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Diffstat (limited to 'gameui/OptionsSubAudio.h')
| -rw-r--r-- | gameui/OptionsSubAudio.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/gameui/OptionsSubAudio.h b/gameui/OptionsSubAudio.h new file mode 100644 index 0000000..e5e5a84 --- /dev/null +++ b/gameui/OptionsSubAudio.h @@ -0,0 +1,65 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef OPTIONS_SUB_AUDIO_H +#define OPTIONS_SUB_AUDIO_H +#ifdef _WIN32 +#pragma once +#endif + +#include "vgui_controls/PropertyPage.h" +#include <language.h> + +class CLabeledCommandComboBox; +class CCvarSlider; +class CCvarToggleCheckButton; + +//----------------------------------------------------------------------------- +// Purpose: Audio Details, Part of OptionsDialog +//----------------------------------------------------------------------------- +class COptionsSubAudio : public vgui::PropertyPage +{ + DECLARE_CLASS_SIMPLE( COptionsSubAudio, vgui::PropertyPage ); + +public: + COptionsSubAudio(vgui::Panel *parent); + ~COptionsSubAudio(); + + virtual void OnResetData(); + virtual void OnApplyChanges(); + virtual void OnCommand( const char *command ); + bool RequiresRestart(); + static char* GetUpdatedAudioLanguage() { return m_pchUpdatedAudioLanguage; } + +private: + MESSAGE_FUNC( OnControlModified, "ControlModified" ); + MESSAGE_FUNC( OnTextChanged, "TextChanged" ) + { + OnControlModified(); + } + + MESSAGE_FUNC( RunTestSpeakers, "RunTestSpeakers" ); + + vgui::ComboBox *m_pSpeakerSetupCombo; + vgui::ComboBox *m_pSoundQualityCombo; + CCvarSlider *m_pSFXSlider; + CCvarSlider *m_pMusicSlider; + vgui::ComboBox *m_pCloseCaptionCombo; + bool m_bRequireRestart; + + vgui::ComboBox *m_pSpokenLanguageCombo; + MESSAGE_FUNC( OpenThirdPartySoundCreditsDialog, "OpenThirdPartySoundCreditsDialog" ); + vgui::DHANDLE<class COptionsSubAudioThirdPartyCreditsDlg> m_OptionsSubAudioThirdPartyCreditsDlg; + ELanguage m_nCurrentAudioLanguage; + static char *m_pchUpdatedAudioLanguage; + + CCvarToggleCheckButton *m_pSoundMuteLoseFocusCheckButton; +}; + + + +#endif // OPTIONS_SUB_AUDIO_H |