summaryrefslogtreecommitdiff
path: root/hammer/MapAxisHandle.h
diff options
context:
space:
mode:
Diffstat (limited to 'hammer/MapAxisHandle.h')
-rw-r--r--hammer/MapAxisHandle.h129
1 files changed, 129 insertions, 0 deletions
diff --git a/hammer/MapAxisHandle.h b/hammer/MapAxisHandle.h
new file mode 100644
index 0000000..81a97b5
--- /dev/null
+++ b/hammer/MapAxisHandle.h
@@ -0,0 +1,129 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef MAPAXISHANDLE_H
+#define MAPAXISHANDLE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "MapClass.h"
+#include "MapPointHandle.h"
+#include "ToolInterface.h"
+#include "MapPointHandle.h"
+#include "mapview.h"
+
+
+class CHelperInfo;
+class CRender2D;
+class CRender3D;
+class CToolAxisHandle;
+
+
+#define MAX_KEYNAME_SIZE 32
+
+
+class CMapAxisHandle : public CMapHelper
+{
+ friend CToolAxisHandle;
+
+public:
+
+ DECLARE_MAPCLASS(CMapAxisHandle, CMapHelper)
+
+ //
+ // Factory for building from a list of string parameters.
+ //
+ static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent);
+
+ //
+ // Construction/destruction:
+ //
+ CMapAxisHandle();
+ CMapAxisHandle(const char *pszKey);
+ ~CMapAxisHandle();
+
+ inline void GetEndPoint(Vector &vecPos, int nPointIndex);
+ void UpdateEndPoint(Vector &vecPos, int nPointIndex);
+ inline int GetEndPointRadius();
+
+ //
+ // CMapClass implementation.
+ //
+ void CalcBounds(BOOL bFullUpdate = FALSE);
+
+ virtual CMapClass *Copy(bool bUpdateDependencies);
+ virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies);
+
+ virtual void Render2D(CRender2D *pRender);
+
+ virtual int SerializeRMF(std::fstream &File, BOOL bRMF);
+ virtual int SerializeMAP(std::fstream &File, BOOL bRMF);
+
+ // Overridden to chain down to our endpoints, which are not children.
+ void SetOrigin(Vector &vecOrigin);
+
+ // Overridden to chain down to our endpoints, which are not children.
+ virtual SelectionState_t SetSelectionState(SelectionState_t eSelectionState);
+
+ // Overridden because axis helpers don't take the color of their parent entity.
+ virtual void SetRenderColor(unsigned char red, unsigned char green, unsigned char blue);
+ virtual void SetRenderColor(color32 rgbColor);
+
+ virtual bool HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData);
+ virtual CBaseTool *GetToolObject(int nHitData, bool bAttachObject);
+
+ virtual bool IsVisualElement(void) { return(false); } // Only visible if our parent is selected.
+ virtual bool IsClutter(void) { return true; }
+ virtual bool IsCulledByCordon(const Vector &vecMins, const Vector &vecMaxs) { return false; } // We don't hide unless our parent hides.
+
+ virtual const char* GetDescription() { return("Axis helper"); }
+
+ virtual void OnAddToWorld(CMapWorld *pWorld);
+ virtual void OnParentKeyChanged(const char *key, const char *value);
+
+ virtual void PostloadWorld(CMapWorld *pWorld);
+
+ virtual void Render3D(CRender3D *pRender);
+
+protected:
+
+ SelectionState_t SetSelectionState(SelectionState_t eSelectionState, int nHandle);
+
+ void UpdateParentKey(void);
+
+ // Overriden to transform our endpoints, which are not children.
+ virtual void DoTransform(const VMatrix &matrix);
+
+ void Initialize(void);
+
+ CMapPointHandle m_Point[2]; // The two endpoints of the axis.
+
+ char m_szKeyName[MAX_KEYNAME_SIZE];
+};
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Returns the position of the given endpoint.
+// Input : vecPos - Receives the position.
+// nPointIndex - Endpoint index [0,1].
+//-----------------------------------------------------------------------------
+inline void CMapAxisHandle::GetEndPoint(Vector &vecPos, int nPointIndex)
+{
+ m_Point[nPointIndex].GetOrigin(vecPos);
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Returns the radius to use in rendering the endpoints.
+//-----------------------------------------------------------------------------
+inline int CMapAxisHandle::GetEndPointRadius()
+{
+ return m_Point[0].GetRadius();
+}
+
+
+#endif // MAPAXISHANDLE_H