================================================//
+
+#include "stdafx.h"
+#include "Box3D.h"
+#include "MapEntity.h"
+#include "MapCylinder.h"
+#include "MapWorld.h"
+#include "Render2D.h"
+#include "Render3D.h"
+#include "TextureSystem.h"
+#include "materialsystem/imesh.h"
+#include "Material.h"
+#include "mapdoc.h"
+#include "options.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include <tier0/memdbgon.h>
+
+
+IMPLEMENT_MAPCLASS(CMapCylinder);
+
+
+#define CYLINDER_VERTEX_COUNT 16
+#define CYLINDER_VERTEX_COUNT_2D 8
+
+//-----------------------------------------------------------------------------
+// Purpose: Factory function. Used for creating a CMapCylinder from a set
+// of string parameters from the FGD file.
+// Input : *pInfo - Pointer to helper info class which gives us information
+// about how to create the class.
+// Output : Returns a pointer to the class, NULL if an error occurs.
+//-----------------------------------------------------------------------------
+CMapClass *CMapCylinder::Create(CHelperInfo *pHelperInfo, CMapEntity *pParent)
+{
+ CMapCylinder *pCylinder = NULL;
+
+ //
+ // Extract the line color from the parameter list.
+ //
+ unsigned char chRed = 255;
+ unsigned char chGreen = 255;
+ unsigned char chBlue = 255;
+
+ const char *pszParam = pHelperInfo->GetParameter(0);
+ if (pszParam != NULL)
+ {
+ chRed = atoi(pszParam);
+ }
+
+ pszParam = pHelperInfo->GetParameter(1);
+ if (pszParam != NULL)
+ {
+ chGreen = atoi(pszParam);
+ }
+
+ pszParam = pHelperInfo->GetParameter(2);
+ if (pszParam != NULL)
+ {
+ chBlue = atoi(pszParam);
+ }
+
+ const char *pszStartKey = pHelperInfo->GetParameter(3);
+ const char *pszStartValueKey = pHelperInfo->GetParameter(4);
+ const char *pszStartRadiusKey = pHelperInfo->GetParameter(5);
+ const char *pszEndKey = pHelperInfo->GetParameter(6);
+ const char *pszEndValueKey = pHelperInfo->GetParameter(7);
+ const char *pszEndRadiusKey = pHelperInfo->GetParameter(8);
+
+ //
+ // Make sure we'll have at least one endpoint to work with.
+ //
+ if ((pszStartKey == NULL) || (pszStartValueKey == NULL))
+ {
+ return NULL;
+ }
+
+ pCylinder = new CMapCylinder(pszStartKey, pszStartValueKey, pszStartRadiusKey, pszEndKey, pszEndValueKey, pszEndRadiusKey);
+ pCylinder->SetRenderColor(chRed, chGreen, chBlue);
+
+ //
+ // If they only specified a start entity, use our parent as the end entity.
+ //
+ if ((pszEndKey == NULL) || (pszEndValueKey == NULL))
+ {
+ pCylinder->m_pEndEntity = pParent;
+ }
+
+ return(pCylinder);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CMapCylinder::CMapCylinder(void)
+{
+ Initialize();
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Constructor. Initializes data members.
+// Input : pszStartKey - The key to search in other entities for a match against the value of pszStartValueKey, ex 'targetname'.
+// pszStartValueKey - The key in our parent entity from which to get a search term for the start entity ex 'beamstart01'.
+// pszEndKey - The key to search in other entities for a match against the value of pszEndValueKey ex 'targetname'.
+// pszEndValueKey - The key in our parent entity from which to get a search term for the end entity ex 'beamend01'.
+//-----------------------------------------------------------------------------
+CMapCylinder::CMapCylinder(const char *pszStartKey, const char *pszStartValueKey, const char *pszStartRadiusKey,
+ const char *pszEndKey, const char *pszEndValueKey, const char *pszEndRadiusKey )
+{
+ Initialize();
+
+ strcpy(m_szStartKey, pszStartKey);
+ strcpy(m_szStartValueKey, pszStartValueKey);
+
+ if ( pszStartRadiusKey != NULL )
+ {
+ strcpy(m_szStartRadiusKey, pszStartRadiusKey);
+ }
+
+ if ((pszEndKey != NULL) && (pszEndValueKey != NULL))
+ {
+ strcpy(m_szEndKey, pszEndKey);
+ strcpy(m_szEndValueKey, pszEndValueKey);
+
+ if ( pszEndRadiusKey != NULL )
+ {
+ strcpy(m_szEndRadiusKey, pszEndRadiusKey);
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Sets data members to initial values.
