diff options
Diffstat (limited to 'gcsdk/gcsdk_game.vpc')
| -rw-r--r-- | gcsdk/gcsdk_game.vpc | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/gcsdk/gcsdk_game.vpc b/gcsdk/gcsdk_game.vpc new file mode 100644 index 0000000..279b07c --- /dev/null +++ b/gcsdk/gcsdk_game.vpc @@ -0,0 +1,160 @@ +//----------------------------------------------------------------------------- +// GCSDK.VPC +// +// Project Script for the Game Coordinator SDK +//----------------------------------------------------------------------------- + +$macro SRCDIR ".." +$Macro GENERATED_PROTO_DIR "$SRCDIR\gcsdk\generated_proto" + +$include "$SRCDIR\vpc_scripts\source_lib_base.vpc" +$include "$SRCDIR\vpc_scripts\protobuf_builder.vpc" +$include "$SRCDIR\gcsdk\steammessages_include.vpc" +$include "$SRCDIR\gcsdk\gcsdk_gcmessages_include.vpc" + +$Configuration +{ + $Compiler + { + //$PreprocessorDefinitions "$BASE;STEAM" + $AdditionalIncludeDirectories "$BASE;$SRCDIR\gcsdk\steamextra;..;..\public;..\public\gcsdk;$SRCDIR\thirdparty\JSON_parser;." + $PreprocessorDefinitions "$BASE;TF" // Some steamextra files have tweaks unfortunately + $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" + $AdditionalOptions "$BASE /YlGCSDK_PCH_Symbol" + } +} + +$Project "gcsdk" +{ + $Folder "Source Files" + { + $File "stdafx.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" + + // Generate a bogus symbol to fix the PCH "no debug symbols" warning + //$AdditionalOptions "$BASE /YlBogusGCSDKSymbol" + } + } + } + + // turn off the debug check for the debug build + $File "$SRCDIR\common\debug_lib_check.cpp" + { + $Configuration "Debug" + { + $ExcludedFromBuild "Yes" + } + } + + $File "gcclient.cpp" + $File "gcconstants.cpp" + $File "gclogger.cpp" + $File "gcmsg.cpp" + $File "job.cpp" + $File "jobmgr.cpp" + $File "jobtime.cpp" + $File "messagelist.cpp" + $File "msgprotobuf.cpp" + $File "netpacket.cpp" + $File "netpacketpool.cpp" + $File "protobufsharedobject.cpp" + $File "sharedobject.cpp" + $File "sharedobjectcache.cpp" + $File "gcclient_sharedobjectcache.cpp" + $File "steamextra\misc.cpp" + $File "steamextra\rtime.cpp" + $File "steamextra\steamid.cpp" + { + // Needs to #define something prior to including the PCH + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + $File "steamextra\tier1\hashglobals.cpp" + $File "steamextra\tier1\tsmempool.cpp" + $File "steamextra\tier1\tsmultimempool.cpp" + $File "workthreadpool.cpp" + $File "webapi_response.cpp" + $File "$SRCDIR\thirdparty\JSON_parser\JSON_parser.c" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + $Folder "Header Files" + { + $File "stdafx.h" + + $File "$SRCDIR\public\gcsdk\enumutils.h" + $File "$SRCDIR\public\gcsdk\gcclient.h" + $File "$SRCDIR\public\gcsdk\gcclientsdk.h" + $File "$SRCDIR\public\gcsdk\gcconstants.h" + $File "$SRCDIR\public\gcsdk\gclogger.h" + $File "$SRCDIR\public\gcsdk\gcclientjob.h" + $File "$SRCDIR\public\gcsdk\gcmsg.h" + $File "$SRCDIR\public\gcsdk\gcsdk.h" + $File "$SRCDIR\public\gcsdk\gcschema.h" + $File "$SRCDIR\public\gcsdk\gcsession.h" + $File "$SRCDIR\public\gcsdk\gcsystemmsgs.h" + $File "$SRCDIR\public\gcsdk\job.h" + $File "$SRCDIR\public\gcsdk\jobmgr.h" + $File "$SRCDIR\public\gcsdk\jobtime.h" + $File "$SRCDIR\public\gcsdk\messagelist.h" + $File "$SRCDIR\public\gcsdk\msgbase.h" + $File "$SRCDIR\public\gcsdk\netpacket.h" + $File "$SRCDIR\public\gcsdk\msgprotobuf.h" + $File "$SRCDIR\public\gcsdk\netpacketpool.h" + $File "$SRCDIR\public\gcsdk\protobufsharedobject.h" + $File "$SRCDIR\public\gcsdk\refcount.h" + $File "$SRCDIR\public\gcsdk\sharedobject.h" + $File "$SRCDIR\public\gcsdk\sharedobjectcache.h" + $File "$SRCDIR\public\gcsdk\gcclient_sharedobjectcache.h" + $File "$SRCDIR\public\gcsdk\workthreadpool.h" + + $File "steamextra\clientenums.h" + $File "steamextra\misc.h" + $File "steamextra\rtime.h" + $File "steamextra\gamecoordinator\igamecoordinator.h" + $File "steamextra\gamecoordinator\igamecoordinatorhost.h" + $File "steamextra\gamecoordinator\igcsqlquery.h" + $File "steamextra\gamecoordinator\igcsqlresultsetlist.h" + $File "steamextra\steam\isteamgamecoordinator.h" + $File "steamextra\tier0\t0constants.h" + $File "steamextra\tier1\pearsonshash.h" + $File "steamextra\tier1\tsmempool.h" + $File "steamextra\tier1\tsmultimempool.h" + } + + $Folder "Protobuf Files" + { + $File "gcsystemmsgs.proto" + $Folder "Generated Files" + { + $DynamicFile "$GENERATED_PROTO_DIR/gcsystemmsgs.pb.h" + $DynamicFile "$GENERATED_PROTO_DIR/gcsystemmsgs.pb.cc" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + } +} |