diff options
Diffstat (limited to 'gameui/CDKeyEntryDialog.h')
| -rw-r--r-- | gameui/CDKeyEntryDialog.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/gameui/CDKeyEntryDialog.h b/gameui/CDKeyEntryDialog.h new file mode 100644 index 0000000..1200826 --- /dev/null +++ b/gameui/CDKeyEntryDialog.h @@ -0,0 +1,58 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef CDKEYENTRYDIALOG_H +#define CDKEYENTRYDIALOG_H +#ifdef _WIN32 +#pragma once +#endif + +#include "vgui_controls/Frame.h" + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +class CCDKeyEntryDialog : public vgui::Frame +{ + DECLARE_CLASS_SIMPLE( CCDKeyEntryDialog, vgui::Frame ); + +public: + CCDKeyEntryDialog(vgui::Panel *parent, bool inConnect = false); + ~CCDKeyEntryDialog(); + + virtual void Activate(); + + static bool IsValidWeakCDKeyInRegistry(); + +private: + enum { MAX_CDKEY_ERRORS = 5 }; + + virtual void OnCommand(const char *command); + virtual void OnClose(); + virtual void OnThink(); + + MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel ); + bool IsEnteredKeyValid(); + + vgui::Button *m_pOK; + vgui::Button *m_pQuitGame; + vgui::TextEntry *m_pEntry1; + vgui::TextEntry *m_pEntry2; + vgui::TextEntry *m_pEntry3; + vgui::TextEntry *m_pEntry4; + vgui::TextEntry *m_pEntry5; + + vgui::DHANDLE<vgui::MessageBox> m_hErrorBox; + + bool m_bEnteredValidCDKey; + + bool m_bInConnect; + int m_iErrCount; +}; + + +#endif // CDKEYENTRYDIALOG_H |