+//-----------------------------------------------------------------------------
+void CMapCylinder::Initialize(void)
+{
+ m_szStartKey[0] = '\0';
+ m_szStartValueKey[0] = '\0';
+ m_szStartRadiusKey[0] = '\0';
+
+ m_szEndKey[0] = '\0';
+ m_szEndValueKey[0] = '\0';
+ m_szEndRadiusKey[0] = '\0';
+
+ m_pStartEntity = NULL;
+ m_pEndEntity = NULL;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Destructor.
+//-----------------------------------------------------------------------------
+CMapCylinder::~CMapCylinder(void)
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Calculates the midpoint of the line and sets our origin there.
+//-----------------------------------------------------------------------------
+void CMapCylinder::BuildCylinder(void)
+{
+ if ((m_pStartEntity != NULL) && (m_pEndEntity != NULL))
+ {
+ //
+ // Set our origin to our midpoint. This moves our selection handle box to the
+ // midpoint.
+ //
+ Vector Start;
+ Vector End;
+
+ m_pStartEntity->GetOrigin(Start);
+ m_pEndEntity->GetOrigin(End);
+
+ SetOrigin((Start + End) / 2);
+ }
+
+ CalcBounds();
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Recalculates our bounding box.
+// Input : bFullUpdate - Whether to force our children to recalculate or not.
+//-----------------------------------------------------------------------------
+void CMapCylinder::CalcBounds(BOOL bFullUpdate)
+{
+ CMapClass::CalcBounds(bFullUpdate);
+
+ //
+ // Don't calculate 2D bounds - we don't occupy any space in 2D. This keeps our
+ // parent entity's bounds from expanding to encompass our endpoints.
+ //
+
+ //
+ // Update our 3D culling box and possibly our origin.
+ //
+ // If our start and end entities are resolved, calcuate our bounds
+ // based on the positions of the start and end entities.
+ //
+ if (m_pStartEntity && m_pEndEntity)
+ {
+ //
+ // Update the 3D bounds.
+ //
+ Vector Start;
+ Vector End;
+
+ Vector pStartVerts[CYLINDER_VERTEX_COUNT];
+ Vector pEndVerts[CYLINDER_VERTEX_COUNT];
+ ComputeCylinderPoints( CYLINDER_VERTEX_COUNT, pStartVerts, pEndVerts );
+ for ( int i = 0; i < CYLINDER_VERTEX_COUNT; ++i )
+ {
+ m_CullBox.UpdateBounds(pStartVerts[i]);
+ m_CullBox.UpdateBounds(pEndVerts[i]);
+ }
+ m_BoundingBox = m_CullBox;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : bUpdateDependencies -
+// Output : CMapClass
+//-----------------------------------------------------------------------------
+CMapClass *CMapCylinder::Copy(bool bUpdateDependencies)
+{
+ CMapCylinder *pCopy = new CMapCylinder;
+
+ if (pCopy != NULL)
+ {
+ pCopy->CopyFrom(this, bUpdateDependencies);
+ }
+
+ return(pCopy);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Turns 'this' into an exact replica of 'pObject'.
+// Input : pObject - Object to replicate.
+// bUpdateDependencies -
+// Output :
+//-----------------------------------------------------------------------------
+CMapClass *CMapCylinder::CopyFrom(CMapClass *pObject, bool bUpdateDependencies)
+{
+ CMapCylinder *pFrom = dynamic_cast <CMapCylinder *>(pObject);
+
+ if (pFrom != NULL)
+ {
+ CMapClass::CopyFrom(pObject, bUpdateDependencies);
+
+ if (bUpdateDependencies)
+ {
+ m_pStartEntity = (CMapEntity *)UpdateDependency(m_pStartEntity, pFrom->m_pStartEntity);
+ m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, pFrom->m_pEndEntity);
+ }
+ else
+ {
+ m_pStartEntity = pFrom->m_pStartEntity;
+ m_pEndEntity = pFrom->m_pEndEntity;
+ }
+
+ m_flStartRadius = pFrom->m_flStartRadius;
+ m_flEndRadius = pFrom->m_flEndRadius;
+
+ strcpy(m_szStartValueKey, pFrom->m_szStartValueKey);
+ strcpy(m_szStartKey, pFrom->m_szStartKey);
+ strcpy(m_szStartRadiusKey, pFrom->m_szStartRadiusKey);
+
+ strcpy(m_szEndValueKey, pFrom->m_szEndValueKey);
+ strcpy(m_szEndKey, pFrom->m_szEndKey);
+ strcpy(m_szEndRadiusKey, pFrom->m_szEndRadiusKey);
+ }
+
+ return(this);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Called after this object is added to the world.
