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-rw-r--r--gameui/CommandCheckButton.h30
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diff --git a/gameui/CommandCheckButton.h b/gameui/CommandCheckButton.h
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+++ b/gameui/CommandCheckButton.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef COMMANDCHECKBUTTON_H
+#define COMMANDCHECKBUTTON_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui_controls/CheckButton.h>
+
+class CCommandCheckButton : public vgui::CheckButton
+{
+public:
+ CCommandCheckButton( vgui::Panel *parent, const char *panelName, const char *text, const char *downcmd, const char *upcmd );
+ ~CCommandCheckButton();
+
+// virtual void OnCheckButtonChecked(vgui::Panel *panel);
+ virtual void SetSelected( bool state );
+private:
+ typedef vgui::CheckButton BaseClass;
+
+ char *m_pszDown;
+ char *m_pszUp;
+};
+#endif // COMMANDCHECKBUTTON_H