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-rw-r--r--gameui/CvarTextEntry.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/gameui/CvarTextEntry.h b/gameui/CvarTextEntry.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CVARTEXTENTRY_H
+#define CVARTEXTENTRY_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui_controls/TextEntry.h>
+
+class CCvarTextEntry : public vgui::TextEntry
+{
+ DECLARE_CLASS_SIMPLE( CCvarTextEntry, vgui::TextEntry );
+
+public:
+ CCvarTextEntry( vgui::Panel *parent, const char *panelName, char const *cvarname );
+ ~CCvarTextEntry();
+
+ MESSAGE_FUNC( OnTextChanged, "TextChanged" );
+ void ApplyChanges( bool immediate = false );
+ virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
+ void Reset();
+ bool HasBeenModified();
+
+private:
+ char *m_pszCvarName;
+ char m_pszStartValue[64];
+};
+
+#endif // CVARTEXTENTRY_H