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-rw-r--r--gameui/gameui_util.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/gameui/gameui_util.cpp b/gameui/gameui_util.cpp
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--- /dev/null
+++ b/gameui/gameui_util.cpp
@@ -0,0 +1,32 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $NoKeywords: $
+//=============================================================================//
+
+#include <stdarg.h>
+#include "gameui_util.h"
+#include "strtools.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Performs a var args printf into a static return buffer
+// Input : *format -
+// ... -
+// Output : char
+//-----------------------------------------------------------------------------
+char *VarArgs( const char *format, ... )
+{
+ va_list argptr;
+ static char string[1024];
+
+ va_start (argptr, format);
+ Q_vsnprintf (string, sizeof( string ), format,argptr);
+ va_end (argptr);
+
+ return string;
+}