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Diffstat (limited to 'game/shared/tf2/plasmaprojectile_shared.h')
| -rw-r--r-- | game/shared/tf2/plasmaprojectile_shared.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/game/shared/tf2/plasmaprojectile_shared.h b/game/shared/tf2/plasmaprojectile_shared.h new file mode 100644 index 0000000..2b112b8 --- /dev/null +++ b/game/shared/tf2/plasmaprojectile_shared.h @@ -0,0 +1,48 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef PLASMAPROJECTILE_SHARED_H +#define PLASMAPROJECTILE_SHARED_H + +#ifndef _WIN32 +#pragma once +#endif + +#include "predictable_entity.h" +#include "server_class.h" +#include "client_class.h" +#include "mathlib/vector.h" + +class CPlasmaProjectileShared +{ +public: + DECLARE_PREDICTABLE(); + DECLARE_NETWORKCLASS_NOBASE(); + DECLARE_CLASS_NOBASE( CPlasmaProjectileShared ); + DECLARE_EMBEDDED_NETWORKVAR(); + +public: + void Init( const Vector &vecStart, const Vector &vecDir, float flSpawnSpeed ); + float GetSpawnTime() const { return m_flSpawnTime; } + void SetSpawnTime( float flSpawnTime ); + void SetDeathTime( float flDeathTime ); + float GetDeathTime() const { return m_flDeathTime; } + + void ComputePosition( float flTime, Vector *pNewPosition, Vector *pNewVelocity, QAngle *pNewAngles, QAngle *pNewAngVelocity ); + + const Vector &TracerDir() { return m_vTracerDir.Get(); } + +private: + CNetworkVector( m_vTracerDir ); + CNetworkVector( m_vecSpawnPosition ); + CNetworkVar( float, m_flSpawnTime ); + CNetworkVar( float, m_flSpawnSpeed ); + CNetworkVar( float, m_flDeathTime ); +}; + + +#endif // PLASMAPROJECTILE_SHARED_H |