+//
+// NOTE: This function is NOT called during serialization. Use PostloadWorld
+// to do similar bookkeeping after map load.
+//
+// Input : pWorld - The world that we have been added to.
+//-----------------------------------------------------------------------------
+void CMapCylinder::OnAddToWorld(CMapWorld *pWorld)
+{
+ CMapClass::OnAddToWorld(pWorld);
+
+ //
+ // Updates our start and end entity pointers since we are being added
+ // into the world.
+ //
+ UpdateDependencies(pWorld, NULL);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Called just after this object has been removed from the world so
+// that it can unlink itself from other objects in the world.
+// Input : pWorld - The world that we were just removed from.
+// bNotifyChildren - Whether we should forward notification to our children.
+//-----------------------------------------------------------------------------
+void CMapCylinder::OnRemoveFromWorld(CMapWorld *pWorld, bool bNotifyChildren)
+{
+ CMapClass::OnRemoveFromWorld(pWorld, bNotifyChildren);
+
+ //
+ // Detach ourselves from the endpoint entities.
+ //
+ m_pStartEntity = (CMapEntity *)UpdateDependency(m_pStartEntity, NULL);
+ m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, NULL);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Our start or end entity has changed; recalculate our bounds and midpoint.
+// Input : pObject - Entity that changed.
+//-----------------------------------------------------------------------------
+void CMapCylinder::OnNotifyDependent(CMapClass *pObject, Notify_Dependent_t eNotifyType)
+{
+ CMapClass::OnNotifyDependent(pObject, eNotifyType);
+
+ CMapWorld *pWorld = (CMapWorld *)GetWorldObject(this);
+ UpdateDependencies(pWorld, pObject);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : key -
+// value -
+//-----------------------------------------------------------------------------
+void CMapCylinder::OnParentKeyChanged( const char* key, const char* value )
+{
+ CMapWorld *pWorld = (CMapWorld *)GetWorldObject(this);
+ if (pWorld != NULL)
+ {
+ if (stricmp(key, m_szStartValueKey) == 0)
+ {
+ m_pStartEntity = (CMapEntity *)UpdateDependency(m_pStartEntity, pWorld->FindChildByKeyValue(m_szStartKey, value));
+ BuildCylinder();
+ }
+ else if (stricmp(key, m_szEndValueKey) == 0)
+ {
+ m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, pWorld->FindChildByKeyValue(m_szEndKey, value));
+ BuildCylinder();
+ }
+
+ if (m_pStartEntity && stricmp(key, m_szStartRadiusKey) == 0)
+ {
+ const char *pRadiusKey = m_pStartEntity->GetKeyValue( m_szStartRadiusKey );
+ m_flStartRadius = pRadiusKey ? atof( pRadiusKey ) : 0.0f;
+ BuildCylinder();
+ }
+
+ if (m_pEndEntity && stricmp(key, m_szEndRadiusKey) == 0)
+ {
+ const char *pRadiusKey = m_pEndEntity->GetKeyValue( m_szEndRadiusKey );
+ m_flEndRadius = pRadiusKey ? atof( pRadiusKey ) : 0.0f;
+ BuildCylinder();
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Computes the vertices of the cylinder
+//-----------------------------------------------------------------------------
+void CMapCylinder::ComputeCylinderPoints( int nCount, Vector *pStartVerts, Vector *pEndVerts )
+{
+ Assert ((m_pStartEntity != NULL) && (m_pEndEntity != NULL));
+
+ Vector vecStart;
+ Vector vecEnd;
+ m_pStartEntity->GetOrigin(vecStart);
+ m_pEndEntity->GetOrigin(vecEnd);
+
+ // Compute a basis perpendicular to the entities
+ Vector xvec, yvec, zvec;
+ VectorSubtract( vecEnd, vecStart, zvec );
+ float flLength = VectorNormalize( zvec );
+ if ( flLength < 1e-3 )
+ {
+ zvec.Init( 0, 0, 1 );
+ }
+ VectorVectors( zvec, xvec, yvec );
+
+ int i;
+ float flDAngle = 2.0f * M_PI / nCount;
+ for ( i = 0; i < nCount; ++i )
+ {
+ float flCosAngle = cos( flDAngle * i );
+ float flSinAngle = sin( flDAngle * i );
+
+ VectorMA( vecStart, flCosAngle * m_flStartRadius, xvec, pStartVerts[i] );
+ VectorMA( pStartVerts[i], flSinAngle * m_flStartRadius, yvec, pStartVerts[i] );
+
+ VectorMA( vecEnd, flCosAngle * m_flEndRadius, xvec, pEndVerts[i] );
+ VectorMA( pEndVerts[i], flSinAngle * m_flEndRadius, yvec, pEndVerts[i] );
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Should we draw the cylinder as a line?
