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path: root/game/shared/tfc/tfc_player_shared.cpp
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Diffstat (limited to 'game/shared/tfc/tfc_player_shared.cpp')
-rw-r--r--game/shared/tfc/tfc_player_shared.cpp97
1 files changed, 97 insertions, 0 deletions
diff --git a/game/shared/tfc/tfc_player_shared.cpp b/game/shared/tfc/tfc_player_shared.cpp
new file mode 100644
index 0000000..8430903
--- /dev/null
+++ b/game/shared/tfc/tfc_player_shared.cpp
@@ -0,0 +1,97 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "tfc_gamerules.h"
+#include "tfc_player_shared.h"
+#include "takedamageinfo.h"
+#include "weapon_tfcbase.h"
+
+
+#ifdef CLIENT_DLL
+
+ #include "c_tfc_player.h"
+
+ BEGIN_RECV_TABLE_NOBASE( CTFCPlayerShared, DT_TFCPlayerShared )
+ RecvPropInt( RECVINFO( m_iPlayerClass ) ),
+ RecvPropInt( RECVINFO( m_iPlayerState ) ),
+ RecvPropInt( RECVINFO( m_StateFlags ) ),
+ RecvPropInt( RECVINFO( m_ItemFlags ) )
+ END_RECV_TABLE()
+
+ BEGIN_PREDICTION_DATA_NO_BASE( CTFCPlayerShared )
+ DEFINE_PRED_FIELD( m_iPlayerState, FIELD_INTEGER, FTYPEDESC_INSENDTABLE )
+ END_PREDICTION_DATA()
+
+#else
+
+ #include "tfc_player.h"
+
+ BEGIN_SEND_TABLE_NOBASE( CTFCPlayerShared, DT_TFCPlayerShared )
+ SendPropInt( SENDINFO(m_iPlayerClass), NumBitsForCount( PC_LASTCLASS+1 ), SPROP_UNSIGNED ),
+ SendPropInt( SENDINFO(m_iPlayerState), NumBitsForCount( TFC_NUM_PLAYER_STATES ), SPROP_UNSIGNED ),
+ SendPropInt( SENDINFO(m_StateFlags) , NumBitsForCount( TFSTATE_HIGHEST_VALUE+1 ), SPROP_UNSIGNED ),
+ SendPropInt( SENDINFO(m_StateFlags) , NumBitsForCount( IT_LAST_ITEM+1 ), SPROP_UNSIGNED )
+ END_SEND_TABLE()
+
+#endif
+
+
+// --------------------------------------------------------------------------------------------------- //
+// Shared CTFCPlayer implementation.
+// --------------------------------------------------------------------------------------------------- //
+
+
+
+// --------------------------------------------------------------------------------------------------- //
+// CTFCPlayerShared implementation.
+// --------------------------------------------------------------------------------------------------- //
+
+CTFCPlayerShared::CTFCPlayerShared()
+{
+ m_iPlayerClass = PC_UNDEFINED;
+ m_iPlayerState = STATE_WELCOME;
+}
+
+
+void CTFCPlayerShared::Init( CTFCPlayer *pPlayer )
+{
+ m_pOuter = pPlayer;
+}
+
+
+void CTFCPlayerShared::SetPlayerClass( int playerclass )
+{
+ m_iPlayerClass = playerclass;
+}
+
+int CTFCPlayerShared::GetPlayerClass() const
+{
+ return m_iPlayerClass;
+}
+
+
+TFCPlayerState CTFCPlayerShared::State_Get() const
+{
+ return m_iPlayerState;
+}
+
+
+CWeaponTFCBase* CTFCPlayerShared::GetActiveTFCWeapon() const
+{
+ CBaseCombatWeapon *pRet = m_pOuter->GetActiveWeapon();
+ if ( pRet )
+ {
+ Assert( dynamic_cast< CWeaponTFCBase* >( pRet ) != NULL );
+ return static_cast< CWeaponTFCBase * >( pRet );
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+