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-rw-r--r--game/shared/tfc/weapon_tfc_super_shotgun.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/game/shared/tfc/weapon_tfc_super_shotgun.h b/game/shared/tfc/weapon_tfc_super_shotgun.h
new file mode 100644
index 0000000..05f6234
--- /dev/null
+++ b/game/shared/tfc/weapon_tfc_super_shotgun.h
@@ -0,0 +1,56 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef WEAPON_TFC_SUPER_SHOTGUN_H
+#define WEAPON_TFC_SUPER_SHOTGUN_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "weapon_tfc_shotgun.h"
+
+
+#if defined( CLIENT_DLL )
+
+ #define CTFCSuperShotgun C_TFCSuperShotgun
+
+#endif
+
+
+// ----------------------------------------------------------------------------- //
+// CTFCSuperShotgun class definition.
+// ----------------------------------------------------------------------------- //
+
+class CTFCSuperShotgun : public CTFCShotgun
+{
+public:
+ DECLARE_CLASS( CTFCSuperShotgun, CTFCShotgun );
+ DECLARE_NETWORKCLASS();
+ DECLARE_PREDICTABLE();
+
+ #ifndef CLIENT_DLL
+ DECLARE_DATADESC();
+ #endif
+
+
+ CTFCSuperShotgun();
+
+ virtual TFCWeaponID GetWeaponID( void ) const;
+ virtual void PrimaryAttack();
+
+
+// Overrideables.
+public:
+
+private:
+
+ CTFCSuperShotgun( const CTFCSuperShotgun & ) {}
+
+};
+
+
+#endif // WEAPON_TFC_SUPER_SHOTGUN_H