+//-----------------------------------------------------------------------------
+bool CMapCylinder::ShouldDrawAsLine()
+{
+ return !IsSelected() || ((m_flStartRadius == 0.0f) && (m_flEndRadius == 0.0f)) || !Options.GetShowHelpers();
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Renders the line helper in the 2D view.
+// Input : pRender - 2D rendering interface.
+//-----------------------------------------------------------------------------
+void CMapCylinder::Render2D(CRender2D *pRender)
+{
+ if ((m_pStartEntity != NULL) && (m_pEndEntity != NULL))
+ {
+ if (!ShouldDrawAsLine())
+ {
+ pRender->SetDrawColor( SELECT_FACE_RED, SELECT_FACE_GREEN, SELECT_FACE_BLUE );
+
+ Vector pStartVerts[CYLINDER_VERTEX_COUNT_2D];
+ Vector pEndVerts[CYLINDER_VERTEX_COUNT_2D];
+ ComputeCylinderPoints( CYLINDER_VERTEX_COUNT_2D, pStartVerts, pEndVerts );
+ int j = CYLINDER_VERTEX_COUNT_2D - 1;
+ for (int i = 0; i < CYLINDER_VERTEX_COUNT_2D; j = i++ )
+ {
+ pRender->DrawLine(pStartVerts[i], pStartVerts[j]);
+ pRender->DrawLine(pEndVerts[i], pEndVerts[j]);
+ pRender->DrawLine(pStartVerts[i], pEndVerts[i]);
+ }
+
+ }
+ else
+ {
+ pRender->SetDrawColor( r, g, b );
+
+ Vector Start;
+ Vector End;
+
+ m_pStartEntity->GetOrigin(Start);
+ m_pEndEntity->GetOrigin(End);
+ pRender->DrawLine(Start, End);
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : pRender -
+//-----------------------------------------------------------------------------
+void CMapCylinder::Render3D(CRender3D *pRender)
+{
+ if ( (m_pStartEntity == NULL) || (m_pEndEntity == NULL))
+ return;
+
+ pRender->BeginRenderHitTarget(this);
+ pRender->PushRenderMode(RENDER_MODE_WIREFRAME);
+
+ Vector Start,End;
+
+ m_pStartEntity->GetOrigin(Start);
+ m_pEndEntity->GetOrigin(End);
+
+ unsigned char color[3];
+ if (IsSelected())
+ {
+ color[0] = SELECT_EDGE_RED;
+ color[1] = SELECT_EDGE_GREEN;
+ color[2] = SELECT_EDGE_BLUE;
+ }
+ else
+ {
+ color[0] = r;
+ color[1] = g;
+ color[2] = b;
+ }
+
+ CMeshBuilder meshBuilder;
+ CMatRenderContextPtr pRenderContext( MaterialSystemInterface() );
+ IMesh* pMesh = pRenderContext->GetDynamicMesh();
+
+ if ( !ShouldDrawAsLine() )
+ {
+ Vector pStartVerts[CYLINDER_VERTEX_COUNT];
+ Vector pEndVerts[CYLINDER_VERTEX_COUNT];
+ ComputeCylinderPoints( CYLINDER_VERTEX_COUNT, pStartVerts, pEndVerts );
+
+ meshBuilder.Begin( pMesh, MATERIAL_LINES, 3 * CYLINDER_VERTEX_COUNT );
+
+ int j = CYLINDER_VERTEX_COUNT - 1;
+ for ( int i = 0; i < CYLINDER_VERTEX_COUNT; j = i++ )
+ {
+ meshBuilder.Color3ubv( color );
+ meshBuilder.Position3f(pStartVerts[i].x, pStartVerts[i].y, pStartVerts[i].z);
+ meshBuilder.AdvanceVertex();
+
+ meshBuilder.Color3ubv( color );
+ meshBuilder.Position3f(pStartVerts[j].x, pStartVerts[j].y, pStartVerts[j].z);
+ meshBuilder.AdvanceVertex();
+
+ meshBuilder.Color3ubv( color );
+ meshBuilder.Position3f(pEndVerts[i].x, pEndVerts[i].y, pEndVerts[i].z);
+ meshBuilder.AdvanceVertex();
+
+ meshBuilder.Color3ubv( color );
+ meshBuilder.Position3f(pEndVerts[j].x, pEndVerts[j].y, pEndVerts[j].z);
+ meshBuilder.AdvanceVertex();
+
+ meshBuilder.Color3ubv( color );
+ meshBuilder.Position3f(pStartVerts[i].x, pStartVerts[i].y, pStartVerts[i].z);
+ meshBuilder.AdvanceVertex();
+
+ meshBuilder.Color3ubv( color );
+ meshBuilder.Position3f(pEndVerts[i].x, pEndVerts[i].y, pEndVerts[i].z);
+ meshBuilder.AdvanceVertex();
+ }
+
+ meshBuilder.End();
+ }
+ else
+ {
+ meshBuilder.Begin( pMesh, MATERIAL_LINES, 1 );
+
+ meshBuilder.Color3ubv( color );
+ meshBuilder.Position3f(Start.x, Start.y, Start.z);
+ meshBuilder.AdvanceVertex();
+
+ meshBuilder.Color3ubv( color );
+ meshBuilder.Position3f(End.x, End.y, End.z);
+ meshBuilder.AdvanceVertex();
+
+ meshBuilder.End();
+ }
+
+ pMesh->Draw();
+
+ pRender->PopRenderMode();
+ pRender->EndRenderHitTarget();
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : File -
+// bRMF -
+// Output : int
+//-----------------------------------------------------------------------------
+int CMapCylinder::SerializeRMF(std::fstream &File, BOOL bRMF)
+{
+ return(0);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : File -
+// bRMF -
+// Output : int
+//-----------------------------------------------------------------------------
+int CMapCylinder::SerializeMAP(std::fstream &File, BOOL bRMF)
+{
+ return(0);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : pTransBox -
+//-----------------------------------------------------------------------------
+void CMapCylinder::DoTransform(const VMatrix &matrix)
+{
+ CMapClass::DoTransform(matrix);
+ BuildCylinder();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Updates the cached pointers to our start and end entities by looking
+// for them in the given world.
+// Input : pWorld - World to search.
+//-----------------------------------------------------------------------------
+void CMapCylinder::UpdateDependencies(CMapWorld *pWorld, CMapClass *pObject)
+{
+ CMapClass::UpdateDependencies(pWorld, pObject);
+
+ if (pWorld == NULL)
+ {
+ return;
+ }
+
+ CMapEntity *pEntity = dynamic_cast <CMapEntity *> (m_pParent);
+ Assert(pEntity != NULL);
+
+ if (pEntity != NULL)
+ {
+ const char *pszValue = pEntity->GetKeyValue(m_szStartValueKey);
+ m_pStartEntity = (CMapEntity *)UpdateDependency(m_pStartEntity, pWorld->FindChildByKeyValue(m_szStartKey, pszValue));
+
+ if (m_szEndValueKey[0] != '\0')
+ {
+ pszValue = pEntity->GetKeyValue(m_szEndValueKey);
+ m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, pWorld->FindChildByKeyValue(m_szEndKey, pszValue));
+ }
+ else
+ {
+ // We don't have an end entity specified, use our parent as the end point.
+ m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, GetParent());
+ }
+
+ if (pObject == m_pStartEntity)
+ {
+ m_flStartRadius = 0.0f;
+ if ( m_pStartEntity && m_szStartRadiusKey[0] != '\0' )
+ {
+ const char *pRadiusKey = m_pStartEntity->GetKeyValue( m_szStartRadiusKey );
+ m_flStartRadius = pRadiusKey ? atof( pRadiusKey ) : 0.0f;
+ }
+ }
+
+ if (pObject == m_pEndEntity)
+ {
+ m_flEndRadius = 0.0f;
+ if ( m_pEndEntity && m_szEndRadiusKey[0] != '\0' )
+ {
+ const char *pRadiusKey = m_pEndEntity->GetKeyValue( m_szEndRadiusKey );
+ m_flEndRadius = pRadiusKey ? atof( pRadiusKey ) : 0.0f;
+ }
+ }
+
+ BuildCylinder();
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Never select anything because of this helper.
+//-----------------------------------------------------------------------------
+CMapClass *CMapCylinder::PrepareSelection(SelectMode_t eSelectMode)
+{
+ return NULL;
+}
+
+